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kozak



Joined: Feb 25, 2017

Post   Posted: Sep 20, 2024 - 00:31 Reply with quote Back to top

Not really, but there are some hopes. I like to play gnomes, but they are crazy hard.

First you need to foul a lot.

Second you need to break armors.

Third you need to score and survive the mayhem.


There is a thing that puzzle me a lot with them, and that could explain their poor results.

They are part of the Hlfling Thimble Cuo but cannot hire the chief for 100k.

Why?

To be able to steal rerolls would beneft them greatly!

Please change this injustice GW.

PS: Please gave them some secret weapons or guns.
Bluegill87



Joined: Nov 29, 2015

Post   Posted: Sep 20, 2024 - 05:23 Reply with quote Back to top

One match in and so far I've found two things about Gnomes:

1. Their Foxes are absolutely their saving grace for speed/ball thievery

and

2. Stunty without Dodge is completely crazy. Your team will break...likely every time and even if you manage to win.
Gridironman



Joined: Mar 18, 2022

Post   Posted: Sep 20, 2024 - 05:53 Reply with quote Back to top

Halflings are better.

_________________
An Amorican Nuffler that bashed in his youth.
James_



Joined: Aug 01, 2019

Post   Posted: Sep 20, 2024 - 09:11 Reply with quote Back to top

I wish they put Gnomes in the Elven Kingdoms bracket, would have opened up some interesting differences with stars. With them being in Halfling Thimble Cup just seem a bit samey
kozak



Joined: Feb 25, 2017

Post   Posted: Sep 20, 2024 - 20:36 Reply with quote Back to top

Gridironman wrote:
Halflings are better.


Agree.

Because they can seal rerolls, and have dodge.

The fox is good to score, but he cannot be thrown or gave the ball to someone.

The fox is not even able to learn fumblerooskie...the only time this skill would have been useful ever.
RDaneel



Joined: Feb 24, 2023

Post   Posted: Sep 20, 2024 - 22:47 Reply with quote Back to top

Most of the times I have played against gnomes I have taken colossal slaps.

Then I am also a masochist that I do cherry pick in reverse va beh

https://fumbbl.com/p/match?id=4572262

&-)))

_________________
To judge a man, one must at least know the secret of his thoughts, his misfortunes, his emotions, Balzac
smeborg



Joined: Jan 04, 2019

Post   Posted: Sep 20, 2024 - 23:30 Reply with quote Back to top

In BBT11, Gnomes have a win rate of 41%, compared to Halflings and Goblins, who are both on 35%.
kozak



Joined: Feb 25, 2017

Post   Posted: Sep 21, 2024 - 00:14 Reply with quote Back to top

smeborg wrote:
In BBT11, Gnomes have a win rate of 41%, compared to Halflings and Goblins, who are both on 35%.


That's interesting to know! Just imagine if they had the chief to 100k. They could be close to 50%!

Goblins need Swoop to be back as before, but that's another topic.
Bluegill87



Joined: Nov 29, 2015

Post   Posted: Sep 21, 2024 - 04:06 Reply with quote Back to top

kozak wrote:


Agree.

Because they can seal rerolls, and have dodge.

The fox is good to score, but he cannot be thrown or gave the ball to someone.

The fox is not even able to learn fumblerooskie...the only time this skill would have been useful ever.


I've pretty well resigned to the fact that if I'm using the fox to handle the ball, then I'm committed to either his TD or his inevitable clobbering/failed GFI/failed blitz etc.

The issue I have comes from their ability to skill. Only Agility and it's not even on a NORMAL SPP track. So either roll randomly at 6 SPP and up, get more if you want to pick said skills, or commit to the max SPP levels for a bunch of stats for them cuz that's the only way they get better.

Never seen a player like that before, it kinda broke my brain the first time I came across it.


Last edited by Bluegill87 on %b %21, %2024 - %11:%Sep; edited 1 time in total
Eboncrow



Joined: May 20, 2019

Post   Posted: Sep 21, 2024 - 06:55 Reply with quote Back to top

The only correct path with foxes is to stat up to movement. Anything else is a waste of TV
Bluegill87



Joined: Nov 29, 2015

Post   Posted: Sep 21, 2024 - 08:59 Reply with quote Back to top

Eboncrow wrote:
The only correct path with foxes is to stat up to movement. Anything else is a waste of TV


This is my thinking too, movement and anything that'll help with that regard (Sprint, Sure Feet). Maybe Catch too.

I would endorse +ST but man that seems so expensive for a player with absolutely zero access to things like Block or Mighty Blow. Not to mention the same armor as a snotling (ie basically nothing).

EDIT: Still though, it's an incredibly amusing thought for a fox to nab 2 +ST. Just have this tiny little missile with all the power of a Chaos Warrior making a beeline through the opposing cage at high speed. Laughing
RDaneel



Joined: Feb 24, 2023

Post   Posted: Sep 21, 2024 - 15:08 Reply with quote Back to top

Gridironman wrote:
Halflings are better.


does not seems to me looking in the roster stats

Image

I think low TVs they can hurt a lot.

Giving them also the Chef: no thanks.

_________________
To judge a man, one must at least know the secret of his thoughts, his misfortunes, his emotions, Balzac
Rigolgm



Joined: Sep 14, 2018

Post   Posted: Sep 21, 2024 - 16:30 Reply with quote Back to top

Gnomes are better than halflings after each side gets a few skill-ups. Because adding Dodge to gnomes is a big step up in survivability.

It's pretty much as simple as that - gnomes start out made of glass, but simply level-up far better than halflings.
Bluegill87



Joined: Nov 29, 2015

Post   Posted: Sep 21, 2024 - 17:42 Reply with quote Back to top

Rigolgm wrote:
Gnomes are better than halflings after each side gets a few skill-ups. Because adding Dodge to gnomes is a big step up in survivability.

It's pretty much as simple as that - gnomes start out made of glass, but simply level-up far better than halflings.


I definitely believe this, they're the late game powerhouse of the Stunty teams. All of the players with "Gnome" in their name start with Wrestle, Jump Up is a nice compliment for that (as well as some TTM buffoonery), Illusionists can befuddle blocks with some well placed marks and 2 free Stunty Guards that also have Wrestle are wicked for setting up some cage invading plays.

If they can be built to survive, they will be nasty. But like you say they're glass in the beginning so getting there is another thing altogether. One simply has to mentally prepare for the many beatdowns in their future. (and cherish those times when the Gnomes get to stomping other teams flat).

The other thing the team has going for it is they are dirt cheap, lineman and positionals alike (sans the Trees) so replacements aren't hard to come by.
kozak



Joined: Feb 25, 2017

Post   Posted: Sep 21, 2024 - 18:32 Reply with quote Back to top

Gnomes don't have enough right stuff for my taste. You can just throw linemen, which is a shame for a stunty team.

Specially when you have the best stunty throwers, treemen. I called them the best because of strong arm and no nega-trait like bonehead or really stupid.
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