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MattDakka



Joined: Oct 09, 2007

Post   Posted: Aug 15, 2024 - 00:09 Reply with quote Back to top

My AG 1+ Wardancer works for me. Multi rr helps too.
EnglishJake



Joined: Apr 06, 2007

Post   Posted: Aug 15, 2024 - 22:20 Reply with quote Back to top

So, if you wanted to turn a Daemons of Khorne Bloodthirster (ma5, st7, ag3+) into cage buster would you go with Leap or Break Tackle?
MattDakka



Joined: Oct 09, 2007

Post   Posted: Aug 15, 2024 - 22:41 Reply with quote Back to top

Two Heads, Break Tackle.
Irgy



Joined: Feb 21, 2007

Post   Posted: Aug 16, 2024 - 06:32 Reply with quote Back to top

why on earth did they make it work like that?
Garion



Joined: Aug 19, 2009

Post   Posted: Aug 16, 2024 - 11:32 Reply with quote Back to top

Irgy wrote:
why on earth did they make it work like that?


I think the real question is - did they mean to make it like that? or was it another mistake by the intern who wrote the text in the rulebook...

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tussock



Joined: May 29, 2011

Post   Posted: Aug 16, 2024 - 11:53 Reply with quote Back to top

Leap being a minimum of 3+ for elf leaps has been around forever, you just can't do it in 3+ TZs anymore, so, need to disrupt your opponent slightly first.

Which, BB16 elves worked really well with a couple leap in the team, so I can see why they wanted to nerf it slightly in season play. I found I could still win often enough with the 4+ into a tight cage, it was more the extra MNG your leapers faced that hurt the elf teams.

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MattDakka



Joined: Oct 09, 2007

Post   Posted: Aug 16, 2024 - 11:59 Reply with quote Back to top

The other problem of Elves is that, assuming they can Leap and sack the ball carrier, they risk to fail big the punt due to Wildly Inaccurate.

About Leap: they could have made Leap working always on a 4+ with AG 2+ (without considering Tackle Zones, like the old Leap version) and on a 3+ with AG 1+.

Change Defensive skill like so: cancels all adjacent opponent Guards when the player is Blitzing (but not when Blocking).

Change Strip Ball like so: Sure Hands doesn't counter automatically Strip Ball, a test is required: (Strip Ball player's ST + AG + D6) > (Sure Hands player's ST + AG + D6) = the ball is stripped from the ball carrier.

Bring back 1 rr per turn and then Elves would have a decent sack threat, without being OP.


Last edited by MattDakka on Aug 16, 2024; edited 4 times in total
Nightbird



Joined: Aug 02, 2003

Post   Posted: Aug 16, 2024 - 12:13 Reply with quote Back to top

Gary_Gygax wrote:
MattDakka wrote:
Yes but it's good with AG 1+.

I have a dancer with ag1, believe me, leap still pretty awful Evil or Very Mad


It's funny how they nerfed leap & elf passing, but OP'd hypnotic gaze & gave 8 ma runners to vamps to drastically improve the team...

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MattDakka



Joined: Oct 09, 2007

Post   Posted: Aug 16, 2024 - 12:13 Reply with quote Back to top

Yes. Vampires needed a buff, but they got overbuffed.
Gaze potentially cancelling up to 6 skills with just 1 dice roll is too good.
Sp00keh



Joined: Dec 06, 2011

Post   Posted: Aug 16, 2024 - 13:16 Reply with quote Back to top

Nightbird wrote:
It's funny how they nerfed leap & elf passing, but OP'd hypnotic gaze & gave 8 ma runners to vamps to drastically improve the team...

I think that's simply powercreep. the elf teams haven't yet had a new release in 2020 (even 2016?) so if/when they do, they'll probably be pretty strong
Bitter



Joined: Mar 22, 2024

Post   Posted: Jan 24, 2025 - 15:01 Reply with quote Back to top

If a player with Leap jumps over a standing player that has lost its tackle zone, that means he jumps from 0tz to 0tz. Is it then an unmodified AG roll, or does it get -1, since Leap can not reduce mods to better than -1?

Can a player use Leap and opt to not use to modifier?
MattDakka



Joined: Oct 09, 2007

Post   Posted: Jan 24, 2025 - 16:14 Reply with quote Back to top

Leap: (D6 roll) - (X Tackle Zones) +1 Leap >= Leaping player's AG. Leap bonus can be applied only with 2 or more opponent Tackle Zones.
Unmodified AG roll, because the bonus is applied with 2 or more Tackle Zones and the standing player in your question has 0 Tackle Zones.

Yes, a player with Leap can opt not to use the +1 Leap modifier:
"Additionally, this player may reduce any negative modifier applied to the Agility test when they attempt to Jump over a Prone or Stunned player, or to Leap over an empty square or a square occupied by a standing player by 1, to a minimum of +1. "

may = the player can choose to use or not the modifier. It's optional.
Carthage



Joined: Mar 18, 2021

Post   Posted: Jan 24, 2025 - 17:01 Reply with quote Back to top

Fumbbl client automatically gives you the better option of use/don't use.
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