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Nordland | Ostland | Ostermark | Kislev | |
Wasteland | Middenland | Hochland | Bretonnia | |
Talabecland | Estalia | Reikland | Tilea | |
Border Princes | Stirland | Averland | Wissenland | |
Daimatzu | Shinzei | Horumi | Uruchi | |
Yuanjin | Fu Chow | Shang Yang | Weijin | |
Copher | Lashiek | Al Haikk | Martek | |
Gandharva | Bhallukha | Kosala | Lakshana | |
Averland |
Averland College play out of Averheim on the Old Dwarf Road. Recently Halflings have been allowed into the College, giving the Team an extra dimension. You may also be lucky enough to see a Treeman take to the pitch for the college. |
Linemen | |||||||||
Linemen | 5 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Halfling Youth | 2 | 5 | 1 | 3 | 6 | Dodge, Right Stuff, Stunty | A | ||
Halfling Hefty | 1 | 30k | 5 | 1 | 3 | 7 | Dauntless, Dodge, Fend, Stunty, Thick Skull | G | |
Treeman | 1 | 130k | 2 | 6 | 1 | 10 | Mighty Blow, Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-Mate | S |
Special Rules: Chefs School |
Every season Averland College gain 2 free Halfling Master Chefs. |
Border Princes |
Border Princes play out of Khypris. The College relies heavily on Mercenaries due to heavy Orc and Goblin raiding. This has lead to them having a wide and varied roster to pick from. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 1 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 1 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 1 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Dwarf Youth | 1 | 80k | 4 | 3 | 2 | 10 | Block, Tackle, Thick Skull | G | |
Halfling Youth | 1 | 5 | 1 | 3 | 6 | Dodge, Right Stuff, Stunty | A | ||
Mercenary Sergeant | 1 | 50k | 5 | 2 | 2 | 9 | Leader, Pro | G | |
Fledgling Vampire | 1 | 70k | 6 | 3 | 3 | 8 | Animostiy, Hypnotic Gaze, Regeneration, Wild Animal | GA | |
Ogre Mercenary | 1 | 130k | 4 | 5 | 2 | 10 | Bone Head, Mighty Blow, Thick Skull, Throw Team Mate | S |
Bretonnia |
Bretonnia play out of Parravon on the border of Athel Loren. It was set up there in a deal made with the Wood Elves, which sees some of their young prospects train and play at the College. What was given in return is not known at this time. Young Knights will often take to the field for the college, seeking a blessing from the Lady in the Lake, sometimes she may just grant one. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Wood Elf Youth | 2 | 50k | 7 | 2 | 4 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Knight | 2 | 80k | 5 | 3 | 2 | 10 | Block | G |
Specail Rules: Lady of the Lake |
Each of your Knights receive a Random Blessing, (see Special Items/Abilities). |
Estalia |
Estalia play dually out of both Bilbali and Magritta. This is due to a bitter rivalry between these two port cities. You will often find young upcoming Matadors on the field alongside their Toro's. |
Lineman | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Matador | 1 | 90k | 6 | 3 | 3 | 8 | Dodge, Fan Favourite, Side Step | GA | |
Young Toro | 1 | 90k | 5 | 4 | 1 | 8 | Frenzy, Horns, No Hands, Sure Feet, Wild Animal | S |
Hochland |
Hochland play out of Hergig. Hochland is well known for its Hunters as well as it's famous long rifle. Young hunters and trappers will often be found playing for Hochland. And some Master Engineers in the hunters guild have donated some long rifles to the Team, which have been modified to fire balls long distances. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 1 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 1 | 50k | 7 | 2 | 3 | 7 | Diving Catch, Starting Skill (A) | A | |
Special | |||||||||
Trapper | 1 | 100k | 5 | 4 | 2 | 8 | Prehensile Tail, Tentacles | S | |
Long Rifle | 1 | 30k | 6 | 2 | 3 | 8 | Hail Mary Pass, Strong Arm | P | |
Hunter | 1 | 40k | 8 | 2 | 3 | 7 | Shadowing | A | |
Vampire Hunter | 1 | 80k | 7 | 3 | 3 | 8 | Stab, Stakes | G |
Kislev |
Kislev play out of the Capital City of Kislev. They often take to the field wearing the skin of Bears they have killed in single combat. They also use the bears claws to rip their opponents armour to shreds. |
Linemen | |||||||||
Linemen | 6 | 10k | 5 | 2 | 2 | 9 | G | ||
Lycan | 1 | 30k | 6 | 2 | 2 | 8 | Regeneration | GS | |
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Bear Warrior | 1 | 90k | 5 | 4 | 2 | 7 | Claw, Thick Skull | S | |
Wing | 1 | 50k | 7 | 2 | 3 | 7 | Catch, Diving Tackle | GA |
Specail Rules: Lycanthropy |
When a full moon is up your Lyacn will turn into a Werewolf and it's skills and icons will be changed. *You will need to contact an admin to do this for you. See additional rules. |
Werewolf | 1 | 90k | 8 | 3 | 3 | 8 | Claw, Frenzy, No Hands, Regeneration, Wild Animal | GS |
Middenland |
Middenland play out of Middenheim The City of the White Wolf. The College of Middenland is known for generating some great players over the years and draws in talented players from all around The Old World. As such you often see them starting with some highly talented young players. |
Linemen | |||||||||
Linemen | 6 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Gifted Strength | 1 | 100k | 5 | 4 | 1 | 9 | Block | S | |
Gifted Passing | 1 | 50k | 6 | 2 | 3 | 8 | Pass, Sure Hands | P | |
Gifted Agility | 1 | 50k | 7 | 2 | 3 | 7 | Catch, Dodge | A |
Nordland |
Nordland play out of Salzenmund. The people of Nordland are a hardy folk often battling raiding Norsemen from across the Sea of Claws to North. Although the positional players tend to refuse to wear armour on the pitch. |
Linemen | |||||||||
Linemen | 6 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 80k | 7 | 3 | 2 | 7 | Frenzy, Thick Skull, Starting Skill (S) | G | |
Passing | 2 | 30k | 7 | 2 | 3 | 7 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Brute | 1 | 90k | 5 | 4 | 1 | 8 | Frenzy, Thick Skull | S | |
Trawler | 1 | 60k | 3 | 6 | 1 | 8 | Ball & Chain, Tentacles, Secret Weapon (6+) | S | |
Apprentice Dockhand | 1 | 40k | 6 | 2 | 2 | 8 | Grab, Thick Skull | G |
Ostermark |
Ostermark play out of Bechafen. Young Troll Slayers can often be found playing at Ostermark College. This is due to Ostermarks close friendship and proximity to the Dwarf Hold Karak Kadrin, better known as "Slayer Keep". The Dwarves will sometimes allow a player on the team a tattoo made up of Dwarven Runes which gives the player some unlikely benefits. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Troll Slayer | 2 | 90k | 5 | 3 | 1 | 8 | Block, Dauntless | G |
Specail Rules: Dwarven Rune Tattoo |
Each of your Troll Slayers with a Random Tattoo, (see Special Items/Abilities). |
Ostland |
Ostland play out of Wolfenburg. Ostlanders spend most of their time inebriated and you will often find many of their players take to the pitch in a drunken stupor. They are a resilient lot due to the harsh climate in the north. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 5 | 4 | 1 | 9 | S | ||
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Drunken Ogre Youth | 1 | 90k | 4 | 5 | 1 | 8 | Mighty Blow, Thick Skull, Really Stupid | S | |
Mascot | 1 | 90k | 6 | 3 | 2 | 8 | Break Tackle, Horns, Juggernaut, Thick Skull | G |
Reikland |
Reikland play out of Altdorf the Capital of The Empire. The Colleges of Magic take a strong interest in Reiklands Colleges Team and many a Magic Item can be found in the Teams dressing room. Also the Colleges positionals armour get enchanted before each game, giving them an extra layer of protection. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 80k | 6 | 3 | 2 | 10 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 9 | Starting Skill (P) | P | |
Agility | 2 | 50k | 7 | 2 | 3 | 8 | Starting Skill (A) | A | |
Special | |||||||||
Magic Item | 2 | 70k | ? | ? | ? | ? | See Special Items/Abilities | ? |
Stirland |
