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Gnomes are pretty cheap, so you can easily afford all positional players right from the start. 11 gnomes, an apothecary and 9 FF cost 750k, leaving 250k open for RR and more gnomes.

  • 2 Daredevils = 140k
  • 2 Dwarven Cannons = 140k
  • 4 Mad Bommaz = 240k
  • 3 Gnomes = 90k
  • Apothecary = 50k
  • 9 FF = 90k

With 250k in the bank you can afford 5 RRs, but that will leave you with an 11-player team for at least the first match. On the one hand, you really need rerolls; Gnomes roll LOT of dice each turn - lighting bombs and dauntless rolls in addition to all the usual stuff like picking up the ball and going for it. On the other hand, 11 players may be a little too few to start with even if they are pretty tough, and at 50k rerolls are quite cheap later on in the game. Taking 3 rerolls and 3 more gnomes may be a better option.

After a number games, chances are your gnome team will be left with a curious dilemma in Stunty Leeg; since your players are sturdy and cheap, you will end up with too much money. Be sure to burn some of it to avoid inflating your team rating, and make sure you fire nigglers pronto.

/Dust


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Last update: March 21, 2007