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Slann
Kroxigor
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1st normal skill: Guard
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2nd normal skill: Stand Firm or Break Tackle
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3rd normal skill: Stand Firm or Break Tackle
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1st Doubles skill: Block
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2nd Doubles skill: Pro or Dodge
Stat Increases: +ST - only if you already have Block
Blitzers
(order varies for both types)
Expensive "Killer":
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1st normal skill: Block
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2nd normal skill: Mighty Blow
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Later skills: Tackle, Frenzy or other (Dodge, Guard, Fend etc.)
+ST and +Ag extremely good.
+MA very good but maybe(?) not early on.
+AV only if you don't see many Claws and even then not early
"Marker" (DT/JU and wide skill access to go places and be a nuisance; not first choice for blitz action)
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1st normal skill: Guard/Block
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2nd normal skill: Block/Guard
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3rd normal skill: Dodge
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4th normal skill: Sidestep/Stand Firm
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Other normal skills: Fend/Mighty Blow/Tackle/Frenzy/Grab/Thick Skull
+ST and +Ag extremely good.
+MA very good but maybe not early on
+AV only if you don't see many Claws and even then not early
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* Blitzer double skills: Ignore! There is no double-skill pick that is "better" than GAS for this positional. (Possibly(?) Leader, but very late, as 5th or 6th skill, if ever!)
Catchers
(Order varies)
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1st normal skill: Dodge
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2nd normal skill: Block/Wrestle
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3rd normal skill: Dauntless/Strip Ball
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4th normal skill: Side Step
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Doubles skill: Guard (or Pass or Nerves of Steel)
Stat increase: * +St and +Ag extremely good. +Ma very good but maybe not early on the players development. +AV as a later skill only
Linemen
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1st normal skill: Wrestle
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2nd normal skill: Strip Ball
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3rd normal skill: Tackle
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Utility skills: Kick, Dirty Player, Leader (double)
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1st Doubles skill: Guard
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2nd Doubles skill: Dodge
Stat increase: +ST and +Agi extremely good. +MA, opinions vary, definitely not early. +AV only if you don't see many Claws and even then probably not early.
Last update: November 25, 2017