Sirland play out of Wurtbad. Most other Colleges dislike to come to this part of the Empire. Some say that Stirland has started to allow Vampires to play for them and the fact that they refuse to play during the day only gives more credence to the theory. |
Linemen | |||||||||
Linemen | 1-7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Vampire | 2 | 110k | ? | ? | ? | ? | See Special Items/Abilities | ? | |
Thralls | |||||||||
Thrall | 2 | 6 | 2 | 2 | 7 | Thrall (Replaces 2 of the Linemen when you have a Blood Dragon or Von Carstein Vampire) | G | ||
Skeleton | 2 | 5 | 2 | 1 | 7 | Regeneration, Thick Skull (Replace 2 of the Linemen when you have a Necrarch Vampire) | G | ||
Grave Guard | 1 | 5 | 2 | 1 | 8 | Block, Regeneration (Replaces 1 of the Linemen when you have a Blood Dragon Vampire) | G | ||
Ghoul | 2 | 6 | 2 | 2 | 7 | Dodge, Thrall (Replaces 2 of the Linemen when you have a Strigoi Vampire) | A | ||
Dreg | 2 | 5 | 2 | 2 | 7 | Thick Skull, Thrall (Replaces 2 of the Linemen when you have a Vampire Lord) | G | ||
Positional | ? | ? | ? | ? | ? | (2 of your positional players gain Thrall when you have a Lahmian Vampire) | ? |
Talabecland |
Talabecland play out of Talabheim. Talabecland brings in planty of trade due to it's position on the bank of the River Talabec. This brings in a lot of wealth allowing the college to bring in some rare and magical equipment. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 80k | 6 | 3 | 2 | 9 | Pro, Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Magic Item | 1 | 70k | ? | ? | ? | ? | See Special Items/Abilities | ? | |
Exotic Armour | 1 | 80k | ? | ? | ? | ? | See Specail Items/Abilities | ? |
Special Rules: Import/Export |
Every Season Talabecland gain 3 free Magic Item Cards |
Tilea |
Tilea play out of Remas in central Tilea. The College is said to have connections to the Tilean Underworld and there have been rumours of Thieves and Assassins learning their trade here. You can often find a young Gladiators from one of the many fighting pits in Tilea honing their fighting skills here. |
Linemen | |||||||||
Linemen | 6 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Pit Fighter | 1 | 110k | 5 | 4 | 2 | 8 | Prehensile Tail, Tentacles, Thick Skull | S | |
Assassin | 1 | 60k | 8 | 2 | 3 | 7 | Shadowing, Stab | A | |
Dirty Player | 1 | 20k | 6 | 2 | 2 | 8 | Dirty Player | G |
Wasteland |
The Wasteland play out of Marienburg, the Largest city in the Old World. They are sponsored by the Merchants Guild and as such they have access to some rare and exotic equipment which can give their players an edge other teams only dream of. |
Linemen | |||||||||
Linemen | 6 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Exotic Armour | 2 | 80k | ? | ? | ? | ? | See Special Items/Abilities | ? | |
Human Billboard | 1 | 30k | 2 | 3 | 1 | 10 | Fan Favourite, Stand Firm | G |
Wissenland |
Wissenland play out of Wissenburg. The College have managed to gain favour with the Engineers Guild in Nuln. This has led to rumours of Wissenland training with some rather dangerous machinery including a Chainsaw, a Bombadier with lethal explosives and a dangerously modified Lawnmower. No comment has yet been heard from any official at the College. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 1 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 1 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Springer | 1 | 40k | 7 | 2 | 3 | 7 | Leap, Very Long Legs | A | |
Chainsaw | 1 | 20k | 6 | 2 | 2 | 8 | Chainsaw, Secret Weapon (8+) | G | |
Sapper | 1 | 20k | 5 | 2 | 3 | 8 | Bombadier, Secret Weapon (10+) | P | |
Groundskeeper | 1 | 140k | 3 | 5 | 1 | 10 | Break Tackle, Dirty Player, Juggernaut, Mighty Blow, No Hands, Stand Firm, Secret Weapon (6+) | S |
Specail Rules: Engineers Guild |
Every season Wissenland get 3 free Bribes. |
Al Haikk |
With the introduction of college FUMBBL the Sheikhs of Al Haikk have created a new college. The college mostly specialises in the arts of the Circus. You will also find the deadly blade dancers of Araby learning their craft here. |
Linemen | |||||||||
Linemen | 6 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Stength | 1 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 1 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 1 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Strong Man | 1 | 110k | 5 | 4 | 2 | 8 | Stand Firm, Strong Arm, Throw Team Mate | S | |
Juggler | 1 | 50k | 6 | 2 | 3 | 8 | Catch, Kick Off Return, Pass | AP | |
Acrobat | 1 | 70k | 7 | 3 | 3 | 7 | Leap, Very Long Legs | A | |
Blade Dancer | 1 | 70k | 7 | 2 | 3 | 7 | Dodge, Side Step, Stab | GA | |
Halfling Daredevil | 1 | 5 | 1 | 3 | 6 | Dodge, Right Stuff, Stunty | A | ||
Clown | 1 | 40k | 5 | 2 | 2 | 9 | Diving Tackle, Jump Up | A |
Bhallukha |
Bhallukha play out of the sprawling city of Delehi. The deadly Naga's can be found in attendance at Bhallukha college. What they seek to learn there is quite the mystery. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Snake Dancer | 1 | 60k | 6 | 2 | 3 | 7 | Disturbing Presence, Foul Appearance, Hypnotic Gaze | A | |
Naga | 1 | 120k | 6 | 4 | 2 | 8 | Extra Arms, Prehensile Tail, Tentacles | S |
Copher |
Copher college has become home to the legendary Dervishes. And more recently they have struck a deal with the Viziers of Araby to supply the college with some magical carpets. What price the college paid for such a boon is as yet unknown. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Dervish | 1 | 60k | 5 | 3 | 3 | 8 | Frenzy, Side Step | GA | |
Carpet Rider | 1 | 70k | 7 | 3 | 3 | 7 | Leap, Very Long Legs | A |
Special Rules: Magic Lamp |
Copher gain 1 extra permanent Team reroll |
Daimatzu |
The Daimatzu Clan college team play out of Izumo. The Daimatzu consider themselves to be the most honourable of the clans. They have a stricter view of tradition and many find the sport of Blood Bowl dishonourable. As such the ladies of the clan play a bigger role in the college team. Be it the ferocious Onna-bugeisha to the captivating Kabuki Dolls who weave an intricate dance around the field and not forgetting the beguiling Kunoichi who can bring any man to distraction. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Onna-bugeisha | 2 | 90k | 6 | 3 | 2 | 9 | Guard, Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Kabuki Dolls | 1 | 70k | 7 | 2 | 3 | 7 | Dodge, Frenzy, Side Step | GA | |
Kunoichi | 1 | 70k | 6 | 2 | 4 | 7 | Disturbing Presence, Foul Appearance, Hypnotic Gaze, Stab | A |
Fu Chow |
Fu Chow college is situated at the mouth of the Red River. There is a large contingent of High Elves living in Fu Chow, who have their own trade quarter. Many of the younger High Elves will go against their families wishes and sign up to play for the colleges team. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
High Elf Thrower | 2 | 60k | 6 | 2 | 4 | 8 | Pass, Safe Throw | AP | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Magic Item | 2 | 70k | ? | ? | ? | ? | See Special Items and Abilities | ? |
Gandharva |
Gandharva play out of the holy city of Purushapura at the foot of the Moutains of Heaven. Many Holy Warriors spend their youth training at the college. And even a young Kalite can found studying here from time to time. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Holy Warrior | 1 | 130k | 5 | 4 | 2 | 9 | Stand Firm, Wrestle | S | |
Kalite | 1 | 50k | 6 | 3 | 3 | 7 | Extra Arms | G |
Horumi |
The Horumi Clan play out Kumano at the base of the Kanto-sanchi mountain range. The Horumi are known for their piety and religious devotion, as such they prefer to play in their robes, trusting their faith to protect them. Warrior Monks can also be found playing for the college team and you can even find some of the younger and more impulsive Yokai drawn to the game by a sense of adventure and mischief. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Warrior Monks | 2 | 90k | 7 | 3 | 2 | 7 | Claw, Side Step, Starting Skill (S) | GA | |
