Overview
Welcome! So why should you play in this league? What is special about it?
We play 2020 rules, with some minor tweaks.
Some custom versions of classic teams. Teams are designed so no postional is simply a lesser version of one in another team. Skills give flair to teams. All rosters have 8 positionals, 4+2+2. There is no stunty around here, or rostered big guys. No redraft, but some other functions for end of season and playoff.
Every race has a special end of season bonus. Teams get better at the end of a season, not worse!
We will play open round tournament with a playoff for the best performers. Teams that do make it to playoff will have to sacrifice a player, and that goes double for the season's winner. But the winner gets a prize! Spelledaren might feel like changing or adding things, always with everyone´s fun in mind.
Teams starting in season 4 will get an extra 110000 cash and two players can choose a primary skill to start with, and all starting linemen get 1 SPP.
Ruleset here, go look at the rosters to see what you like.
https://fumbbl.com/p/ruleset?id=2208
Some points from the rules: expensive mistakes start at 120k. Choose 4 players for MVP. Star players are custom and more expensive. No necromancers. No wizard.
Most of all you should play here for a relaxed environment and because you trust Spelledaren to make good decisions about stuff.
Tournament rules
Seasons are played in an open round robin format. Play anyone you like at any time (once against each opponent). Season end will trigger once two teams have met ALL opponents, or if more than half of the teams have met more than half of the opponents (or at any time that Spelledaren says so).
Once a trigger has been met there will be 21 days to complete any remaining games. After that time the top teams will enter into playoff to determine the winner through a KO tournament with random seeding. The number of teams in playoff will depend on the number of teams in the main tournament, but will be 4 or 8.
Points in general season will be 50/20/8 for win/draw/loss, + any TD and Cas difference. Concession or forfeit will be 42/0.
You are never forced to play a game, except in playoff and grudge matches (off season).
Tie breakers:
1. Head to head
2. Number of games played (more=better)
3. Number of TD made (not difference)
4. Number of cas made (not difference)
Playoff
Playoff is decided in a KO tournament with random seeding. If we have 14+ teams with 3+ games played then playoff will have 8 teams, otherwise only 4.
Any team that qualifies for playoff must sacrifice a skilled player to appease the powers that be.
A player must have gained at least one skill be count as a skilled player.
When retiring a player for playoff you may pick bonuses depending on the player retired. A player gives picking points according to this format:
Each added skill: +1 point
Each stat increase: +2 points
For every 11 games played: +1 point
Total TV of player above 240k: +1 point
Every permanent injury (not niggles): -1 point
Carrying a special artifact: -1 point
Then pick from this list of bonuses. You may pick an entry several times.
Entry to playoff: 1 point (mandatory)
Give a 0 spp player 2 star player points: 1 point
Gain 1 Dedicated Fan: 2 points
Gain a temporary reroll for the playoff: 3 points
Gain a permanent reroll: 4 points
Temporarily lower the cost of the roster's star players for the playoff by 30k: 4 points
Heal one permanent injury: 7 points
The winner of the tournament recieves a special prize that will be different from season to season. This will be a choice of artifacts that are added to a player to change their skills or stats.
The prize for season three will be a choice of two items to award a player of your choice that played in the final game. You can not refuse taking a prize. Prizes cost 30k of added value.
Prize has skill cost of 30k, remember that the prize winner is protected from retirement by sacrifice.
Choose one of the following -
Belt of Fearlessness: Dauntless, Nerves of steel, Piledriver, Animosity, Decay.
Belt of tripping: Diving Tackle, Prehensile tail, Shadowing, Animosity, Decay.
They winner will also choose one of their available star players to gain 10 SPP.
End of season
At the end of season a number of things happen, in this order, for any team that played at least 1 game in the season.
First, the winner of the season must sacrifice a player from their team to give thanks to Nuffle for their great blessing. The player is chosen by a vote among all the other coaches, but can never be a player who has received an artifact, and the coach of the winning team may choose 4 more players that can not be chosen. The winner chooses 4 in secret while the others vote (also in secret by messaging Spelledaren). The player with the most votes and not protected is retired from the team. Ties will retire the one with more SPP, if tied again Spelledaren will choose.
After that each team gets their special end of season bonus.
Bonuses for end of season:
Amazon: the player with the most games played that does not have Dodge, receive Dodge (20k). If tied, pick the one with most SPP.
Chaos: Chosen receive 1 extra spp for each game of the season that they got any spp in.
Dark Elves: may sacrifice an uninjured player to remove a single permanent injury.
Dwarves: may choose a player to receive +AV (reward) and -MA and 5 SPP (0k).
Elves: may sacrifice one dedicated fan to take a rookie lineman or catcher.
Hobgoblins: choose a player to receive the Stab skill (reward) for the entire season (20k).
Humans: cost of rerolls, linemen and catchers are halved at end of season. Every player bought in this manner comes with 2 SPP.
Necromantic: roster and destroy any number of zombies at no cost at end of season. The total earned SPP of the destroyed zombies is distributed evenly across all new zombies.
Norse: choose one player to receive the Frenzy skill (reward) and Drunkard and 4 SPP (10k).
Orcs: choose two linemen to receive two different permanent stat injuries that they don't already have to give two blockers 5 SPP each.
Skaven: choose one player to receive a random mutation (20k - reward).
Undead: all players receive 1 SPP.
After this all teams get the chance to take part in end of season rituals. All that do must choose two other teams in that group to send a boon and a curse to.
All teams in that group get to add 3 SPP to 2 of their players.
Curses and boons cancel each other out. You can not give yourself a boon.
Curses: first lower SPP by 1, then number of players by 1.
Boons: first increase the number of players by 1, then increase the SPP by 1.
Also! If two teams choose each other for their curse, they are put into a single grudge match, with enhanced fouling. The winner of the grudge match, if any, takes a dedicated fan from the losing team, and every cas caused is worth an extra SPP. That game is to be played after choosing bonus SPP, and before season start.
Once everyone has chosen players to get extra SPP and played any grudge matches next season starts.
Star Players
Each race has two available Star Players, both of which can get skills and evolve. One star is taken from the positional with 4 slots on the team and given +ST. The other star is mostly based on Big Guys, but there is more variation with this second star.
Spelledaren will track SPP for stars and grant a skill roll at 6, 16, 31, 51, 76, 126 and 176 (and maybe 251 if it comes to that). Spelledaren will listen to input but make any skill decisions. Stars will increase in cost to follow their new skills. Some stars start at 6 SPP (all the +ST ones + a few more).
Stars may also pick up permanent injuries and die. If they die a new star will be created to keep the available number at 2. They can also retire at the end of a season if they have some bad permanent injuries.
Side quests
There will be teams labeled as Side quests, run by Spelledaren.
Anyone may challenge these teams and get points for their season. The following rules apply:
You must start with the lowest numbered Side Quest that you have not previously defeated. Then proceed to the next number that you have not defeated.
You may choose to skip ahead one quest if you have not skipped any other Side Quest this season. If you skip a Side Quest that you have never played against you lose one dedicated fan.
If you defeat a side quest you may not play any more side quests that season.
Defeating a side quest will give some sort of extra reward. The first to do so will get an extra small bonus.
These rewards will start small and grow in power along with the difficulty of the games.
Some icons come from Secret League. Used without permission but with all the love and respect for those that create the things.