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[SL20] Stunty Cup V - 3 May

3 May!
(22h00)
It's that time again! Hopefully the Secret League and especially Secret League STUNTY folks have been feeding up their stunty teams, because the Fifth Annual Secret League Stunty Cup is, once again, upon us.

We shall have an elimination tournament, and it shall be glorious. At my count, there's twenty-two possible rosters, but these guys are small and easy to overlook... I might have missed some. The winner gets their stunty team's name inscribed on the BIG plaque in Secret League headquarters.

Enrollment is open now. Get your team signed up... don't miss out.

(Imagine those sad little eyes lookup up at your if you miss out on team enrollment. Don't do it! Don't disappoint them!)
Posted by razmus on Apr 18
rating 0 0
Progression KO Tournament - NEW teams - 1100k


Open [L]eague Tournaments


O[L]C Lightweight Championship. KO tournament for NEW(zero games played) Secret League and Official teams.
Need TWO more teams for kick-off.

You get 1100k to build your team. BB2016 skill progression. Mega-stars. Nelphine's star pricing. NO seasons.
Kick off when we have 8 teams.

You can also chuck your teams on the O[L]C Gamefinder to build up for the next Welterweight (<=1300TV) Championship or bigger.


Create a team here.
Championships Sign up here. Cup & Swiss have their own links.


CategoryTV/TW limitNeeded
Open [L]eague Cup (2020)No limit!5
O[L]C Heavyeweight Championship20008
O[L]C Light Heavyweight Championship17506
O[L]C Middleweight Championship15005
O[L]C Welterweight Championship13003
O[L]C Lightweight Championship1100 (new)2
O[L]C 2016 Swiss
Wednesday 23rd April!
NO limit!1




20th Anniversary 2016 Nostalgia Bowl - Weds 23rd April.
Bring out those big, old, famous(?), 2016 teams one last(?) time!
They can be (2016) Secret League or official rosters. Slann & Simyin too.

This is a three (or four) round progression SWISS tournament. With playoffs if necessary.
Bring your old 2016 [L] teams or clone in your old [R] and 2016 [B ] teams.
NO TV limit!
New teams welcome. Bring those Stars, wizards, whatever!

Create a new team here!
Sign up here


It's what it says on the tin. Coming 3rd May!




In the Old World, best teams fight for the glory, to win the four major titles that will make them legends. Win the prestigius Spike Trophy!, the bloody Chaos Cup, the hard Dungeon Bowl, and the most Famous, the BloodBowl Cup.

These are a knockout tournaments for coaches who love blood bowl background, playing teams inspired by second edition. Choose your favourite and play for the glory to win the big four tournaments.
Always recruiting!
Kick off when we have 8 teams.
Create a team here!


ALWAYS recruiting!
2020 rules. NO TV limit. Unlimited number of teams.
O[L]C teams ONLY!
One team per coach.



20 Year Anniversary! All Star Bowl! - Wednesday 12th March!
Regular All Star Bowls are ALWAYS recruiting!

Teams full of STARS! All Star Bowl!
Regular All Star Bowls Kick off when we have eight (8) teams!.
Create a team HERE!
Sign it up here

Get some practice on the Gamefinder.



Secret League 2020 Tournament Schedule
Majors + Shields


16 team KO tournament for new (zero games played) Secret League and Official teams.
Kick off when we have 16 teams.
Sign up here



8 team KO tournaments for experienced Secret League and Official teams.
<= 1000 <= 1300 <= 1600 <= 2000 > 2000 TV
Kick off when we have 8 teams in a bracket.
Sign up here




Open [L]eague Sprints

The season started 16th March and runs until midnight 30th April.
You still have plenty of time to get some points on the board.

There is no schedule. Play as many games as you can/wish before the end of the season.
Results are taken from a team's best 'sprint' of n consecutive games. Different leagues count a different number of games. e.g 6 or 8.

Teams may use Gamefinder to find matches. They may also use a league's discord or Fumbbl discord #lfg.



For coaches new(ish) to blood bowl or looking to improve. NO timeouts!
Also for experienced coaches wishing to offer help, advice, match analysis etc to newcomers. (8 games.)
Discord
Create a team here!
Sign them up on the "League" page HERE!



Open League Challenge.
You get 1100k to build your team. 2016 skill progression. No seasons. Mega-stars allowed. Nelphine's star pricing.
Regular, Secret League, Slann & Simyin teams allowed.
Eight games. Build a big team for the Open [L]eague Cup or Heavyweight Championship.
Create a team here!
Sign them up HERE!