Passing | 2 | 30k | 7 | 2 | 3 | 7 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Small Yokai | 1 | 70k | ? | ? | ? | ? | See Special Items and Abilities | ? | |
Large Yokai | 1 | 90k | ? | ? | ? | ? | See Special Items and Abilities | ? |
Kosala |
Kosala play out of Sravasti on the outskirts of Dandaka Jungle. The City of Sravasti have come to an uneasy alliance with Rakshaka that dwell there. A small contingent of the population have even taken to worshipping the proud beasts. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Tiger Cultists | 1 | 80k | 6 | 3 | 3 | 8 | Claw, Frenzy | G | |
Rakshaka | 1 | 100k | 5 | 4 | 2 | 8 | Claw | S |
Lakshana |
Lakshana play out of the Capital of Lakshana not far from the Kamyak Jungle. Vanaras from the Jungle have recently been admitted into the college in an effort to boost relations. Some of the reclusive Ganeshans can sometimes even find their place here. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 8 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Vanara | 1 | 50k | 7 | 2 | 3 | 7 | Dodge, Extra Arms | A | |
Ganeshan | 1 | 130k | 4 | 5 | 1 | 8 | Break Tackle, Horns, Mighty Blow, Prehensile Tail, Wild Animal | S |
Lashiek |
Lashiek college is home to the pirates of Lashiek. Seeing a chance to turn a great profit these Pirates have thrown in with the college. You can also find the explosive Naffatun displaying their deadly arts here. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Corsair | 1 | 100k | 6 | 3 | 3 | 8 | Block, Dauntless, Stab | G | |
Naffatun | 1 | 30k | 6 | 2 | 3 | 8 | Bombadier, Nerves of Steel, Secret Weapon (10+) | P |
Special Rules: Barrels o' Grog |
Lashiek get a free Bloodweiser Keg for every game. |
Martek |
Martek college is thought to be run by the deadly Hashishin a semi religious sect of assassins, no proof has ever been found. Although you would be wise to tread lightly when you pass through Martek, lest you draw their attention. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Dark Elf Assassin | 1 | 70k | 7 | 2 | 4 | 7 | Shadowing, Stab | A | |
Hashishin | 1 | 110k | 8 | 3 | 3 | 7 | Dirty Player, Dodge, Mighty Blow | GA |
Shang Yang |
Shang Yang is the most western city in Cathay and is the final destination for caravans coming from the Old World. Many Tilean mercenaries will often be found for hire here as they guard caravans and travellers up and down the length of the Silk Road. A section of the college has been given over the guild of the Nightblades. Who will often send their youngest recruits to play for the college team. |
Linemen | |||||||||
Tilean Mercenary | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 1 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 1 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 1 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Nightblade | 1 | 60k | 8 | 2 | 3 | 7 | Shadowing, Stab | A | |
Ogre Mercenary | 1 | 150k | 5 | 5 | 2 | 10 | Bone Head, Mighty Blow, Thick Skull, Throw Team Mate | S | |
Mercenary Sergeant | 1 | 50k | 5 | 2 | 2 | 9 | Leader, Pro | G | |
Halfling Regular | 1 | 5 | 1 | 3 | 6 | Dodge, Right Stuff, Stunty | A | ||
Magic Item | 1 | 70k | ? | ? | ? | ? | See Special Items and Abilities | ? |
Shinzei |
The Shinzei Clan play out of Kiroshima at the base of the great mountain itself. The Shinzei are a secretive and dangerous clan. They are well practised in the way of ninjitsu and have a long standing trade agreement with the Skaven Eishin Clan. This alliance has led to the Clan fielding an occasional Skaven on the college team. Many masterless Samurai come to Kiroshima seeking purpose and will often play for the college. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Ronin | 2 | 80k | 6 | 3 | 2 | 9 | Fend, Starting Skill (S) | GS | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Ninja | 1 | 70k | 7 | 2 | 4 | 7 | Dodge, Leap | GA | |
Eshin Assassin | 1 | 70k | 7 | 1 | 4 | 6 | Claw, Dodge, Stab, Stunty | A |
Special Rules: Sabotage |
Every Season Shinzei gain 3 free Dirty Trick Cards |
Uruchi |
The Uruchi Clan play out of Okakama in the subtropical west. The Uruchi are very aggressive clan, they respect only strength and bravery. Young Samurai warriors seek new ways of proving their strength and use blood bowl as a way to do this. Okakama is also home to the greatest Sumai dojo in Nippon and you will find many Sumo Warriors given their start in the Uruchi college team. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Samurai | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | GS | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Sumo Warrior | 1 | 110k | 4 | 4 | 1 | 8 | Grab, Stand Firm, Wrestle | S | |
Small Yokai | 1 | 70k | ? | ? | ? | ? | ? | ? |
Weijin |
Weijin the seat of the dragon throne. The Celestial Emperor resides here and has taken a large interest in the cities college FUMBBL team. The college also plays host to some Celestial Dragon Monks in training, at the Emperors request. |
Linemen | |||||||||
Linemen | 7 | 10k | 5 | 2 | 2 | 9 | G | ||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Celestial Dragon Monk | 1 | 100k | 7 | 3 | 3 | 8 | Fend, Side Step, Thick Skull | GA | |
Terracotta Warrior | 1 | 90k | 4 | 4 | 1 | 9 | Stand Firm, Regeneration | S |
Yuanjin |
Yuanjin sits at the base of the Mountains of Heaven home to the dextrous and deadly Monkey Warriors. These curious creatures have shown great interest in the game of blood bowl and have made an agreement with the college to allow them to play for their FUMBBL team. |
Linemen | |||||||||
Linemen | 6 | 10k | 5 | 2 | 2 | 9 | |||
Positional | |||||||||
Strength | 2 | 70k | 6 | 3 | 2 | 9 | Starting Skill (S) | G | |
Passing | 2 | 40k | 6 | 2 | 3 | 8 | Starting Skill (P) | P | |
Agility | 2 | 40k | 7 | 2 | 3 | 7 | Starting Skill (A) | A | |
Special | |||||||||
Monkey Warrior | 2 | 30k | 7 | 1 | 3 | 7 | Dodge, Extra Arms, Right Stuff, Stunty | A | |
Gorilla | 1 | 130k | 4 | 5 | 1 | 8 | Extra Arms, Grab, Kick Team Mate, Mighty Blow, Wild Animal | S |
Blessings |
1. Hope - Pro |
2. Prudence - Fend |
3. Justice - Leader |
4. Honor - Stand Firm |
5. Perseverance - Frenzy |
6. Faith - Claw |
7. Loyalty - Guard |
8. Purity - Mighty Blow |
9. Sacrifice - Dauntless, Thick Skull |
10. Strength - +1 ST (S) |
Exotic Armours |
1. Blessed: 7 3 3 8 Extra Arms, Two Heads (GAP) |
2. Chaos: 5 4 1 9 Horns (GS) |
3. Dwarven: 4 3 2 10 Block, Tackle, Thick Skull (GS) |
4. Elven: 7 2 4 7 Catch, Dodge, Sprint (GA) |
5. Magic: 7 3 3 10 (GAPS) |
6. Vampiric: 6 3 3 8 Hypnotic Gaze, Regeneration (GAS) |
Magical Items |
1. Cape of Speed: 8 2 3 7 Shadowing, Sprint, Sure Feet (GA) |
2. Magic Carpet: 7 3 3 7 Leap, Very Long Legs (GA) |
3. Cloak of Evasion: 7 2 4 7 Dodge, Side Step (GA) |
4. Visor of Deflection: 6 3 2 8 Fend, Guard (G) |
5: Glove of Holding 6 2 3 8 Catch, Diving Tackle, Sure Hands (G) |
6. Mask of Illusion: 6 2 4 7 Disturbing Presence, Foul Appearance, Hypnotic Gaze (G) |
7. Crown of Inspiration: 6 2 3 8 Fan Favorite, Leader, Pro (G) |
8. Mask of Terror: 6 3 2 8 Foul Appearance, Disturbing Presence (G) |
9. Headband of Bravery: 6 3 2 8 Dauntless, Nerves of Steel (GS) |
10. Shield of Pushing: 6 3 2 8 Fend, Grab (GS) |
Dwarven Rune Tattoos |
1. Rune of Fortitude - +2 AV |
2. Rune of Shielding - +1 AV, Stand Firm |
3. Stalwart Rune - Guard, Stand Firm |
4. Rune of Warding - Fend, Guard |
5. Rune of Parrying - Dodge, Fend |
6. Rune of Preservation - Dodge, Regeneration |
7. Relentless Rune - Frenzy, Juggernaut |
8. Rune of Fury - Frenzy, Mighty Blow |
9. Rune of Striking - Mighty Blow, Tackle |
10. Rune of Might - +1 ST (S) |
Vampires |
