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The Kobolds race was developed by MindWright, with help from other members of the FUMBBL community. For more information, read the Kobolds forum thread.
Qty | Title | Cost | MA | ST | AG | AV | Skills & Traits | Allowed Skills |
0-6 | Kobold Runners | 60000 | 9 | 1 | 3 | 6 | Dodge, Stunty, Sure Hands | A |
0-12 | Kobold Linemen | 40000 | 5 | 2 | 3 | 7 | Dodge, Stunty, Sure Hands | A |
Name | Cost | MA | ST | AG | AV | Skills & Traits |
None | - | - | - | - | - | - |
Re-roll counter: 60000 gold pieces each
Apothecary: Yes
Wizard: Yes, Dwarven Runesmith
Kobolds are subterranean creatures rumored to be related to goblins, halflings, or (ick!) both. Their skin ranges from pale blue to nearly black, and their bodies are hairless. They have a natural dexterity and skill in ball handling offered by their long arms and large hands. They are found in deep mines. Their few wizards sometimes bless them with mighty runes of earth magic.
The speed of their runners is attributed to their apelike movement, running on all four limbs or at least on three when carrying the ball.