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koukakaijin
Last seen 5 years ago
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2015-03-04 16:43:25
10 votes, rating 2.1
Should i take the +1AG in a orc blitzer that already have +1ST?
Hi,

1st time posting, hope i dont break any tabu.

I got an orc blitzer with +1st in this box team https://fumbbl.com/p/team?team_id=797136

He has now got his second skill and has rolled an 11.

Im not sure If I should get the +1ag or better a skill like guard of mb

Any tips?


Thx a lot

P.S. The player name is "The mighty"... maybe he really will do with mb XD
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Comments
Posted by Kam on 2015-03-04 16:45:52
Of course you should.

Next topic please. ;)
Posted by Throweck on 2015-03-04 16:45:52
Yes. Please take the +AG.
Posted by dwarfrunner on 2015-03-04 16:51:23
Take the AG, and consider yourself lucky. That is the making of an awesome star blitzer for your team.
Posted by Cloggy on 2015-03-04 17:26:57
Yep, take it!
Posted by Balle2000 on 2015-03-04 17:30:36
there is no better skill than +AG for an orc blitzer. except +ST. also, recommend using the tactics forum for this instead of blogs.
Posted by Roland on 2015-03-04 17:46:08
+ag ffs and hope for a double!
Posted by drunkagent on 2015-03-04 18:10:24
Take it and hope for +ma!
Posted by koukakaijin on 2015-03-04 18:47:19
Taked ^^
thanks you all.

I hope he lives to see the next skill roll
Posted by licker on 2015-03-04 19:25:51
https://fumbbl.com/p/player?player_id=9402884

Dream the dream!
Posted by Cavetroll on 2015-03-04 19:40:13
No, you don't want the TV bloat. Get PoMbTackle as quickly as you can. </humor>
Posted by ahalfling on 2015-03-04 20:48:08
Okay... I don't know if you need reasoning here, but here's the reasoning.

If you have a ST4 guy, what do you want to do with him? You want him to carry the ball so it's hard to bring him down. You want to blitz with him in scenarios where you can only get one guy to the ball/you can minimize your GFIs by sending one guy/etc. AG4 helps him get the ball, and it helps him dodge where he needs to go, whether he's getting around a guy to blitz or shaking off a guy who's marking him.

Orcs have a lot of things, but one thing they don't have is a natural ball carrier. Well, this guy's durability makes him a better carrier than a lot of teams have, even without additional skills. It goes without saying that you should get him dodge if you can, or +ST/+AG/+MA if you're lucky enough to roll those. If he just has a regular roll, I'd go tackle... he's going to be blitzing ball carriers, and it always helps bring them down.

(For that matter, he can dodge into two TZs now on a 4+... that's 75% with a reroll. Just a little something to keep in mind for those loose cages with one guy a square off from the corner...)
Posted by Kam on 2015-03-04 22:17:03
Lies! Lies everywhere!

The guy's called "the mighty" - only one skill suits him: Strong Arm.