Sprint currently suspended.



A more relaxed, less competitive, less rushed environment. NO timeouts. Secret League teams allowed. (6 games.)
Old & new teams welcome. Teams may come here when their 145 run is ended.
Create a team here!
Sign them up on the "Teams" tab HERE!

Sprint currently suspended.


A chance to use both Secret League and official rosters. Also Slann & Simyin.
Tournaments too. (8 games)
Discord
Old & new teams welcome.
Create a team here!
Sign them up on the "Teams" tab HERE!

Sprint currently suspended.


Teams full of STARS! No sprint but get some practice in before the next All Star Bowl!

20 Year Anniversary

The 29th March this year marked my 20 year anniversary on this great site.

I'd like to send a masive, massive thank you so much to Christer and all the Devs, Staff, Helpers, Commishes, Coaches and all who have made this such a great place over the years.

20 years of moaning, grumbling and arguing. League running and script writing. League plugging and occasionally even game playing.

It has been a lot of fun and at times a welcome distraction.

As part of the celebrations you are ALL cordially invited to the 20th Anniversary 2016 Nostalia Bowl


20th Anniversary 2016 Nostalgia Bowl - Weds 23rd April.
Bring out those big, old, famous(?), 2016 teams one last(?) time!
They can be (2016) Secret League or official rosters. Slann & Simyin too.

This is a three (or four) round progression SWISS tournament. With playoffs if necessary.
Bring your old 2016 [L] teams or clone in your old [R] and 2016 [B ] teams.
NO TV limit!
New teams welcome. Bring those Stars, wizards, whatever!

Create a new team here!
Sign up here



The 20 Year Anniversary! All Star Bowl! is now in progress!





Posted by koadah on Apr 16
rating 0 0
RRR 640 drawn, next needs 3 more coaches
Congratulations to our most recent winners:

CoachBuck (RRR 636 with Dwarves),
Rawlf (RRR 634 with Underworld Denizens),
Java (RRR 633 with Dwarves)!






There are currently 3 teams missing to start another Royal Rookie Rumble!

As soon as the required number of teams is reached, a new tournament will be started and all participating coaches will be notified via PM.

If you are interested in joining, read here: Rules

and then apply here: Application


Please be aware

Only teams from the Competitive division with 0 games played will be accepted.

Every coach is welcome but the "Rookie" in Royal Rookie Rumble refers to the teams, not necessarily to the coaches!

INDUCING STAR PLAYERS IS DISALLOWED IN RRR GAMES!

Prizes

Winner gets 100,000 gold pieces and
a record on the coach profile.

Posted by Rawlf on Apr 15
rating 6 0
FUMBBL Brawl 16 Apr (Low drawn)
Palette: #6c706f (gray), #776a59 (tan), #e30007 (red), #f2c61d (yellow), #1b4101 (green)



Brawls are a weekly drawn tourney for Competitive Division teams and will be run on the KotH system, meaning the second round pairing will be generated randomly after the first round is complete.

Tourneys Expected to Draw
Low (up to 1350 TV): 1
Mid (from 1355 to 1650 TV): 0
Hi (from 1655 TV up): 0


Teams Short to Draw Next Tourney
Low (up to 1350 TV): 8
Mid (from 1355 to 1650 TV): 4
Hi (from 1655 TV up): 8


Please remember that TV is the deciding factor in which Brawl your team will be a part of and includes missing players! (It is not Current Team Value(CTV)!)

Draws will be made on Wednesday if there are enough participants, usually between 1200-1400 server time. You will receive a PM that you're in the tourney when it starts. Tournament announcements on the official FUMBBL Discord #minors channel. Game announcements will be made in my Leagues Discord, in the Minor Tournament channel.

If you are interested in participating, read here: Group Page and FUMBBL Tournament Rules.

Team may apply on the Brawl Team page.

Please be aware:
Only Competitive Division teams will be accepted.

Prizes
Record on your profile
Random extra MVP

Posted by razmus on Apr 14
rating 6 0
DLE has 4 team management positions available
Hey hey

The DLE a draft league based on the NFL is seeking a number of new coaches. Now in its 16th season with the season end two games away, joining now would give you a smooth handover between the current coach and yourself, just in time for the draft. You also can relocate (but not fully rename) the franchise you get.

Every team has 15+ seasons of history and fluff for you to tap into.

The league allows trades of draft rights and players. Players skill using 2016 progression and rules, but all on the pitch rules are the current version.

