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For more information on the development of the Pro Halfling roster, see the Pro Halfling forum thread.
Positional | MA | ST | AG | PA | AV | Skills | Allowed Skills | Price | |||
0-16 | Halflings | 5 | 2 | 3+ | 4+ | 7+ | Dodge, Right Stuff, Stunty | A | GPS | 30k | |
0-2 | Punters | 5 | 2 | 3+ | 4+ | 7+ | Dodge, Hail Mary Pass, Kick, Right Stuff, Stunty | AP | GS | 60k | |
0-2 | Borrowers | 5 | 2 | 3+ | 4+ | 7+ | Dodge, Dump-Off, Nerves Of Steel, Right Stuff, Strip Ball, Stunty | A | GPS | 65k | |
0-2 | Mootguard | 4 | 3 | 4+ | 5+ | 8+ | Dodge, Pro, Stand Firm, Stunty | AS | GP | 65k | |
0-2 | Catchers | 6 | 2 | 2+ | 3+ | 7+ | Catch, Dodge, Nerves Of Steel, Stunty | A | GPS | 75k | |
0-1 | Treeman | 2 | 6 | 5+ | 5+ | 10 | Mighty Blow (+1), Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-Mate | SP | AG | 140k | |
Re-Rolls | 60k (120k after team creation) | ||||||||||
Apothecary | Yes | ||||||||||
Stars available for inducement | |||||||||||
Star Player | MA | ST | AG | AV | Skills | Price | |||||
Leeloo Lion Tamer | 4 | 2 | 2 | 7 | Loner, Dirty Player, Dodge, Frenzy, Stunty, Dauntless (Niggle) | 70k | |||||
Wil-O the Wisp | 8 | 1 | 5 | 8 | Disturbing Presence, Dodge, Foul Appearance, Hypnotic Gaze, Loner, No Hands, Regeneration, Side Step, Stunty, Titchy, | 115k | |||||
Lorebass | 6 | 3 | 3 | 8 | Diving Tackle, Kick, Stand Firm, Stunty, Thick Skull | 125k | |||||
Shadow | 8 | 2 | 4 | 9 | Loner, Shadowing, Dodge, Side Step, Strip Ball, No Hands, Regeneration | 160k | |||||
Puck | 6 | 1 | 3 | 7 | Loner, Dauntless, Dodge, Right Stuff, Strip Ball, Stunty, Thick Skull, Wrestle | 200k | |||||
"Big" Pudwick | 4 | 4 | 2 | 8 | Loner, Guard, Grab, Thick Skull, Wrestle | Comes as a pair with Puck | |||||
Cusimano the Gentle Giant | 4 | 6 | 1 | 9 | Loner, Thick Skull, Block, Fan Favourite, Grab, Throw Team Mate | 280k | |||||
Hot Pot | 1 | 1 | 3 | 9 | Loner, Bombardier, Hail Mary Pass, Really Stupid, Regeneration, Take Root | 60k |
Beleaguered and broken, the Hotpot Wanderers returned to the Moot once again, winless and weary from the arduous trials of the local football circuit. While their love of the game was undeniable, the mounting losses and injuries had taken their toll. Unable to compete against other races of greater stature, but still eager to play, it finally dawned on one young Halfling that they should stick to playing their own kind. With that, a local league was quickly established and the beloved game was suddenly enjoyable again for the wee-folk. New rules soon emerged, including the four-hour lunch break at half time, which was hugely popular.