1. Blood Dragon: 5 4 2 9 Blood Lust, Hypnotic Gaze, Mighty Blow, Regeneration (GS) |
2. Lahmian: 7 3 4 7 Blood Lust, Hypnotic Gaze, Dodge, Regeneration (GA) |
3. Necrarch: 6 3 3 9 Disturbing Presence, Foul Appearence, Hypnotic Gaze, Regeneration (GA) |
4. Strigoi: 6 4 2 8 Blood Lust, Claw, Frenzy, Regeneration (S) |
5. Von Carstein: 6 3 3 9 Blood Lust, Hypnotic Gaze, Leader, Pro, Regeneration (GA) |
6. Vampire Lord: 6 4 3 9 Blood Lust, Hypnotic Gaze, Regeneration (GAS) |
Yokai |
1. Guhin: 5 3 3 8 Guard, Stand Firm (G) |
2. Tengu: 5 3 3 8 Leap, Very Long Legs (G) |
3. Kitsune: 6 3 3 7 Dirty Player, Side Step, Sneaky Git (G) |
4. Jorōgumo: 7 3 2 7 Shadowing, Tentacles, Two Heads (GA) |
-------------------------------------------------------------------- |
1. Kudan: 5 4 1 8 Horns, No Hands, Sprint, Sure Feet (GS) |
2. Nure-Onna: 4 4 2 8 Prehensile Tail, Tentacles (S) |
3. Kappa: 2 5 1 10 Stand Firm, Thick Skull, Timmm-ber! (S) |
4. Oni: 4 5 1 8 Claws, Frenzy, Wild Animal (S) |
1. Baphometh's Gaze | A selected player on your team gains +1 AG & hypnotic gaze for one game this season. |
2. Beguiling Bracers | A selected player on your team gains hypnotic gaze, side step & bone head for one game this season. |
3. Burdensome Shackles Of Etha | A selected player on your opponents team loses -1 MA for one game this season. |
4. Carpal's Obscene Studs Of Stamping | A selected player on your team gains dirty player for one game this season. |
5. Debog's Codpiece of Evasion | A selected player on your team gains dodge for one game this season. |
6. Eye Of The Eagle | A selected player on your team gains accurate for one game this season. |
7. Golradir's Gloves Of Pushing | A selected player on your team gains fend for one game this season. |
8. Grasping Tentacles of Altanson | A selected player on your team gains tentacles for one game this season. |
9. Healing Scroll | A selected player on your team loses MNG for one game this season. |
10. Kelhoffer's Magic Foot | A selected player on your team gains kick for one game this season. |
11. Knutt's Spell Of Awesome Strength | A selected player on your team gains +1 ST for one game this season. |
12. Luck Rabbits Foot | A selected player on your team gains pro for one game this season. |
13. Magic Helmet | A selected player on your team gains +1 AV for one game this season. |
14. Makepeace's Boots Of Striding | A selected player on your team gains +1 MA for one game this season. |
15. Mind Blow | A selected player on your opponents team gains bone head for one game this season. |
16. Rakarth's Bounding Leap | A selected player on your team gains leap & very long legs for one game this season. |
17. Rakarth's Spell Of Petty Spite | A selected player on your opponents team gains MNG for one game this season. |
18. Skorpious's Spell Of Disintegration | A selected player on your opponents team loses -1 AV for one game this season. |
19. Taku's Pauldron Of Power | A selected player on your team gains mighty blow for one game this season. |
20. Utep's Invocation Of Everliving | A selected player on your team gains regeneration for one game this season. |
Nordland | Ostland | Ostermark | Kislev | |
Wasteland | Middenland | Hochland | Bretonnia | |
Talabecland | Estalia | Reikland | Tilea | |
Border Princes | Stirland | Averland | Wissenland | |
Daimatzu | Shinzei | Horumi | Uruchi | |
Yuanjin | Fu Chow | Shang Yang | Weijin | |
Copher | Lashiek | Al Haikk | Martek | |
Gandharva | Bhallukha | Kosala | Lakshana | |
Averland |
Tier 1 | Bruce Ling | 5 | 2 | 3 | 7 | Block, Dodge, Jump up, Mighty Blow, Right Stuff, Side Step, Stunty |
Master Bruce Ling hails from Yuanjin, after the death of his master he has found himself travelling to The Moot in the Old Wold, to visit his estranged sister. He can be found on occassion showing off his amazing talent for the Averland College team as well as for the Yuanjin College. |
Tier 2 | Merradoc& Matilda | 7 | 3 | 3 | 8 | Break Tackle, Dauntless, Horns, Juggernaut, Sprint, Sure Feet |
Merradoc was the founder of the Order of the Ram. A group of stalwart Halflings, riding goats and posing as Knights. Tales of their bravery has stretched as far as the field after next. Seeking even more fame and spreading the word of the Order, Merradoc will occasionally be seen playing Blood Bowl at Averland College. |
Tier 3 | Croot | 4 | 5 | 1 | 10 | Grab, Mighty Blow, Multiple Block, Stand Firm, Thick Skull, Throw Team Mate |
The young Treeman Croot has always been an inquisitive soul and when not sitting idly in contemplation he can be seen tearing apart the opponents of the Averland College FUMBBL Team, just to see what they are made of. |
Border Princes |
Tier 1 | The Black Dwarf | 4 | 3 | 2 | 9 | Block, Diving Tackle, Tackle, Thick Skull, Stand Firm |
Not much is known about the Black Dwarf. He turned up one day blocking the Black Fire Pass. He would challenge those who tried to pass with the simple statement 'none shall pass'. How he ended up playing for the Border Princes College team is anyones guess. |
Tier 2 | Tetraites | 5 | 4 | 3 | 8 | Diving Tackle, Prehensile Tail, Tackle, Tentacles, Wrestle |
The great Gladiator Tetraites is infrequently found playing for the Border Princes college team when not fighting in the pits. His master Bathus drags Tetraites with him everywhere as he seeks fame and recognition all accross the known world. |
Tier 3 | Lobos | 4 | 5 | 2 | 10 | Animosity, Juggernaut, Mighty Blow, Stand Firm, Thick Skull, Throw Team Mate |
The Border Princes is home to the great Mercenary Ogre Lobos. For the right price he will do almost anything. Sometimes when the raiding is slow he can be found playing Blood Bowl for the Border Princes College team. |
Bretonnia |
Tier 1 | Morrigan | 5 | 3 | 3 | 8 | Dodge, Fend, Frenzy, Side Step |
From deep within the borders of Athel Loren the Dryad Morrigan comes. She seeks to bring the wrath of the forest to bear on the masses who've cut down the trees to create the massive stadiums that FUMBBL is played in. |
Tier 2 | Sir Artōrius | 5 | 4 | 2 | 9 | Block, Disturbing Presence, Dodge, Thick Skull |
Sir Artōrius is a famous Grail Knight who was first blessed by the Lady of the Lake where Bretonnias College Blood Bowl pitch now stands. He has now been blessed many times by the Lady of the Lake and radiates a fay light. Unlikely as it is he can sometimes be found playing Blood Bowl for Bretonnias College. |
Tier 3 | Laurence de Araby | 7 | 4 | 3 | 8 | Block, Catch, Dauntless, Dodge, Shadowing, Stand Firm |
Breton war hero Lawrence spends his time split evenly between his homeland and Araby. He can often be found inspiring the local colleges and will sometimes take to the field. |
Estalia |
Tier 1 | Sickario | 6 | 3 | 3 | 8 | Dirty Player, Sneaky Git, Stab |
The masked desperado Sickario will often be found playing for the Estalian college team as a show of rebellion against the upper elite of Estalia. Who is behind the mask is unknown, but some say he is the son of one of the wealthiest families in Bilbali. |
Tier 2 | Vargas Vegas | 6 | 4 | 3 | 7 | Dodge, Grab, Jump Up, Side Step |
Still seeking the fame of his bull fighting days the great matador Vargas Vegas will take to the field for the Estalian college team, to the delight of his adoring fans. |
Tier 3 | Inigo Montoya | 7 | 3 | 4 | 8 | Block, Dodge, Fend, Guard, Jump Up, Side Step |
After the murder of his father by a six fingered man, Inigo Montoya has devoted himself to becoming the greatest swordsman ever. He will often be found playing Blood Bowl for Estalias College team in exchange for training by the master swordsmen that reside there. |
Hochland |
Tier 1 | Greta | 5 | 3 | 3 | 8 | Jump Up, Stab, Stakes, Wrestle |
Greta comes from a family of witch hunters. The oldest of three sisters with a penchant for the dramatic. She can occasionally be found playing Blood Bowl for a College or two in or around the Old World North. |
