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0-16 | Ungor | 50,000 | 7 | 2 | 3+ | 3+ | 8+ | Dodge | GA | SPM |
0-6 | Centigors | 90,000 | 6 | 4 | 4+ | 5+ | 10+ | Horns, Sprint, Sure Feet, Bone Head, Drunkard | GS | AM |
0-1 | Bullgor | 150,000 | 5 | 5 | 4+ | - | 9+ | Horns, Frenzy, Mighty Blow (+1), Unchannelled Fury, Loner (3+), Thick Skull | S | GAM |
Re-roll counter | 70,000 gold pieces each | |||||||||
Apothecary | Yes | |||||||||
Special Rules | Favoured of... (choose one of) Chaos Undivided, Hashut, Khorne, Nurgle, Slaanesh, Tzeentch | |||||||||
Tier | 3 |
Player Pics
Player Icons
Ungors
Centigors
Minotaur
Background
The Centigors were once a proud warrior race formally Gors given a gift from their gods for their prowess in war. Fuelled by alcohol they were frenzied killing machines that would strike fear in to those that faced them on the battle field, but the world has changed so much since then.
After the great wars subsided the Centigors continued to drink… heavily. They became increasingly unreliable and untrustworthy resorting to petty crime to fuel their consumption. They became outcasts in the bray herds, forced to live among the lowly Ungors.
Over time this segregation led to Ungors and Centigors forming an allegiance or sorts, though neither trusted the other race in the slightest or even those of their own kind for that matter and inevitably in a world with only one way to redeem one’s self the Centigors and Ungors started playing Blood Bowl.
Ratioanle
Creating this team was pretty straight forward. I wanted this team to centre around the Centigors; because of their unusual fluff I felt it would be fun to have a herd of them on the pitch. I have basically given the Centigors the same stat line as the Bull Centaur, keeping sprint because of their 4 legs which means they can really move once they get going and adding Horns because the Torso is of a Beastman with horns. I also added Bone Head and removed Sure Feet because Centigors are basically all alcoholics and constantly in a drunken stupor, also prior to battle or in this case playing Blood Bowl they drink a great deal. So Bone Head represents their drunken state and Sure Feet seemed as it should be removed because they wouldn't be quite so sure footed as a Bull Centaur due to their drunken state. I did not give them M access because becoming a Centigor is in itself a mutation Gift of Chaos similar to Bull Centaurs of Chaos Dwarves, I have also kept to this philosophy throughout all the Chaotic teams.
Although normal Gors obviously fought along side the Centigors when The World was at war I felt they didn't have a place in this roster. I felt that Gors and especially Bestigors wouldn't be quite so keen to associate with Centigors in these times, Centigors are thieves and alcoholics while Beastmen are proud warriors. However I did feel Minotaurs still had a place as they are creatures of low intelligence and they are also mercenaries in the Blood Bowl world. Playing for teams that are willing to pay. Similarly I felt Ungors would also be happy to play along side the Centigors, as they are bitter jealous creatures that are pretty vile. They also live at the bottom of the Beastmen caste system so they do what they are told.
After all these considerations I found I was basically looking at an alternate Lizardmen team of sorts. 1 Big Guy - the Minotaur. 6 St4 players, though with a negatrait and Linemen that are St2. The Ungors were kept the same as in the normal Beastmen team, so over Lizardmen they have the advantage of having G access on their Linemen, though they are not Stunty and a little slower. Their Big Guy and Centigors all have Horns so the average St is technically higher and Sprint makes the Centigors a little faster too. The Centigors are also ag2 which makes them a lot more mobile than Sauri, though having a negatrait makes them a lot harder to control.
Finally the re-rolls are 70k because re-rolls represent a teams organization and training etc and a team full of drunks probably wouldn't play that well together.
Season 2 (2020 Edition) Changes
Drunkard added to the Centigor. I also added Sure Feet to the Centigor as well. 4 legged players get Sure Feet throughout Secret League and core rules. I had removed this to represent them being drunk previously, now this is covered by Drunkard so they get GFI re-rolls now but at the cost of -1 to GFI.
2020 Edition Further Changes (2024)
When Chaos Dwarves roster was released the Bull Centaurs gained M access on doubles. Though I fundamentally disagree with this change as the players that were gifted their form by the Chaos Gods were not prone to further Mutation. However this has now changed. Bull Centaurs have changed this precedent and verisimilitude is a key design principle of SL. So I have made the same adjustment here for continuity.
I also added Hashut to the team's Special Rules.
Team design, Background and Rationale by Garion
Player Pics by Knut Rockie and coloured by Garion
Icons by Cowhead, Kingmad and Garion