mr-maverick

Joined: Sep 10, 2010
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  Posted:
Feb 27, 2012 - 14:05 |
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Rabe wrote: | Has the Stunty skill to be a defining element for all stunty leeg teams?
I had an idea about a bunch of weak humans (commoners/peasants... something like that), but there would really be no way to make them all stunty fluff-wise. They'd basically be a human team (consisting of humans, not a stunty version of the humn roster!) simply far to weak to compete in regular Blood Bowl. |
They are already in place and they are called Pygmies |
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Rabe

Joined: Jun 06, 2009
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  Posted:
Feb 27, 2012 - 14:25 |
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No, I more was thinking of simple townsfolk - though a major flaw already is, that it would be hard to justify "normal" humans only have ST 2. Especially when they're usually working on fields or so.
They'd bring scarecrows, working horses (as secret weapons of course) and stuff like that... very different from Pygmies.
It was a very vague idea and I think I'll let it go. Just thought that the essential question how important the Stunty skill is would be of general interest and therefor asked it anyway.
A more promising idea would be a team composed of artificial constructs, bred from a mix of alchemy, magic and mechanics. Featuring clockwork beings, golems (as big guys), floating disks and things like that. A mix of Star Wars droids, scary toys and of course steam punk... |
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Craftnburn

Joined: Jul 29, 2005
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  Posted:
Feb 27, 2012 - 15:20 |
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Rabe wrote: | and of course steam punk... | /barf
btw, I think the Bray Herd are still ready to go. |
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shadow46x2

Joined: Nov 22, 2003
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  Posted:
Feb 27, 2012 - 16:42 |
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this isn't star wars...
and personally, i hate that series...
--j |
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origami wrote: | There is no god but Nuffle, and Shadow is his prophet. |
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WhatBall

Joined: Aug 21, 2008
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  Posted:
Feb 27, 2012 - 16:47 |
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Craftnburn wrote: | Rabe wrote: | and of course steam punk... | /barf |
Have to agree, no love for steam punk. The Skaven machines are plenty enough.
Rabe wrote: | A more promising idea would be a team composed of artificial constructs, bred from a mix of alchemy, magic and mechanics. Featuring clockwork beings, golems (as big guys), floating disks and things like that. A mix of Star Wars droids, scary toys and of course steam punk. |
No flying players!* (Right CnB)
*Acceptable players include those launched from an apparatus or tossed by a team mate. The player used as a projectile must have no means to sustain or control flight. Why? Because it is funny. |
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Craftnburn

Joined: Jul 29, 2005
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  Posted:
Feb 27, 2012 - 16:53 |
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WhatBall wrote: | No flying players!* (Right CnB)  | So you're eliminating Pixies? That sucks, I love those new winged icons! |
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WhatBall

Joined: Aug 21, 2008
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  Posted:
Feb 27, 2012 - 16:57 |
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Craftnburn wrote: | WhatBall wrote: | No flying players!* (Right CnB)  | So you're eliminating Pixies? That sucks, I love those new winged icons! |
Touché!
At least they have legs.  |
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Rabe

Joined: Jun 06, 2009
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  Posted:
Feb 27, 2012 - 18:31 |
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Ok, I totally took the wrong examples then, I guess. I really don't know steam punk, thought it was a mix of fantasy and early industrialization elements (just like warhammer basically). I only saw two of the "new" star wars episodes and didn't like them, just remembered the mix of robots in that one army there...
If I ever give it a try, I'll come up with totally different fluff, of course.
And the floating disc is not supposed to fly, but to hover a few inches above the ground - just like the one you can summon with some kind of D&D spell, IIRC. But I guess this is not D&D as well.
You got me there - if I create something, I'll take the hate into account. As well as the design rules of course.
Edit:
And it occured to me that we already got the Skryre slaves... my image is a completely different one though. |
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