Crook666
Joined: Oct 16, 2012
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  Posted:
Feb 13, 2013 - 22:44 |
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I've met him one time. Pretty annoying especially for his diving ability that along with stand firm makes it difficult to get rid of him when he's marking. The kick skill is nasty, too. Good player in both defense and attack. In the end of the match one of my Fenbeasts, obviously pissed, smashed his head and sent him to hospital. A tough player with which to deal. |
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member1234

Joined: Mar 09, 2005
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  Posted:
Feb 19, 2013 - 10:48 |
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Faced him once so far, t2 Badly hurt so nothing to report really. Put that in the failed Miserably column! /anticlimax |
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the_Sage

Joined: Jan 13, 2011
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  Posted:
Feb 19, 2013 - 11:10 |
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He seems like a brilliant addition to stunty. Kick is something very nice to be able to hire for specific matchups, and ST3 diving tackle stand firm is a kickass roadblock. Somehow I think he should be either a small big guy (so lose stunty) or be a +ST stunty (so gain dodge). |
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Badoek

Joined: May 17, 2009
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  Posted:
Feb 19, 2013 - 11:51 |
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I was 5k short to hiring him yesterday, I'd have hired him otherwise. |
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Chainsaw

Joined: Aug 31, 2005
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  Posted:
Feb 19, 2013 - 12:02 |
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WhatBall

Joined: Aug 21, 2008
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  Posted:
Feb 19, 2013 - 14:59 |
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the_Sage wrote: | He seems like a brilliant addition to stunty. Kick is something very nice to be able to hire for specific matchups, and ST3 diving tackle stand firm is a kickass roadblock. Somehow I think he should be either a small big guy (so lose stunty) or be a +ST stunty (so gain dodge). |
Chainsaw wrote: | Should be ST2 *grumble grumble* |
He's a ST3 Delf, but who was stunted at birth, causing him to lose his extra agility and ability to dodge. He also never backs down (stand firm, thick skull) so doesn't need to dodge away. It's all in the fluff. There are plenty of other more bizarre stat combos among the stars. They're stars after all, freaks and mutants and those blessed with extra ability.
Oh, and someone (I think Hito or 'Grue) induced Lorebass against me recently so I gave him a MNG -STAT on about turn 2.  |
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TheSyron

Joined: Jun 17, 2012
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  Posted:
Feb 26, 2013 - 14:14 |
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Hired him today with my skinks. Didn't have to do all that much due to the dice being heavily in my favour. The odd block and marking linemen. Got blocked out of the game halway through the second half. Only a badly hurt, sadly! |
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xnoelx

Joined: Jun 05, 2012
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  Posted:
Mar 09, 2013 - 16:52 |
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I hired Lorebass for my first Stunty game after he was available. He got KO'd turn 1, didn't come back 'til turn 16. And I've had him used against me once, he died turn 1 or 2.
In the EC game between Reisender & Lorebass, Reis hired him. And I finally noticed he doesn't actually have Loner. |
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Lorebass

Joined: Jun 25, 2010
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yeah, that was a harsh game. I'm so awesome just me being there makes me win. you cant just let me run straight into the fray as i cant dodge so well. but i make a fantastic support when you are trying to hold down and take the ball from the other team, they HAVE to try to hit me. and if it doesnt work well i just stay there. |
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Reisender

Joined: Sep 29, 2007
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  Posted:
Mar 09, 2013 - 17:35 |
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no loner also makes you a great ballcarrier at 6338 (especially with a spiked ball you want av8 to pick it up) |
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garyt1

Joined: Mar 12, 2011
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  Posted:
Mar 09, 2013 - 17:56 |
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I hired him last night. Not a huge impact then but a body with s3 and some useful skills was very welcome. |
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WhatBall

Joined: Aug 21, 2008
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  Posted:
Mar 26, 2013 - 19:59 |
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xnoelx wrote: | And I finally noticed he doesn't actually have Loner. |
I missed this before. I'll double check to see if it is there and fix if needed. |
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