So if YOU are willing to commit to a 16+ game season then contact myself, Arcayn, Spelledaren or Bigf. You can come join our discord channel, peruse the league rules here: https://fumbbl.com/p/group?op=view&group=10068 and find out more about this storied and fantastic league.
Posted by ben_awesome on Apr 13
rating 6 1
(Long Read) Motivation
Raising your game or, at least, getting it out of the basement.

I wrote earlier that Bloodbowl can easily become meaningless, and that dice are completely meaningless. Frankly, it's about motivation. I would say there are greater and lesser motivations. Playing to distract oneself is one thing, playing to promote the game is another and playing to mentor another coach is perhaps the greatest motivation. Simply playing Bloodbowl requires bravery, due to it's tragic nature, and playing to benefit others also takes creativity.

Bloodbowl is a creative game, involving improvisation in extreme and exceptional situations. It is dramatic, therefore it lends itself to an audience. This drama can be presented in painting, 3D-printing, streaming, mentoring, writing, as well as organizing the NAF tournaments, Squad Chaos, FUMBBL, or even contributing to these things. This approach makes Bloodbowl something that is widely appreciated and viewable. And the dice do not matter for any of these activities but this is just as true at the in-game, tactical level. You can easily lose a game due to tilt, or not knowing your opponent, or even not knowing yourself. Hell, bash-game play is based entirely on reducing the influence of dice; pick up the ball and roll 2D blocks. What's important is the story you're creating in the game, the emotions that you experience, your interaction with the opposing coach and the critics. It is the creative side of the game that brings meaning and value to it. Maybe the story is “I am a good coach because” : a) I reduce risk, b) I analyse positioning , c) I develop players efficiently, d) I do all the above! In my opinion, creative coaches are the best for the Bloodbowl community and probably the best in-game too. Chess players maybe distinguished by logical thinking but Bloodbowl coaches are distinguished by their creativity. By creativity I mean being open to the subjective criticism of your peers (and for all the smart-asses out there, I mean critique not insult and injury). Just as an artist requires an audience, Bloodbowl coaches need the criticism of each other and not just objective statistics or rankings.

The win rate is not a good representation of a coaches skill. It says neither if certain turns were critical nor if the coach made the correct decisions at the correct times, both in-game or as team development afterwards. I would say, most people win due to luck. That is because no opponent is going to let you walk into the endzone. You will need to roll some dice. However, the ball-carrier is a choice. For me, being able to score with a designated player (as well as hiding this intention from the opponent) is a much better example of a coaches skill. I guess the same could be said for blitzing with the same player and hoping for a CAS. Now for some math, if always blocking Av8+, then there is a 1/15 chance of a CAS. Assuming you get a knock down every time, it looks like 2 SPP per game could be realistic for a designated blitzer. A further incentive is that a coach always gets a blitz action and not always a touch down. On the other hand, a touchdown grants 3 SPP and there is the possibility of a second. The point is that team development is a good indicator of a coaches skill. In the words of Jervis Johnson, the game creator, anybody was supposed to have a one-in-three chance of winning a game. Even Andy Davo would admit to losing 20% of his games just because of Nuffle. Win rate was never intended to be the game's golden standard.

For people who stream Bloodbowl winning is a luxury and the audience will probably watch regardless of the result. Frankly, watching streams does not necessarily help you win more games. Bloodbowl is a fascinating game because it is not about winning. It's much more about interaction: between players (the distance, characteristics etc.), between the coaches or with the audience. I believe bringing Bloodbowl into the public eye is important and meaningful. In order to do that you literally need to get out of the basement. Of course table-top is the best situation but online is "virtually" possible, as Bloodbowl 3 streamers have shown. It`s the interaction, feedback, critique between coaches (including spectators) that fosters creativity in-game and in the community. Whether it is a mentoring situation for beginners or at the national team level, being a good coach is not about the dice. Being a better coach requires exposing yourself to the public or at least your peers. Having spectators at a match is one way to do this but so is painting, writing or mentoring. The point is to do something that requires an audience. Mathematics and logical thinking are certainly supportive for playing Bloodbowl well but the game requires much more creativity and improvisation, and usually in the face of tragedy. How much creativity one puts into the game is a function of one`s motivation. The greater the motivation the greater the creativity.
Posted by LexusD on Apr 12
rating 4.3 0
White Isle League recruiting (Full)

WIL has concluded their 74nd season and are looking for 3, maybe 4 new coaches

White Isle League or WIL in short, one of the oldest leagues on fumbbl, is recruiting for their season 75, 15th under bb2020 rules.

