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* * * Did you know? The best rusher is debog with 8789 rushing yards.
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Victorville Bowling Exhibition

Group managers: Scawt
1150k TV

• Tier 1 Teams – 6 Skill Points to Spend. Only one secondary skill and one Star Player may be purchased.
*Amazon, Chaos Dwarf, Dark Elf, Dwarf, High Elf, Lizardmen, Norse, Shambling Undead, Skaven, Underworld
Denizens, Wood Elf, Vampire

• Tier 2 Teams – 8 Skill Points to Spend. Only two secondary skills and two Star Players may be purchased.
*Black Orc, Chaos Chosen, Chaos Renegade, Elven Union, Human, Imperial Nobility, Khorne, Necromatic
Horror, Nurgle, Old World Alliance, Orc, Slann, Snotlings, Tomb Kings

• Tier 3 Teams – 10 Skill Points to Spend. Only three secondary skills and two Star Players may be purchased.
*Gnome, Goblin, Halfling, Ogre

• Primary Skills may be purchased for 1 Skill Point and secondary skills may be purchased for 2 Skill points. No Stat
increases may be purchased. Maximum four (4) of any skill type.
* You may not put more than one additional skill on a player.
* Each skill may only be purchases a maximum of four times (i.e. you can only give four players the guard skill)
* You may not put an additional skill on a Star Player

• Star Players - in addition to their hiring fee, hiring a star player will cost you an extra 1 Skill Point as a signing bonus.
* Mega-Stars (Bomber Dribblesnot, Deeproot Strongbranch*, Griff Oberwald, Hackflem Skuttlespike, Kreek
‘the Verminator’ Rustgouger, Morg ‘n’ Thorg) cost 2 Skill Points to purchase.
* Deeproot Strongbranch only costs 1 Skill point for Halflings.
* Bomber Dribblesnot may ONLY be purchased by goblin teams.
* Star Players which come as a pair count as 2 Star Players and cost 2 Skill Points



SCORING

Win: 60pts
Tie: 30pts
Loss: 10pts


ADDITIONAL BONUS PTS:
o +5 points if you won by 3 or more Touchdowns
o +2 points if you won by 2 Touchdowns
o +5 points if you lost by 1 Touchdown
o +5 points if you caused 2 or more Casualties from Blocking than opponent
o +2 points if you caused 1 more Casualties from Blocking than opponent
(Note: Casualties from Weapons, Crowd, Failed Dodge, Failed GFI, Fouls, etc., do not count!)