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--> <div align="center"><!--
--> <table border="0" width="36%" id="table8" cellspacing="0" cellpadding="0"><!--
--> <tr><!--
--> <td><!--
--> <p align="center"><!--
--> <img border="0" src="http://fumbbl.com/teams/189333.jpg" width="165" height="233"><img border="0" src="http://fumbbl.com/teams/189332.jpg" width="125" height="233"><img border="0" src="http://fumbbl.com/teams/189331.jpg" width="105" height="233"><img border="0" src="http://fumbbl.com/teams/189330.jpg" width="85" height="233"><img border="0" src="http://fumbbl.com/teams/189329.jpg" width="120" height="233"></td><!--
--> </tr><!--
--> <tr><!--
--> <td><!--
--> <p align="center"><!--
--> <a title="Home" href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=5015"><!--
--> <img border="0" src="http://fumbbl.com/teams/189338.jpg" width="600" height="23"></a></td><!--
--> </tr><!--
--> <tr><!--
--> <td><!--
--> <p align="center"><!--
--> <a title="Rules" href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=5032"><!--
--> <img border="0" src="http://fumbbl.com/teams/189337.jpg" width="600" height="19"></a></td><!--
--> </tr><!--
--> <tr><!--
--> <td><!--
--> <p align="center"><!--
--> <a title="Forum" href="http://fumbbl.com/index.php?name=PNphpBB2&file=viewtopic&t=12250"><!--
--> <img border="0" src="http://fumbbl.com/teams/189336.jpg" width="600" height="24"></a></td><!--
--> </tr><!--
--> <tr><!--
--> <td><!--
--> <p align="center"><!--
--> <a title="Accolades" href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=5034"><!--
--> <img border="0" src="http://fumbbl.com/teams/189335.jpg" width="600" height="36"></a></td><!--
--> </tr><!--
--> <tr><!--
--> <td><!--
--> <p align="center"><!--
--> <a title="Fluff" href="http://fumbbl.com/index.php?name=PNphpBB2&file=viewtopic&t=12292"><!--
--> <img border="0" src="http://fumbbl.com/teams/189334.jpg" width="600" height="65"></a></td><!--
--> </tr><!--
--> </table><!--
--> <p align="center">NOTE: Recent rules changes are marked in<!--
--> <font color="#FF0000">Red</font></div><!--
--> <p><!--
--> <img border="0" src="http://fumbbl.com/teams/189321.jpg" width="520" height="50"></p><!--
--> <h1>Group Ethos:</h1><p>Star Wars aims, above all else, to <!--
--> be a Fun League and participants must have this foremost in mind and be <!--
--> aware that under certain circumstances the League Structure requires <!--
--> that players are retired.<p>The Following Rules are used to control the Fluff of the League and <!--
--> ensure its smooth running.<h1><!--
--> <img border="0" src="http://fumbbl.com/teams/189325.jpg" width="520" height="50"></h1><!--
--> <h1><!--
--> Group Etiquette:</h1><!--
--> <p>The only restrictions Star Wars places on teams is that no games may be <!--
--> played outside the League structure.<p>There are no restrictions placed upon team tactics. <!--
--> Teams may purchase wizards, hire stars, foul etc...<!--
--> <b>within the limitations outlined below.</b><p><!--
--> <img border="0" src="http://fumbbl.com/teams/189364.jpg" width="520" height="50"><h1><!--
--> Game Frequency: </h1><!--
--> <p>Games are to be played according to the schedule - 1 game/10 days - <!--
--> though a rolling schedule is in place, if you are able to play ahead <!--
--> then feel free to do so. Extensions will be given where possible to <!--
--> cover holidays and the like based upon a reasonable amount of time.<p><!--
--> <img border="0" src="http://fumbbl.com/teams/189354.jpg" width="520" height="50"><h1>League Structure:</h1><!--
--> <p>A Star Wars season is made up of Three Competitions.<h2><!--
--> <img border="0" src="http://fumbbl.com/teams/189357.jpg" width="520" height="50"></h2><!--
--> <h2>Clone Wars</h2><!--
--> <p>This tournament pits the full forces of teams against each other. Teams <!--
--> are tiered into 2 Star Systems (see <!--
--> <a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=5015"><!--
--> <font color="#00FF00">Home Planet</font></a>) that comprise X <!--
--> teams each. Each team plays all others in a scheduled Round Robin. <br><!--
--> <br><!--
--> The winner of Coruscant Division will be declared Blood Bowl Galactic Champions.<h2><!--
--> <img border="0" src="http://fumbbl.com/teams/189356.jpg" width="520" height="50"></h2><!--
--> <h2>Return of the <!--
--> Jedi</h2><!--
--> <p>This tournament pits all teams in the galaxy against each other in a <!--