Closely following [C] (and NAF) races and ruleset, teams start in the Regionals and advance over the Conferences to fight with the best of the best in the Premier Division.

From this season on, WIL uses seasons and redraft, with less focus on agent fees to keep players longer - it is about the long rivalry between teams, not a sprint.

There is a few places for new or returning coaches available. If you're interested and can commit to play a game every 9 days, then drop me a PM or swing by discord

To keep things diverse, there's a cap on 4 teams per race. Have a look here https://fumbbl.com/p/group?op=view&group=14949&p=teams&order=4 and decide your race. There may be movements, so shout out to hear if a 4 team race is available.
Posted by DaCoach on Apr 12
rating 6 1
BBT13 - My final conclusion
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As you may have read in my prior blog post I joined the BBT13 in January 2025 and finally managed to complete the run with with my 'Masochistic Elves' squad. Why that name? Well, I was prepared to suffer a lot of damage with elves.

And 'why all this blog posting?' Well mainly for myself. I guess in a couple of years I may look back and laugh.


(unofficial BBT banner)\
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My goals were to complete at least the four elven roster runs and achieve a positive record with each, as well as reach a top60 or better in the overall squad ranking.

To be very honest I did not expect such a result beginning of January. As I wrote towards the end of my hitchhikers guide to the 145 group I did not even feel prepared for the 'sharkpool' Blackbox. And now I reached my goal for the squad standing, got a positive record for all four rosters in total and for three rosters individually as well and surprisingly even would earn a slot for the Steel Gauntlet at the time of publishing this blog (update will be provided) with the third place in the Wood Elf roster ranking (and maybe would also be able to alternatively send the Elven Union). This really feels more like a 'sea of opportunities' now.

The win rates are not outstanding and only slightly above the roster averages (no not for High Elf!), but I am still happy with the results. Making it (at least for a short time) to 4th place in roster-specific coach ranking for Elven Union and 6th for Wood Elfs was something I would not have imagined before the run. Even something like top20 for Dark and High Elf or something around 70th in the overall coach ranking is something I am proud of... I know we all have different ambitions.

But as a little teaser to the conclusion, this also comes at a cost. At least to me it did.

I know there are different oppinions regarding CR, but I will use it here to indicate three topics:

1) It seems that - for elven rosters - my own CR reaches a ceiling just below 1700. After some steep progress with the Elven Union (based on a low starting level) the other three roster runs did not really continue that upward journey or - in case of the High Elf - even decreased my CR.

2) The overall average of opponet's CR was about the same level with a slightly 'easier' run for the Wood Elfs and the hardest run for the Dark Elfs.

3) I tend to win downhill battles easier (surprise!), because the AVG opp. CR of won matches is below the overall opp. AVG CR and my own AVG CR... BUT this is not true for Wood Elfs!

The overall variance of rosters I played against was quite high, but there were some outstanding ones: our beloved stumpy beard-bearers and the bony sand-crawlers.

I expected to mainly play against bash teams, but I still cannot fully explain why my elves have such a hard time against the pretended weak Blorc teams. What I know now is why many people do not like playing against Dwarf. Maybe I need to play them myself for a while to understand what some people like about them.

Nevertheless, facing so many great coaches was a pleasure and a challenge at the same time. As little fun facts: The first spin of the run matched me against Malmir and I lost three matches against the well known Naama.

But let me tell you this: despite a positive CR development I still do not feel like a 'Super Star' (not to speak of 'Mega Star') because I really need to progress on consistency. Playing games safe. Accepting a draw and waiting patiently for the opportunity. 'The real skill comes from knowing when it’s time to play safe and when it’s time to chuck dice.' (WaffleIron) I do not fell that I have aquired that skill yet.

... and sorry for the little bragging. No offence meant. It was an honor to play against each of you and mostly I needed to get very, very lucky to win those matches.


