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Chaos Skills


Note on Random Skills

With random skills now becoming a thing, it is a strong consideration to utilize this on a short term league on the beastmen. The only highly recommended skill you should choose is sure hands for a reliable ball carrier and block on another beastman. Otherwise, random general skills can allow beastmen to add significant utility to your team as well as allow your team to develop quickly. The only two general skills which are not of any real value are Fend and Shadowing. Every other skill adds valuable utility or an important roll to a beastman, including kick, frenzy, tackle, wrestle, block, sure hands, dauntless, dirty player, pro and strip ball.


Beastmen

  • Primary: Block
  • Ball Carrier: Sure Hands/Extra Arms, Block
  • Sacker: Wrestle/Tackle
  • Surfer: Frenzy
  • Random Skills: General

Chaos Chosen Blocker

  • Primary: Block
  • Brawler: Block, Guard
  • Killer: Claw, Mighty Blow
  • Random Skills: Strength but recommended to select first primary skill

Minotaur

  • Primary: Claw, Juggernaut
  • Secondary: Block
  • Killer: Claw
  • Surfer: Juggernaut
  • Roadblock: Guard, Stand Firm, Tentacles
  • Random Skills: Random Strength after Primary

Chaos Ogre

  • Primary: Brawler, Claw, Guard
  • Secondary: Block
  • Roadblock: Guard, Stand Firm
  • Blitzer: Juggernaut, Claw
  • Blocker: Claw, Guard
  • Random Skills: Random Strength after Primary

Chaos Troll

  • Primary: Guard, Stand Firm, Tentacles
  • Secondary: Block
  • Roadblock: Guard, Tentacles
  • Blocker: Brawler
  • Random Skills: Random Strength after Primary
Last update: January 22, 2022