--> large KO tournament with sudden death overtime rules. Return of the Jedi allows Jedis to truly stand out <!--
--> and be counted. The tournament only allows active Jedi participation in <!--
--> teams of 4, i.e. 4 v 4. <br><!--
--> <br><!--
--> <br><!--
--> The team that wins is considered to have the Jedi Patriarch amongst <!--
--> their ranks, whose midi-chlorians out numbers all others.<h2> 4 v 4 <!--
--> Rules</h2><!--
--> <p>The Return of the Jedi is played with teams of <!--
--> 4v4. </p><!--
--> <p>4 players from a Coach's team are selected as <!--
--> the active 4 man team and may be set up on the pitch as normal. <!--
--> All available Jedi/Sith MUST take to the field in RotJ matches. <!--
--> 3 inactive players are selected for LoS duty, and must be set up in the <!--
--> centre 3 squares of the LoS, but may take no Actions during the drive, other <!--
--> than to Pass/HO the ball to an Active player if they end up with the ball.<!--
--> Meanwhile, the remaining 4 clones must be set up in the back centre squares:</p><!--
--> <p><font color="#FF0000"><!--
--> <img border="0" src="https://fumbbl.com/i/350900" width="107" height="226"><!--
--> </font></p><!--
--> <!--
--> <p>If a member of the 4 man team is injured (KO, CAS etc) and <!--
--> unable to take place in a drive then they CANNOT be replaced until the next kickoff!<!--
--> </p><!--
--> <p>If there are less than 3 inactive players (ie not enough for LoS duty <!--
--> an active must be placed on the LoS, but may use ANY LoS square. <!--
--> <p>Overtime for these games is played SUDDEN <!--
--> DEATH!</p><!--
--> <h2><!--
--> <img border="0" src="http://fumbbl.com/teams/189323.jpg" width="520" height="50"></h2><!--
--> <h2>Arena</h2><p align="center"><!--
--> <img border="0" src="https://fumbbl.com/i/357730" align="center"><!--
--> <p>This tournament is only for the strong-willed. A 4-round Swiss-style League<!--
--> structure, to determine who truly has the strongest mastery of the Force (see <!--
--> <a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=5015"><!--
--> <font color="#00FF00">Home Planet</font></a>) <br><!--
--><!--
--> <h2>Galactic Champions</h2><!--
--> <p>The Galactic Champions are the supreme rulers of <!--
--> the Galaxy, All Hail! <br><!--
--> It is they and they alone who have control of the ebb and flow of battle <!--
--> in the Galaxy. They determine whether we are at war or at peace.<br><!--
--> To represent this, the Galaxy Rulers may alter the experience level at <!--
--> which clones are conscripted to battle -- War times require a cnstant <!--
--> supply of fresh troops, so clones leave teams at 16spp. During Peace times<!--
--> clones can train for longer before they are required in the field, and <!--
--> so won't retire until 51spp. Usually though, the galaxy is in a state <!--
--> of unrest, with clones training to 31spp before being called upon. <!--
--> <br><h2><!--
--> <img border="0" src="http://fumbbl.com/teams/189320.jpg" width="520" height="50"></h2><!--
--> <h2>Master of the Force</h2><!--
--> <p> The winner of RotJ is designated Master of the Force (MotF) and must <!--
--> take one of the following actions:<br><!--
--> 1 Purge the weak -- A Jedi MotF may banish one Jedi of their choice / <!--
--> A Sith MotF may banish one Sith of their choice.<br><!--
--> 2 Duel to the Death -- The MotF chooses one Jedi team and one Sith team, <!--
--> who must play each other in an NvN match. The number of players for this <!--
--> match is determined by the highest number of Jedi/Sith on one team. The <!--
--> short-handed team may fill the remaining slots with clones, starting <!--
--> from the highest spp. <!--
--> <p><b>The losing team must retire their highest spp Jedi/Sith!!</b><br><!--
--> This game uses full 8 turn overtime rules. <h1><!--
--> <img border="0" src="http://fumbbl.com/teams/189328.jpg" width="520" height="50"></h1><!--
--> <h1><a name="Teams:"><font color="#ffcc66">Teams:</font></a></font></h1><!--
--> <h2>Allowed Races</h2><!--
--> <p>Teams may be any CRP race except for Amazon and <!--
--> Dwarf, these are currently not allowed, but will be reviewed later.</p><!--
--> <h2>Team Creation Prerequisites</h2><!--
--> <p>Teams must be new [L]eague TR100 teams with a <!--
--> Fan Factor of at least 7. </p><!--
--> <p>During each pre-season the player must display/update their allegiance, <!--
--> namely Jedi or Sith <!--
--> Starting teams may have a maximum of 2 Jedi/Sith players.</p><!--
--> <p>If you are in any doubt as to the creation of <!--
