Recent Forum Topics NBFL Season 33: Chic... | Fumbbl Cup - Are you... | Build big, long live... |
Skaven Roster | |||||||||||
Positional | MA | ST | AG | PA | AV | Skills | Normal | Double | Price | ||
0-16 | Linemen | 7 | 3 | 3+ | 4+ | 8+ | G | ASM | 50k | ||
0-4 | Gutter Runners | 9 | 2 | 2+ | 4+ | 8+ | Dodge | GA | SPM | 85k | |
0-2 | Throwers | 7 | 3 | 3+ | 2+ | 8+ | Pass, Sure Hands | GP | ASM | 85k | |
0-2 | Blitzers | 7 | 3 | 3+ | 5+ | 9+ | Block | GS | APM | 90k | |
0-1 | Rat Ogre | 6 | 5 | 4+ | - | 9+ | Animal Savagery, Frenzy, Loner (4+), Mighty Blow (+1), Prehensile Tail | S | GAM | 150k | |
Re-Rolls | 50k each | Tier | 1 | ||||||||
Special Rules | Underworld Challenge | Apothecary | Yes |
A thrower with three Gutters and Apo should provide a stable base team, good luck with the lino dodges.
Starting with a basic bench and Apo can help if you hit block-heavy teams early, especially dorfs.
Extra RR lets your linemen block themselves free against most teams, protecting the team until you can buy the apo.
Getting the ROgre early gives you a solid hitter, cage stopper, and general pest against teams that will struggle to hit him.
No room for three Gutter Runners with 2 RRs, a Sure Hands, a Rat Ogre, and an Apo, but if you can handle it, should grow guickly.