41 coaches online • Server time: 19:56
* * * Did you know? The best blocker is Taku the Second with 551 casualties.
Log in
Recent Forum Topics goto Post Public Service Annou...goto Post Replaysgoto Post Curved Ball Throw [n...
Group managers: JackH
Team creation:
- 1100k gold to be used for standard team building and inducements
- A minimum of 11 players and a maximum of 16 are to be rostered. Star players can only be bought once 11 players are bought and a star player cannot take the roster to 17 players.
- 0-8 Re-Rolls
- Assistant coaches
- Cheerleaders
- 0-1 Apothecary or Igor, depending on race
- 0-9 Fan Factor
- Inducements. The cost will be as following and will count for all 6 games:
- 0-2 Bloodweiser Kegs for each 50 k
- 0-3 Bribes for 100k each, for Goblins 50k each
- 0-1 Master chef for 300k, for Halflings 100k
- 0-1 NAF-approved star players for their regular cost
Additional cash:
The additional cash as listed below cannot be combined with the initial team creation budget. This additional cash can be spend on additional skills, players, star players, inducements, assistant coaches, cheerleaders, fan factor, re-rolls or apothecary.

The cost of the additional skills are:
- 20k for normal skills
- 30k for double skills
- maximum one player in each team can stack an additional skill, the second skill costs 30k. Both skills have to be normal skills
- maximum one player in each team from tier 1-3 can have one double skill
- maximum two players in each team from tier 4-6 can have one double skill
- star players may not receive additional skills
- the Skill "Piling On" will be used according to Death Zone 1, i.e. Team Re-Roll is required.
- Initial budget and additional cash are discrete. First You need to spend initial budget and then get additional cash. But as mentioned above additional cash can still be used to buy Fan Factor for example.
- At the end in the roster there can be 0-1 NAF-approved star players (stars that can be taken only as a pair (for example The Swift Twins) count as a 1 NAF-approved star player)
Tiers:
Tier 1 - 100k for skills/players/star players/inducements
Amazons, Dark Elves, Dwarves, Lizardmen, Norse, Wood Elves, Undead
Tier 2 - 120k for skills/players/star players/inducements
Chaos Dwarves, Orcs, Skaven, Necromantc
Tier 3 - 140k for skills/players/star players/inducements
Bretonnians, Humans, Chaos
Tier 4 - 170k for skills/players/star players/inducements
Chaos Renegades, Elf Union, High Elves, Khemri, Nurgle, Slann
Tier 5 - 200k for skills/players/star players/inducements
Daemons of Khorne, Underworld Denizens, Vampires
Tier 6 - 230k for skills/players/star players/inducements
Goblins, Halfings, Ogres