AFK_Eagle
Joined: Mar 12, 2004
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  Posted:
Nov 04, 2005 - 20:55 |
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If your race were capable of fielding a OTS player, would you have one on your team?
Note: This is not an argument over whether OTS are broken and must be eradicated or whatnot, that's been covered in miscellaneous threads. What I'm asking is if, given the chance for your favorite team, you would build a OTS. (I know, dwarves/orcs might find this difficult to picture mentally, while woodies/skaven are faced that decision all the time, but work with me here...) |
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MrMojo
Joined: Apr 17, 2004
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  Posted:
Nov 04, 2005 - 20:58 |
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I wish I had 11 OTS. |
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Satans_mechanic
Joined: Jul 17, 2004
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  Posted:
Nov 04, 2005 - 21:05 |
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I voted yes, but i really wanted an option that said, I'll use em if a can, and kill em if they're stupid enough to get to close to me |
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CorporateSlave3
Joined: Feb 07, 2004
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  Posted:
Nov 04, 2005 - 21:06 |
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AFK_Eagle wrote: | (I know, dwarves/orcs might find this difficult to picture mentally) |
Bah! Show me an Orc team that doesn't have a player capable of scoring in one turn, and I'll show you a starving Troll!
On topic: This sort of OTS I would have, the boring 11MA/Sprinty kind I normally wouldn't, though in a big Official Tourney I would probably reconsider... |
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seandon12
Joined: Jan 11, 2005
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  Posted:
Nov 04, 2005 - 21:17 |
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i do believe they are a tacical option but in the hands of a bad coach they ruin a team, they becem reiled on to score A LOT of touchdowns stealing SPP from other teams members and it boosts Tr/TS ALOT and if tht players dies the team can hav it hard (if they relied too much on tht player) |
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MiBasse
Joined: Dec 04, 2004
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  Posted:
Nov 04, 2005 - 21:20 |
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OTS is one of the things Skaven can use to counter act the bashy grind. And any kind of player building is fine by me. Just expect me to have an urge to foul that claw/RSC abomination or the OTS - not because I mind these things it's just common sense. |
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Mully
Joined: Aug 02, 2003
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  Posted:
Nov 04, 2005 - 21:55 |
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I hate them and would never put one on my open teams. It takes NO coaching ability whatsoever to score with one. Id rather test my skills by trying to get a chain push TD with a MV9 fella. Sort of like using 5 DPs. Sure its a legal tactic, but its a broken rule.
If it's a tourney, then Id have to think twice about it |
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Last edited by Mully on Nov 04, 2005; edited 1 time in total |
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nin
Joined: May 27, 2005
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  Posted:
Nov 04, 2005 - 22:02 |
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There are more cuestions:
Would you take Claw/RSC?
...DP?
Would you stall?
...cherrypick?
Fortunately this is an open sistem and we can choose
Personally I play elves for fun, so OTS is fine for me, like Claw/RSC (but not RSC/Claw ) or DP with moderation.
I dislike stalling, but this is clearly my fault |
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jagtai
Joined: Oct 18, 2005
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  Posted:
Nov 04, 2005 - 22:03 |
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nin
Joined: May 27, 2005
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  Posted:
Nov 04, 2005 - 22:06 |
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one turners (those little devils that score way too fast)
outrageously tiping spaniards (I really like this word) |
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jagtai
Joined: Oct 18, 2005
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  Posted:
Nov 04, 2005 - 22:06 |
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Oh...okay, thanks
On the subject at hand: I would use an OTS, but only for last minute runs when the score was tied. Otherwise, he'd be sitting in the dugout, eating oranges
I would probably take Claw/RSC, but only because it's a rare chance to get a combination like that.
DP? Very unlikely, since I hate them. I also hate stallers (with a fervor greater than words), so I'd never, ever stall.
Cherrypick? If I'm in a bad mood, maybe. Otherwise...it's just a game. |
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tza
Joined: Aug 25, 2004
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  Posted:
Nov 04, 2005 - 23:22 |
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well, I've had a MA11 GR (2x +MA skill rolls) that was capable of OTS - not that I used him for this other than to tie/win a game: OTS players tend to eat up all the spp your other players should be getting their share of.
I've actually given 2 GRs VLL on doubles (never done this before - allways gave 'em dauntless) as I allready had 1 dauntless GR on the team. The 2 VLL GRs were intended to be pass blockers and both of them had gotten +AG prior to getting VLL, so their job would be to act as pass blockers, not as OTS machines (why they'd never get sprint/surefeet neither).
In short, I do use OTS but I don't engineer my players to do so (sprint skill) because while an OTS specialist may be good in the short run, he has the potential to destroy your team in the long run. |
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MrMojo
Joined: Apr 17, 2004
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  Posted:
Nov 05, 2005 - 07:21 |
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I think it is a wise tactic to have one OT in your reserves, in case someting evil happens and you need that 1 TD to win/tie. Or to make 21 tD's in one game |
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Malthor
Joined: Aug 02, 2003
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  Posted:
Nov 05, 2005 - 07:40 |
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One turners are great for defence too. I used to have two MA11 Catchers on my Wood Elf team and they rarely ever did a one turn TD. But they were a nightmare on defence, one with Sidetstep, Tackle, Shadowing, and the other with Sidestep, Diving Tackle.
Meant I could force the opponent thrower to retreat to the end zone on their drive (if they came forward and caged then there were leaping AG5 players).
Ahhh those were the days... |
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Mully
Joined: Aug 02, 2003
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  Posted:
Nov 05, 2005 - 08:09 |
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