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Slann

Kroxigor

  • 1st normal skill: Guard
  • 2nd normal skill: Stand Firm or Break Tackle
  • 3rd normal skill: Stand Firm or Break Tackle
  • 1st Doubles skill: Block
  • 2nd Doubles skill: Pro or Dodge

Stat Increases: +ST - only if you already have Block

Blitzers

(order varies for both types)

Expensive "Killer":

  • 1st normal skill: Block
  • 2nd normal skill: Mighty Blow
  • Later skills: Tackle, Frenzy or other (Dodge, Guard, Fend etc.)
  • Doubles: (Ignore*)

+ST and +Ag extremely good. +MA very good but maybe(?) not early on. +AV only if you don't see many Claws and even then not early


"Marker" (DT/JU and wide skill access to go places and be a nuisance; not first choice for blitz action)

  • 1st normal skill: Guard/Block
  • 2nd normal skill: Block/Guard
  • 3rd normal skill: Dodge
  • 4th normal skill: Sidestep/Stand Firm
  • Other normal skills: Fend/Mighty Blow/Tackle/Frenzy/Grab/Thick Skull
  • Doubles: (Ignore*)

+ST and +Ag extremely good. +MA very good but maybe not early on +AV only if you don't see many Claws and even then not early

  • * Blitzer double skills: Ignore! There is no double-skill pick that is "better" than GAS for this positional. (Possibly(?) Leader, but very late, as 5th or 6th skill, if ever!)

Catchers

(Order varies)

  • 1st normal skill: Dodge
  • 2nd normal skill: Block/Wrestle
  • 3rd normal skill: Dauntless/Strip Ball
  • 4th normal skill: Side Step
  • Doubles skill: Guard (or Pass or Nerves of Steel)

Stat increase: * +St and +Ag extremely good. +Ma very good but maybe not early on the players development. +AV as a later skill only

Linemen

  • 1st normal skill: Wrestle
  • 2nd normal skill: Strip Ball
  • 3rd normal skill: Tackle
  • Utility skills: Kick, Dirty Player, Leader (double)
  • 1st Doubles skill: Guard
  • 2nd Doubles skill: Dodge

Stat increase: +ST and +Agi extremely good. +MA, opinions vary, definitely not early. +AV only if you don't see many Claws and even then probably not early.

Last update: November 25, 2017