Tier 2 | Hildegrad | 6 | 4 | 3 | 8 | Accurate, Hail Mary Pass, Nerves Of Steel, Strong Arm |
Hildegrad comes from a family of witch hunters. The youngest of three sisters she has been forced to attend Hochlands College. She is wild and unruly and a deadly accurate shot with her trusty long rifle. She can occasionally be found playing Blood Bowl for the College. When she's not out hunting witches with her two sisters that is. |
Tier 3 | Maʊɡli and Bhālū | 5 | 5 | 2 | 8 | Claw, Grab, Juggernaut, Mighty Blow, Thick Skull |
The Maʊɡli are a group of warriors raised by animals from the furthest reaches of Ind. Sent out to raise awareness for their tribe, a Maʊɡli can be found in many a college FUMBBL team. In Hochland one can be found found on the back of the great singing bear Bhālū. |
Kislev |
Tier 1 | Maʊɡli and Akela | 6 | 3 | 3 | 8 | Claw, Frenzy, Sure Feet, Tackle |
The Maʊɡli are a group of warriors raised by animals from the furthest reaches of Ind. Sent out to raise awareness for their tribe, a Maʊɡli can be found in many a college FUMBBL team. In Kislev one can be found found on the back of their wolf father Akela. |
Tier 2 | Zangief | 6 | 4 | 3 | 8 | Grab, Stand Firm, Tackle, Thick Skull, Wrestle |
Zangief is a master of grappling and is a teacher of hand to hand combat at Kislevs College. Sometimes to set an example to his students he will take to the Blood Bowl pitch for the college team to show off his skills. |
Tier 3 | Iorek | 4 | 5 | 2 | 8 | Claw, Grab, Juggernaut, Mighty Blow, Stand Firm, Thick Skull |
It is said the great bear Iorek one day left his home along the shores of the Frozen Sea and made his way accross the Worlds Edge Mountains, all the way to the gates of Kislev. Seeing this as a sign of great fortune and a honour from the God Ursun, Iorek was allowed into the city. A mighty parade formed around him as he made his way to the Kislev college arena, where Iorek made himself at home. He still resides there to this day and will on a rare occasions join the team, much to the delight of everyone. |
Middenland |
Tier 1 | Ana Vass | 5 | 3 | 3 | 8 | Chainsaw, Dirty Player, Secret Weapon 8+ |
Ana Vass is a friend of the Heidi von Braun the daughter of the great General Count Kaiser von Braun. She has trained with some of the best fighters in Middenland and has fought many battles. With the recent admittance of Heidi von Braun to Middenlands College, Ana has enrolled herself, she is often seen taking the Blood Bowl field with a short chainsaw in each hand. |
Tier 2 | Uther 'the Arch Maimer' Hagg | 4 | 4 | 3 | 9 | Block, Dirty Player, Grab, Mighty Blow |
Half-Orc ex Captain of the Middenheim Marauders can be found hanging around the Middenheim college campus looking to impart his expert knowledge in maiming to anyone who will listen. Uther will rarely be found out of his highly recognisable helmet as he still clamours to relive his glory days. |
Tier 3 | 'The White Wolf' Keiner Reizfeld | 6 | 4 | 3 | 8 | Block, Frenzy, Guard, Mighty Blow, Stand Firm |
Keiner Reizfeld is the youngest captain within the Knights of the White Wolf, a distinction that has earned him both the admiration and jealousy of his subordinates and rivals. Keiner was also the captain of the Middenehim college team in his younger days. Keiner is viewed as little more than a barbarian by most, and is prone to losing himself to bloodlust in the heat of combat, which has proven to be a bit hit with the colleges fans. Keiner will repay their adoration by showing up to play for the team, when he gets the opportunity to do so. |
Nordland |
Tier 1 | Elsa Undermar | 4 | 4 | 2 | 8 | Frenzy, Stand Firm, Sure Feet |
Elsa was a once a fearv pirate from the decadent pirate principality of Sartosa. But one day her crew turned against her and cast her overboard. Amazingly, Elsa survived her plunge into the sea, and held for life onto a floating piece of debris. Seeing her survival as sign from Manaan, Elsa has since dedicated her life to his worship. She will often be found preaching the ways of Manaan all along the Northen coast of the Old World from Marienburg to Erengrad and sometimes even for the Nordland college FUMBBL team, on the rare occasions her ship travels down the River Salz, to Salzemund and beyond. |
Tier 2 | Zarola Lelantos | 7 | 2 | 5 | 7 | Accurate, Dodge, Dump Off, Nerves of Steel, Pass, Strong Arm, Sure Hands |
Zarola is an elven ghost strider from Laurelorn Forest. He has left his home to seek out Chaos wherever it may be. His travels will sometimes bring him past the borders of Salzemund, where he has been known to drop in to help out an old colleague now working at the Nordland college. While there he will take time out, for his guilty pleasure of a game of FUMBBL. |
Tier 3 | Fezzik | 6 | 5 | 2 | 8 | Grab, Mighty Blow, Thick Skull, Wrestle |
Fezzik is a hulking beast of an Ogre. But unlike most Ogres Fezzik has an almost gentle side. He still enjoys the thrill of the battle but will mostly just partake in a game of Blood Bowl to sate his appetite. As such you can sometimes find him playing for Nordlands College team. |
Ostermark |
Tier 1 | Greta | 5 | 3 | 3 | 8 | Jump Up, Stab, Stakes, Wrestle |
Greta comes from a family of witch hunters. The oldest of three sisters with a penchant for the dramatic. She can occasionally be found playing Blood Bowl for a College or two in or around the Old World North. |
Tier 2 | Khargrim | 4 | 7 | 1 | 8 | Ball & Chain, Grab, Mighty Blow, No Hands, Secret Weapon 6+ |
Khargrim was once a mighty slayer who is said to have single handedly killed a dragon. But after a powerful blow to the head Khargrim has started to lose his mind. While he still has most of his wits he seeks his death anywhere he can. You may even find him on the Blood Bowl field a whirling dervish of destruction. |
Tier 3 | Bertha Bestraufrung | 5 | 4 | 2 | 9 | Block, Juggernaut, Leader, Mighty Blow, Thick Skull |
Bertha is the High Matriarch of the Sisterhood of Sigmar and when not gathering wyrdstone from the ruins of Mordheim, she can be found letting off steam playing for the Ostermark college FUMBBL team. |
Ostland |
Tier 1 | Maʊɡli and Rakṣā | 6 | 3 | 2 | 8 | Claw, Frenzy, Sure Feet, Tackle |
The Maʊɡli are a group of warriors raised by animals from the furthest reaches of Ind. Sent out to raise awareness for their tribe, a Maʊɡli can be found in many a college FUMBBL team. In Kislev one can be found found on the back of their wolf mother Rakṣā. |
Tier 2 | Josef Bugman | 3 | 4 | 2 | 9 | Block, Tackle, Thick Skull (Free Bloodweiser Babe) |
Josef Bugman is the creator of the most potent ale ever made, Bugman's Brew. After the destruction of his brewery Josef Bugman was given a large room at the Ostland college, as long as he supplies the booze to all college partys, as well as playing a game or two for the college team. |
Tier 3 | Cowhead | 5 | 5 | 2 | 8 | Break Tackle, Frenzy, Horns, Juggernaut, Mighty Blow, Piling On |
Not much is known about the man who calls himself Cowhead. He will often mysteriously appear at Ostlands Blood Bowl games. Only to mysteriously vanish again afterwards. |
Reikland |
Tier 1 | Thom Parsival Caruse | 6 | 2 | 4 | 7 | Dodge, Fan Favourite, Side Step |
Star of the stage, Thom Parsival Caruse is a thespian who has become a firm favourite of the people of Reikland. He is currently involved in a play about FUMBBL and can be found researching his role at the college in Altdorf. |
Tier 2 | Leonardo | 4 | 4 | 2 | 9 | Block, Claw, Grab, Stand Firm, Thick Skull |
Not much is known about the half man, half machine man at Altdorf college. Legend has it that he is the long dead engineering genius Leonardo da Miragliano. His body kept alive by a mixture of necromancy and science. |