--> your team contact a member of the Group Staff. </p><!--
--> <h2>Naming Players</h2><!--
--> <p>Player naming is important to distinguish Jedi/Sith <!--
--> players from Clone/Droid players on the Team Roster, as detailed within the<!--
--> <a href="#Clones/Droids/Henchmen"><font color="#00FF00">Clones</font></a> <!--
--> section below.<!--
--> <h2>Factions</h2><!--
--> <p>The Star Wars universe is diverse, and so it isn't surprising that <!--
--> many Blood Bowl teams have strong allegiances to the Dark or Light side<!--
--> of the Force, to the Empire or the Rebellion, etc. <!--
--> And there are those whose allegiance is swayed by personal circumstances<!--
--> and may change in the blink of an eye (or the blast of a Death Star!</p><!--
--> <p>You must choose your allegiance from the following:</p><div align="center"><!--
--> <table class=body border="1" width="57%" id="table19" cellspacing="0" BORDERCOLOR="#00FF00" BORDERCOLORLIGHT="#00FF00" BORDERCOLORDARK="#00FF00"><!--
--> <tr><!--
--> <th colspan="4" align="center"><!--
--> Allegiance</th><!--
--> </tr><!--
--> <tr><!--
--> <th align="center" width="25%" onclick="e = document.getElementById('jedi'); if(e.style.display=='block')e.style.display='none';else e.style.display='block'; document.getElementById('sith').style.display='none'; document.getElementById('bounty').style.display='none';document.getElementById('smuggler').style.display='none';" onmouseover="document.body.style.cursor='pointer';"onmouseout="document.body.style.cursor='default';">Jedi</th><!--
--> <th align="center" width="25%" onclick="e = document.getElementById('sith'); if(e.style.display=='block')e.style.display='none';else e.style.display='block'; document.getElementById('jedi').style.display='none'; document.getElementById('bounty').style.display='none';document.getElementById('smuggler').style.display='none';" onmouseover="document.body.style.cursor='pointer';"onmouseout="document.body.style.cursor='default';">Sith</th><!--
--> <!--
--> </tr><!--
--> </table><!--
--> <p>Click to view the rules for each side.</div><!--
--> <h2><!--
--> <img border="0" src="http://fumbbl.com/teams/189361.jpg" width="520" height="50"></h2><!--
--> <div class="h" id=jedi ><!--
--> <h1>Jedi</h1><!--
--> <p>Jedi can be Linemen or Positional players. <br><!--
--> All other players are Clones, Droids, Henchmen etc...<h2>Advancement</h2><!--
--> <p><br><!--
--> Jedis begin as Padawans and progress as below based upon SPPs.<div align="center"><!--
--> <table class=body border="1" width="57%" id="table6" cellspacing="0" BORDERCOLOR="#00FF00" BORDERCOLORLIGHT="#00FF00" BORDERCOLORDARK="#00FF00"><!--
--> <tr><!--
--> <th colspan="3" align="center"><!--
--> Jedi Progression</th><!--
--> </tr><!--
--> <tr><!--
--> <th align="center" width="20%">SPPs</th><!--
--> <th align="center" width="46%">Rank</th><!--
--> <th align="center" width="29%">May hire</th><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="20%">0 - 50</td><!--
--> <td align="center" width="46%">Padawan</td><!--
--> <td align="center" width="29%">Journeymen*</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="20%">51 - 125</td><!--
--> <td align="center" width="46%">Jedi</td><!--
--> <td align="center" width="29%">Stars**</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="20%">126+</td><!--
--> <td align="center" width="46%">Jedi Master</td><!--
--> <td align="center" width="29%">Extra Padawan & Wiz***</td><!--
--> </tr><!--
--> </table><p><!--
--> ********************************************************************<br><!--
--> *Journeymen may be used to bring you up to 11 players for a match <!--
--> (excluding RotJ obviously).<br><!--
--> **Stars may only be bought if you have a 51+spp Jedi who is mng. <br><!--
--> (Max one star per mng 51+.)<br><!--
--> ***Wizards may be bought only if you have a 126+spp Jedi in your <!--
--> team <br>(as long as he is not mng)<br><!--
-->********************************************************************<!--
--> <h2><font color="#bb9933">Creation & Recruitment</font></h2><!--
--> </div><!--
--> <p>Each team may always have at least 2 Padawans, this represents the fact <!--
--> that your Head Coach is an extremely powerful Jedi Master and is able to <!--
--> train two at once. Therefore, a newly created Jedi team may take two <!--
--> positional players only.<p>Additional support for <!--
--> mentoring more Jedi is allotted per Jedi Master the team has.<p>Once a <!--
