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Elven Union Roster | |||||||||||
Positional | MA | ST | AG | PA | AV | Skills | Normal | Double | Price | ||
0-12 | Linemen | 6 | 3 | 2+ | 4+ | 8+ | None | GA | S | 60k | |
0-2 | Throwers | 6 | 3 | 2+ | 2+ | 8+ | Pass | GAP | S | 75k | |
0-4 | Catchers | 8 | 3 | 2+ | 4+ | 8+ | Catch, Nerves of Steel | AG | S | 100k | |
0-2 | Blitzers | 7 | 3 | 2+ | 3+ | 9+ | Block, Side Step | GA | SP | 115k | |
Re-Rolls | 50k each | Tier | 2 | ||||||||
Special Rules | Elven Kingdoms League | Apothecary | Yes |
Pro Elf are tricky to start, but a bit of cash gets you the Apo, try to protect the expensive skilled ones and you'll do well.
You can also convert the Thrower to a second Catcher, allowing you to start with a faster team and more of your best positionals
A stronger game winning build aiming to maximize positional players during a season. Throwers can generate SPP by reliably passing to a Catcher both rolls being 2+ with a built in skill re-roll. One of the Throwers can take Leader and then when you re-draft you can start next season with more re-rolls.
Team progression is to add an Apothecary and two more Catchers when possible.