Tier 3 | Oberwald | 7 | 4 | 3 | 8 | Block, Dodge, Fend, Sprint, Sure Feet |
The name Oberwald is synonymous with Reikland. You can often find a young Oberwald attending the college. As you can expect they will often play for the Colleges Blood Bowl team wearing the trademark Oberwald armour. |
Stirland |
Tier 1 | Quasimordor | 5 | 3 | 2 | 9 | Fend, Jump Up, Thick Skull |
Quasimordor serves at the pleasure of the great scientist Dr. Frankenhammer. Always looking for new parts for his master, Quasimordor will often be found at the FUMBBL field. He has developed quite a love for the game and will take to the field, if an opportunity presents itself. |
Tier 2 | La Llorona | 7 | 2 | 4 | 7 | Disturbing Presence, Foul Appearence, Hypnotic Gaze, Leap, Regeneration, Side Step, Very Long Legs |
It is unknown whether La Llorona is alive or dead. All that anyone knows, is that when the moons are high and light shines just right, La Llorona will appear wailing into the night. It has earned her the name 'The Weeping Lady' and she has been the cause of many a young mans nightmares. |
Tier 3 | Frederick Von Carstein | 6 | 4 | 4 | 8 | Block, Hypnotic Gaze, Regeneration |
Frederick is the youngest descendant in the von Carstein brood. He has been attending the Stirland College for years preying on the unweary. He can sometimes be found playing Blood Bowl after the vampires recent rise to power in Stirland and the ruling that vampires can now play College Blood Bowl. |
Talabecland |
Tier 1 | Myrddin | 5 | 2 | 3 | 8 | Bombadier, Hail Mary Pass, Nerves Of Steel, Pass, Secret Weapon 8+ |
Myrddin is a young wizard of some renown in Talabheim. He is often found studying at Talabeclands College. His love for Blood Bowl will often see him taking to the pitch for the College ready hurl fireballs at the opposing players. |
Tier 2 | The Horned Hunter | 7 | 3 | 3 | 7 | Catch, Horns, Nerves of Steel, Shadowing, Tackle, Wrestle |
From out of the forest he came, a disciple of Taal, they say. People call him 'The Ghost', named after the Horned Hunter of legend. What his real name is no one knows, he will forever remain a mystery. For he appears, just as suddenly as he disappears. |
Tier 3 | Adric 'The Hermit' Greenwood | 6 | 4 | 4 | 8 | Claw, Foul Appearence, Frenzy, Leap. No Hands, Tackle, Very Long Legs |
Adric Greenwood, 'The Hermit' as he is known. Can often be found in meditation in his run down shack, at the edge of Talabheim's shanty town. He is a known shapeshifter and when he feels threatened or angry will often take the shape of a Manticore. When this happens, two things are sure to happen. The first is, the offending party will usually be ripped from limb to limb. The second is, the Manticore will make it's way to the Talabheim college pitch and if a game is on it will endeavour to take part. No one has ever figured out why, but as long as it plays for the Talabecland team, no one seems to care. |
Tilea |
Tier 1 | Gianluigor Gon'zola | 6 | 1 | 3 | 7 | Disturbing Presence, Dodge, Foul Appearence, Hypnotic Gaze, Right Stuff, Stunty, Weeping Dagger |
After a tragic accident involving a pit a vipers and a misspoken magical incantation Gianluigor Gon'zola went from being the talk of the Moot, to the star of Monty's Marvellous Circus. The circus would travel all over the world eventually settling in Tilea, where it remains to this day. Gianluigor became a big hit with the college community and has been found playing for the college team, to the horror of the rest of league. |
Tier 2 | Tetraites | 5 | 4 | 3 | 8 | Diving Tackle, Prehensile Tail, Tackle, Tentacles, Wrestle |
The great Gladiator Tetraites is infrequently found playing for the Tilean college team when not fighting in the pits. His master Bathus drags Tetraites with him everywhere as he seeks fame and recognition all accross the known world. |
Tier 3 | Johan the Knife | 8 | 3 | 4 | 7 | Dodge, Jump Up, Multiple Block, Side Step, Shadowing, Stab |
Master Assassin Johan the Knife will go to any lengths to kill his target. He will often get paid huge amounts of money to assassinate young upcoming Blood Bowl stars. Due to his theatrical nature he will strive to fulfil his contract in front of a large crowd on a blood soaked Blood Bowl field, while playing for Tilea College. |
Wasteland |
Tier 1 | Elsa Undermar | 4 | 4 | 2 | 8 | Frenzy, Stand Firm, Sure Feet |
Elsa was a once a fearv pirate from the decadent pirate principality of Sartosa. But one day her crew turned against her and cast her overboard. Amazingly, Elsa survived her plunge into the sea, and held for life onto a floating piece of debris. Seeing her survival as sign from Manaan, Elsa has since dedicated her life to his worship. She will often be found preaching the ways of Manaan all along the Northen coast of the Old World from Marienburg to Erengrad and sometimes even for the Wasteland college FUMBBL team. |
Tier 2 | 'The Butcher' Groff | 3 | 4 | 2 | 9 | Block, Frenzy, Juggernaut, Multiple Block, Stab, Stakes |
Butcher Groff is a friendly, heavy-set Marienburg man with an unkempt appearance and a booming voice and laugh. Behind this jovial mask, he is a cultist of Nurgle, dedicated to spreading the gifts of Father Nurgle far and wide. He will often take to the FUMBBL field for the local college team, in the hopes of spreading the rot across the land. |
Tier 3 | Imrik the Dragon Tamer | 6 | 3 | 4 | 8 | Block, Diving Tackle, Dodge, Jump Up, Side Step, Tackle |
Imrik the Dragon Tamer is a rich High Elf with a love of Blood Bowl. Due to his families wealth and strong ties to the Wastelands College he can sometimes be found playing for the Colleges team. |
Wissenland |
Tier 1 | The Tenderiser | 2 | 6 | 1 | 9 | Dirty Player, Mighty Blow, Multiple Block, No Hands, Secret Weapon 6+, Stand Firm, Take Root, Timberrrr! |
Found broken and rusted deep beneath the Black Mountains. The Chaos Dwarvern death machine was lovingly put back together by a group of students at the Engineering Guild in Nuln. The machine is sometimes seen being tested on the Wissenland college FUMBBL field. Due to the machines weight only the strongest youths are allowed to man it and even they have a hard time getting the machine to move further than a few feet at a time. |
Tier 2 | Hans 'The Boot' Lutzman | 6 | 4 | 2 | 8 | Dirty Player, Mighty Blow, Piling On, Sneaky Git,Thick Skull |
The dirtiest player ever to play for a College FUMBBL team. He will often be seen cheering on Wissenland, throwing the occasional rock from the crowd. If ever the mood takes him he will return to the team, bringing with him his own special brand of pain-giving. |
Tier 3 | Johan the Knife | 8 | 3 | 4 | 7 | Dodge, Jump Up, Multiple Block, Side Step, Shadowing, Stab |
Master Assassin Johan the Knife will go to any lengths to kill his target. He will often get paid huge amounts of money to assassinate young upcoming Blood Bowl stars. Due to his theatrical nature he will strive to fulfil his contract in front of a large crowd on a blood soaked Blood Bowl field. He will sometimes appear playing for Wissenland College when his contracts take him down the River of Echoes. |
Al Haikk |
Tier 1 | 'Mad' Chad McCann | 5 | 3 | 3 | 8 | Chainsaw, Dodge, Leap, Secret Weapon 8+ |
Mad Chad is a former member of the Engineers Guild in Zhufbar. After a failed experiment Chad was put into a coma for six months. After awakening he was never the same and he became a bit of a thrill seeker. He left his Dwarven brothers and travelled the land seeking the next big thrill. After many years travels he wound up in Araby where he joined a travelling circus. He still travels with them to this day, juggling chainsaws and sometimes you might just maybe find him playing for the Al Haikk college team. |
Tier 2 | Ishtar 'The Desert Rose' | 6 | 3 | 4 | 7 | Dodge, Frenzy, Jump Up, Side Step, Stab |
