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(Lizardmen, Amazon)
relevant FAQ Page 9
This is a really powerful special ability that in practice operates like a combination of Hypno gaze and paralysis. The victim both looses their tackle zones and is unable to move for their full next turn, what make it even more powerful is that it works from 5 squares away.
It's use in stopping a ball carrier from moving or freezing the only player in scoring range on turn 7 has game changing potential.
More strategic analysis (external link)
1 Click on Estell and select move action, BUT DON'T MOVE HER
2 Click on her again and a second menu pops up!
3 select Baleful Hex and then the choice of who to hex is given to you, select your victim and profit!
Back to Star player special skills list