So I've decided to chronicle the highs and lows of my
Highlander league team
It's all a moo point. Or as their one fan has decided to call them The Mighty Moo.
This is the first time I've taken control of a Halfling team (bar one game against some Chaos Dwarves - which wasn't fun) and I'm looking forward to the challenges that a team with no pace, no skills and little in the way of armour deals with the lunacy that is Bloodbowl.
Reports on their first season can be found here:
Game 1 vs Seekers of Rabid Excess
Game 2 vs Stunties and Runties
Lessons learned so far:
Take root is painful
Movement two is slower than you think
Halflings can cause casualties if the dice are hot
Trees hit hard
3+ with a reroll fails 1 in 9