Ishtar 'The Desert Rose' is head of the school of Blade Dancers in Al Haikk. She is as deadly as she is beautiful. On occassion she will take to the college FUMBBL field to demonstrate just how deadly a blade dancer can be. |
Tier 3 | The Prince of Thieves | 8 | 3 | 4 | 7 | Block, Dodge, Leap, Side Step, Strip Ball, Very Long Legs |
The Prince of Thieves will often turn up to play for Al Haikks college FUMBBL team in disguise. Only to reveal himself at the end of the game in an effort to taunt the local Shiekhs. Before disappearing into the crowd. |
Bhallukha |
Tier 1 | Maʊɡli and Kaa | 5 | 3 | 3 | 8 | Diving Tackle, Hypnotic Gaze, Prehensile Tail, Side Step |
The Maʊɡli are a group of warriors raised by animals from deep in the jungle. Sent out to raise awareness for their tribe, a Maʊɡli can be found in many a college FUMBBL team. In Bhallukha one can be found found on the back of the beguiling snake Kaa. |
Tier 2 | Karishma | 6 | 3 | 3 | 8 | Block, Catch, Dodge, Pass, Sure Feet, Sure Hands |
Karishma is a teacher at Bhallukha college and also Inds greatest hero. As a boy he was prophesised to defeat the greater daemon Djikah. Djikah sent many agents of chaos to kill him but Karishma defeated them all. Karishma finally slew Djikah to become the man he is today. |
Tier 3 | Yamaja Mukha | 5 | 4 | 3 | 8 | Block, Fend, Grab, Multiple Block, Two Heads |
The holy man Yamaja Mukha lives in the great city of Delehi. He travels the temples and the schools spreading his wisdom and will sometimes even step out and play for the colleges FUMBBL team. |
Copher |
Tier 1 | Abhou | 6 | 2 | 3 | 7 | Dodge, Extra Arms, Prehensile Tail, Right Stuff, Strip Ball, Stunty |
Abhou is Allah'dhin's faithful companion and is always at his side. Sometimes Abhou will play for Cophers college team in Allah'dhin place, at the insistance of the local Satrap. |
Tier 2 | Allah’dhin | 8 | 2 | 4 | 7 | Dodge, Jump Up, Side Step, Sprint, Strip Ball, Sure Feet |
Allah'dhin was an impoverished ne'er-do-well until he came into a fortune from some unknown source. Seeking to better himself he has offered to play for Cophers college team. In exchange he is allowed to study at the college whenever he desires. |
Tier 3 | Djinn | 5 | 5 | 3 | 8 | Leap, Pro, Regeneration, Very Long Legs |
Due to a deal with some Viziers a Djinn can be found playing for the Copher college team. Much to the delight of the fans and the college staff. |
Daimatzu |
Tier 1 | Mochi Zuki | 6 | 2 | 4 | 7 | Block, Leap, Tackle, Very Long Legs |
Mochi Zuki is the mistress of all Kunoichi in Daimatzu. She is a ferocious fighter and holds all the women who train under her to a higher standard. She trains with the college team at times and is an inspiration to all around her. |
Tier 2 | O’Sagumi | 7 | 2 | 4 | 7 | Claw, Disturbing Presence, Dodge, Foul Appearence, Hypnotic Gaze, Side Step, Weeping Dagger |
O'Sagumi was an Orphan girl trained in the ways of the geisha. With the right connections and a quick mind she has reached a position of great power. And with her deadly razor sharp fans she is not a woman easily trifled with. |
Tier 3 | Mistress Gozen | 6 | 3 | 3 | 9 | Block, Guard, Leader, Mighty Blow, Side Step, Tackle |
Legendary samurai Tomoe Gozen is a very remarkable women. She is held in high regard by all and inspires loyalty and bravery. Encouraged by the colleges dedication to female players, she will often aid them on the field. |
Fu Chow |
Tier 1 | Hua Youlan | 6 | 3 | 2 | 8 | Block, Dodge, Strip Ball |
Hua Youlan is the daugther of a famous FUMBBL star. In her younger days she was known to wear her fathers armour and sneak into games pretending to be his son. She has shown that she can more than hold her own and is accepted into the team for who she is. Although her father keeps a eye on her and won't let her play more than a few games at a time. |
Tier 2 | Huan Bei | 6 | 3 | 2 | 8 | Block, Guard, Mighty Blow, Multiple Block, Stand Firm, Thick Skull |
Huan Bei was a former soldier in the Cathay army. He is most famous for holding a section of the Great Bastion against the rampaging Hobgoblin hordes. He will occasionally make an appearance at a Fu Chow college game if requested. |
Tier 3 | Imrik the Dragon Tamer | 6 | 3 | 4 | 8 | Block, Diving Tackle, Dodge, Jump Up, Side Step, Tackle |
Imrik the Dragon Tamer is a rich High Elf with a love of Blood Bowl. Due to his families wealth and strong ties to the High Elf community in Fu Chow he can sometimes be found playing for the Colleges team. |
Gandharva |
Tier 1 | Kalli Yan Neeli | 6 | 2 | 4 | 7 | Disturbing Presence, Dodge, Foul Appearence, Hypnotic Gaze |
The vengeful spirit Kalli Yan Neeli was killed by a stray rock at a college FUMBBL game and has now returned. She is known to appear at games playing for one of the college teams, seeking vengence. |
Tier 2 | Peaceful Warrior | 7 | 3 | 3 | 7 | Dodge, Fend, Foul Appearence, Hypnotic Gaze, Stand Firm, Wrestle |
The Peaceful Warrior is famous throughout Ind for being able to bring any conflict to an end without the use of force. He occasionally turns up to Gandharvan colleges games in the hope of convincing others to follow his teachings. |
Tier 3 | Vyn Ateya | 5 | 5 | 3 | 8 | Claw, Leap, Mighty Blow, Very Long Legs |
Vyn Ateya, said to be the legendary mount of one of the gods of Ind. It is said that he will turn up at the sound of a magic horn, which is said to be hidden somewhere in the Gandharvan college. |
Horumi |
Tier 1 | Zaiden | 5 | 3 | 3 | 8 | Foul Appearence, Fend, Mighty Blow |
Legendary warrior Zaiden has been gifted with the power of lightning by the holy men in Kumano. In return he is forced to play for the Horumi college team. |
Tier 2 | Kendo | 6 | 3 | 3 | 8 | Block, Claw, Dauntless, Dodge, Side Step |
Kendo the fearless monk never backs down from a challenge. He will rarely be seen making an appearance for the Horumi college team, in his time between travelling. |
Tier 3 | Hitotsume | 5 | 5 | 1 | 9 | Claw, Frenzy, Horns, Juggernaut, Mighty Blow, Thick Skull |
The ferocious one eyed Oni Hitosume, has been seem frequenting FUMBBL games. It has been known, when his mood is right, for him to join in on a game or two. |
Kosala |
Tier 1 | Kalli Yan Neeli | 6 | 2 | 4 | 7 | Disturbing Presence, Dodge, Foul Appearence, Hypnotic Gaze |
The vengeful spirit Kalli Yan Neeli was killed by a stray rock at a college FUMBBL game and has now returned. She is known to appear at games playing for one of the college teams, seeking vengence. |
Tier 2 | Siva the Destroyer | 5 | 4 | 2 | 8 | Block, Break Tackle, Frenzy, Mighty BLow, Two Heads |
Siva the Destroyer can be found wherever blood is spilt. As such he can sometimes be found playing for the colleges team. |
Tier 3 | Maʊɡli and Śēr Khān | 7 | 4 | 2 | 8 | Block, Break Tackle, Claw, Dodge, Sprint, Sure Feet |
The Maʊɡli are a group of warriors raised by animals from deep in the jungle. Sent out to raise awareness for their tribe, a Maʊɡli can be found in many a college FUMBBL team. In Kosala one can be found on the back of the deadly tiger, Śēr Khān. |
Lakshana |
Tier 1 | Maʊɡli and Alba | 4 | 5 | 1 | 8 | Grab, Mighty Blow, Wild Animal |
The Maʊɡli are a group of warriors raised by animals from deep in the jungle. Sent out to raise awareness for their tribe, a Maʊɡli can be found in many a college FUMBBL team. In Lakshana one can be found on the back of the mighty gorilla, Alba. |
Tier 2 | Maʊɡli and Bagīdah | 6 | 4 | 3 | 8 | Claw, Sprint, Sure Feet |
The Maʊɡli are a group of warriors raised by animals from deep in the jungle. Sent out to raise awareness for their tribe, a Maʊɡli can be found in many a college FUMBBL team. In Lakshana one can be found on the back of the dangerous panther, Bagīdah. |