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[size=8](* only teams with more than 5 Games played are considered)[/size]

[size=8][i]Standings will be provided once the BBT13 season is over end of April.[/i][/size]



[b]CR by roster[/b]
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[size=8][i]While I planned to play only blackbox games during the BBT run, I could not 100% stick to that plan and played two GF games (CR +1) and one tournamment game (CR +6) which influence the real CR at the end of the run (1685) compared to the calculated one in the table above (1581+97=1678).[/i][/size]



[b]Match record by opposing roster[/b][size=8]
(rosters I played at least three games against sorted descending)[/size]
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[i][size=8]When looking at the win rate by opposing roster you also need to consider that the opposing coach's skills is influencing the results as well. When facing dwarfs for example, it was 7 of 8 cases a Mega Star or even a Legend leading the team (but I also lost the one match against a Super Star) while all four Ogre matches were played by Stars or Super Stars.[/i][/size]



[b]Match record by opponet rank[/b]
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Roster Win
(%)
Record Pts Stand
W D L x/y*
Elven Union 57% 8 1 6 10.0 ...
Wood Elf 60% 7 4 4 10.5 ...
Dark Elf 53% 6 4 5 9.5 ...
High Elf 43% 5 3 7 8.0 ...
Squad 53% 26 12 22 38.0
Roster AVG CR own CR
(Start* / Change)
own oppo oppo
won
Elven Union 1582 1661 1645 1581 / +93
Wood Elf 1664 1632 1673 1674* / +35
Dark Elf 1688 1696 1639 1709* / +18
High Elf 1705 1659 1569 1727* / -49
Squad 1660 1662 1636 1581 / +97
(*calc. value assuming all roster matches to be played in a row without non-BBT games)
Oppo Roster Total
(share %)
Win
(%)
Record
W D L
Dwarf 8 (14%) 31% 2 1 5
Tomb King 5 (8%) 60% 2 2 1
Ogre 4 (7%) 88% 4 1 0
Orc 4 (7%) 50% 2 0 2
Chosen 3 (5%) 83% 2 1 0
Amazon 3 (5%) 66% 2 0 1
Norse 3 (5%) 50% 1 1 1
Chorf 3 (5%) 33% 1 0 2
Dark Elf 3 (5%) 33% 1 0 2
Blorc 3 (5%) 0% 0 0 3
Oppo Rank Total
(share %)
Win
(%)
Record
W D L
Legend 12 (20%) 50% 5 2 5
Mega-Star 22 (37%) 34% 7 1 14
Super Star 17 (28%) 65% 7 8 2
Star 9 (15%) 83% 7 1 1
Total 60 (100%) 53% 26 12 22
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So what is my final conclusion on this BBT run? It was a great opportunity to play against a variety of coaches and rosters. I really love the advantages of NOT being able to be picky here and mostly get a quick and spontaneous match via the blackbox scheduler... And I learned a lot! (Thanks again for Koadah and the 145 crew to seed this approach to the game in me.)

Nevertheless, I need to admit that it was quite stressful to play those 60 matches within a season of four month considering real life limitations. Maybe playing Elfs adds to the feeling of 'need to play' sometimes. At least towards the end of the High Elf run and after the harsh start of the Dark Elf run (Thanks Malmir for Killing and crippling two Blitzers in game one) this was a dominating feeling. And it really should not. And I need to appologize to anyone who needed to sustain my bad mood during the last High Elf runs!!!

Thus, I think this was my last full BBT run for quite a time and I plan to reduce my Fumbbl time in total significantly.

Which does not mean that I will not play at all, but I will set another focus. Maybe I will try to unlock the elf badges in the Iron Dwarf Trophy - which at this time seems absolutely impossible - or I will just enjoy a Blackbox match from time to time. Without stressing myself into games I do not really want to play and even risking real life issues because of excessive Fumbbl time. There are other rosters to be played... learning 'conventional Bloodbowl' with Human, playing 'Broken Bowl' with Amazon or Norse... or even give Dwarfs a chance.


(unofficial IDT banner)

...or I will strive to complete another E.L.F. II cycle and claim some Fumbbl badges.

Thanks for reading and see you at the sideline!

Cheers,
Chris


PS: If you have any comments or are interested in any additional information, please let me know.

PPS: I may also go for another High Elf run, because it seems I did mess up the team build/development.
Posted by CrisisChris on Apr 11
rating 6 8
Snot season 7 Finale
Snot League finale will took place 19.04 around 21:00 You cant miss it :)

Also if until that time we get 16 or more players draft for the next season will also took place! So there is still time to hop on this wonderfull train.



1 spots LEFT (or more)

Sign in by :
-Sending PM to Avreus on FUMBBL
-joining our discord channel https://discord.gg/shebvWeU25
-or by writing on recrutation post on bloodbowl.pl (https://bloodbowl.pl/forum/viewtopic.php?f=211&t=5582)

The start of the New season is planned at the end of April.
Posted by Avreus on Apr 08
rating 0 0