Tier 3 | Hanu | 7 | 4 | 2 | 8 | Block, Break Tackle, Catch, Extra Arms, Jump Up, Tackle |
Hanu is a great Vanaran hero much loved throughout Ind. His dedication to the destruction of chaos has led him here. He seeks to secure an alliance with the Rajs of Ind, and an appearance or two for Lakshanas college team is a small price to pay. |
Lashiek |
Tier 1 | Em Dahab | 4 | 4 | 2 | 8 | Dodge, Grab, Stand Firm |
Laurence de Araby's faithful companion, Em Dahab was raised by the Viziers at Lashiek college. When requested, he will take to the field for the college team and is always a welcome addition. |
Tier 2 | Sinba'ahadlbn | 7 | 3 | 3 | 8 | Block, Jump Up, Multiple Block, Stab, Tackle |
Sinba’ahad Ibn Martuk is one of the most notorious corsairs in Lashiek. He is always looking for a place to show off his skills. And will often turn up to games to the delight of the crowds. |
Tier 3 | Laurence de Araby | 7 | 4 | 3 | 8 | Block, Catch, Dauntless, Dodge, Shadowing, Stand Firm |
Breton war hero Lawrence spends his time split evenly between his homeland and Araby. He can often be found inspiring the local colleges and will sometimes take to the field. |
Martek |
Tier 1 | Grand Vizier Jaffar | 5 | 2 | 3 | 8 | Bombadier, Hail Mary Pass, Nerves Of Steel, Pass, Secret Weapon 8+ |
The disgraced Grand Vizier Jaffar can only practice his arts out of Martek these days. What he did to deserve such a punishment is unknown. As an added punishment he is forced to play a FUMBBL game or two for the college team, much to the delight of Martek's fans. |
Tier 2 | Ishtar 'The Desert Rose' | 6 | 3 | 4 | 7 | Dodge, Frenzy, Jump Up, Side Step, Stab |
Ishtar 'The Desert Rose' is head of the school of Blade Dancers in Al Haikk. She is as deadly as she is beautiful. She will sometimes travel to Martek to pick up a few techniques from the dealy Hashishin there and will on occassion take to the college FUMBBL field to demonstrate just how deadly a blade dancer can be. |
Tier 3 | Malik Ibn La’ahad | 6 | 3 | 4 | 7 | Block, Claw, Dodge, Fend, Mighty Blow, Side Step, Stab |
Not much is known about Malik Ibn La’ahad. He will often appear from the shadows before a game only to disappear again afterwards. |
Shang Yang |
Tier 1 | Sam Seed | 5 | 3 | 2 | 8 | Block, Diving Tackle, Dodge, Jump Up, Side Step, Thick Skull |
Sam Seed is known as the drunken master and is regarded with fondness by all in Shang Yang. It is said the drunker he gets the better he fights which he has proved on many occasions. He will often be seen playing for Shang Yangs college team as long as they keep supplying him with drink. |
Tier 2 | Tetraites | 5 | 4 | 3 | 8 | Diving Tackle, Prehensile Tail, Tackle, Tentacles, Wrestle |
The great Gladiator Tetraites is infrequently found playing for the Border Princes college team when not fighting in the pits. His master Bathus drags Tetraites with him everywhere as he seeks fame and recognition all accross the known world. |
Tier 3 | Lobos | 4 | 5 | 2 | 10 | Animosity, Juggernaut, Mighty Blow, Stand Firm, Thick Skull, Throw Team Mate |
The great Mercenary Ogre Lobos, goes where the money takes him. For the right price he will do almost anything. Sometimes when the raiding is slow he can be found playing Blood Bowl for the Shang Yang College team. |
Shinzei |
Tier 1 | Mochi Zuki | 6 | 2 | 4 | 7 | Block, Leap, Tackle, Very Long Legs |
Mochi Zuki is the mistress of all Kunoichi in Daimatzu. She is a ferocious fighter and holds all the women who train under her to a higher standard. She will sometimes train in Shinzei with the Ninjas there, looking to hone her skills. The price? To play for the Shinzei college team when requested. |
Tier 2 | The Red Ronin | 5 | 4 | 2 | 8 | Block, Foul Appearence, Frenzy, Mighty Blow, Tackle, |
The mysterious Red Ronin, is said to have slaughtered his master and his masters family before making his way to Shinzei. Masterless and without honour, he will do whatever is asked of him, for the right price. Which includes playing for the Shizei college team. |
Tier 3 | Sarutori Hanzo | 7 | 3 | 4 | 7 | Block, Dodge, Leap, Mighty Blow, Side Step, Strip Ball, Very Long Legs |
Sarutori Hanzo is one of the great Ninja masters. Once in a blue moon he will make his way onto the colleges team to try to give them an edge. |
Uruchi |
Tier 1 | Zatō-no-Ichi | 5 | 3 | 2 | 8 | Block, Dodge, Side Step, Stab |
The blind warrior Zatō-no-Ichi has settled in Uruchi. Although unable to see, he is a formidable fighter with faultless character. Through noble deeds Zatō-no-Ichi has earned himself a place on the Uruchi college FUMBBL team, whenever and if ever he so desires. |
Tier 2 | Mamoru 'Yōjinbō' Shīrudo | 5 | 4 | 2 | 9 | Block, Guard, Stand Firm, Thick Skull |
The fierce and loyal bodyguard Yōjinbō is reputed to have once been the bodyguard of the Nippons greatest Shōgun. It is said he, thwarted over two dozen asassination attempts, even stopping the mastern ninja, Sarutori Hanzo himself. He now finds himself babysitting young samurai at Uruchi college. An unusual punishment for some unknown slight, for such a renowned hero of Nippon. |
Tier 3 | Hitotsume | 5 | 5 | 1 | 9 | Claw, Frenzy, Horns, Juggernaut, Mighty Blow, Thick Skull |
The ferocious one eyed Oni Hitosume, has been seem frequenting FUMBBL games. It has been known, when his mood is right, for him to join in on a game or two. |
Weijin |
Tier 1 | Cai Guo Qiang | 5 | 3 | 3 | 8 | Bombadier, Nerves Of Steel, Secret Weapon 8+ |
Pyrotechnic master Cai Guo Qiang, has been studying explosives in Weijin as long as anuone can remember. He usually provides the fireworks at the end of every college FUMBBL game in Weijin and will sometimes take to the pitch to try out any new incendiary devices, that he's been working on. |
Tier 2 | Foo Statue | 3 | 5 | 1 | 10 | Take Root, Mighty Blow, Stand Firm, Thick Skull, Sure Feet |
Foo Statues can be found guarding the lands surrounding the Celestial Emperors Palace and the adjoining college. A few have been placed at the entrance to the extraordinary, extravagant stadium of Weijins college FUMBBL team. It has been known that when the Emperor is in attendence, they have been seen to take to the field in his honour. |
Tier 3 | Cheng Lung | 6 | 4 | 3 | 7 | Block, Dodge, Fend, Mighty Blow, Side Step, Stand Firm, Thick Skull |
Chen Long was once the Grand Master of the Celestial Dragon Monks. But after offending the Celestial Emperor he was deposed and imprisoned in Cathays capital. Due his popularity the Emperor is unable to put him to death so instead he sends him onto the blood bowl field. In the hopes that Chen Long will face his demise there. |
Yuanjin |
Tier 1 | Bruce Ling | 5 | 2 | 3 | 7 | Block, Dodge, Jump up, Mighty Blow, Right Stuff, Side Step, Stunty |
Master Bruce Ling hails from Yuanjin, after the death of his master he has found himself travelling to The Moot in the Old Wold, to visit his estranged sister. He can be found on occassion showing off his amazing talent for the Averland College team as well as for the Yuanjin College. |
Tier 2 | Měi Hóuwáng | 7 | 3 | 3 | 8 | Block, Dodge, Extra Arms, Leap, Prehensile Tail, Very Long Legs |
'The Monkey King' Měi Hóuwáng is a most curious creature and like his fellow kinsman has taking a great interest in blood bowl. Due to a clause in the contract that was signed with Yuanjin college he has managed to find occasion to play for the college team himself. To his and to the crowds delight. |
Tier 3 | Zhu Bajie | 5 | 4 | 2 | 9 | Block, Guard, Mighty Blow, Stand Firm, Thick Skull |
Zhu Jajie, a disgraced commander of Yuanjins military, was a gluttonous and cruel man. Cast out and forced into servitude for the Yuanjin college, forced to keep the college grounds emaculatly clean, until his debt has been paid. As part of his punishment he has been forced to play for the college FUMBBL team. |