--> Jedi attains the Rank of a Jedi Master then that Jedi Master may take a <!--
--> Padawan, thus for every Master the team has the team may <!--
--> support/purchase another Padawan.<div align="center"><!--
--> <table class=body border="1" width="43%" id="table7" cellspacing="0" BORDERCOLOR="#00FF00" BORDERCOLORLIGHT="#00FF00" BORDERCOLORDARK="#00FF00"><!--
--> <tr><!--
--> <th colspan="2" align="center"><!--
--> Number of:</th><!--
--> </tr><!--
--> <tr><!--
--> <th align="center" width="34%">Jedi Masters</th><!--
--> <th align="center" width="63%">Padawans</th><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="34%">0</td><!--
--> <td align="center" width="63%">2</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="34%">1</td><!--
--> <td align="center" width="63%">3</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="34%">2</td><!--
--> <td align="center" width="63%">4</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="34%">3</td><!--
--> <td align="center" width="63%">5</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="34%">4</td><!--
--> <td align="center" width="63%">6</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="34%">5</td><!--
--> <td align="center" width="63%">7</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="34%">6</td><!--
--> <td align="center" width="63%">8</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="34%">7</td><!--
--> <td align="center" width="63%">9</td><!--
--> </tr><!--
--> </table><!--
--> </div><!--
--> <p>If at any time the team has a number of Padawans that their Jedi Master total <!--
--> cannot support, then the excess number of Padawans must be retired.<p><!--
--> <font color="#BB9933">Jedi <!--
--> Code</font><p>The code of the Jedi does not allow them to finish a helpless <!--
--> opponent.<br><!--
--> To reflect this, if a Padawan/Jedi/Master fouls a player and is sent off <!--
--> then that Jedi has stumbled from the path of righteousness. <!--
--> Following the game contact a Group Admin who will roll a d6. <!--
--> On a 5 or 6 the Jedi has succumbed to the Dark Side and must be retired.<!--
--> <p>It is the job of both coaches to report any (potential) forced <!--
--> retirements that were not made to Group Admins.<!--
--> </div><!--
--> <div class="h" id=sith ><!--
--> <h1>Sith</h1><!--
--> <p>Sith can be a Linemen or Positional players.<br><!--
--> All other players are Clones, Droids, Henchmen etc...<h2>Advancement</h2><!--
--> <p><br><!--
--> Sith begin as Apprentices and progress as below based upon SPPs.<div align="center"><!--
--> <table class=body border="1" width="57%" id="table11" cellspacing="0" BORDERCOLOR="#00FF00" BORDERCOLORLIGHT="#00FF00" BORDERCOLORDARK="#00FF00"><!--
--> <tr><!--
--> <th colspan="3" align="center"><!--
--> Sith Progression</th><!--
--> </tr><!--
--> <tr><!--
--> <th align="center" width="20%">SPPs</th><!--
--> <th align="center" width="46%">Rank</th><!--
--> <th align="center" width="29%">May hire</th><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="20%">0 - 50</td><!--
--> <td align="center" width="46%">Apprentice</td><!--
--> <td align="center" width="29%">Journeymen*</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="20%">51 - 125</td><!--
--> <td align="center" width="46%">Sith</td><!--
--> <td align="center" width="29%">Stars**</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="20%">126+</td><!--
--> <td align="center" width="46%">Sith Lord</td><!--
--> <td align="center" width="29%">Extra Apprentice & Wiz***</td><!--
--> </tr><!--
--> </table><p> ********************************************************************<br><!--
--> *Journeymen may be used to bring you up to 11 players for a match <!--
--> (excluding RotJ obviously).<br><!--
--> **Stars may only be bought if you have a 51+spp Sith who is mng. <br><!--
--> (Max one star per mng 51+.)<br><!--
--> ***Wizards may be bought only if you have a 126+spp Sith in your <!--
--> team <br>(as long as he is not mng)<br><!--
-->********************************************************************<!--
--> <h2><font color="#bb9933">Creation & Recruitment</font></h2><!--
--> </div><!--
--> <p>Each team may always have at least 2 Apprentices, this represents the fact <!--
--> that your Head Coach is an extremely powerful Sith Lord and is able to <!--
--> train two at once. Therefore, a newly created Sith team may take two <!--
--> positional players only. <!--
--> <p>Additional support for mentoring more Apprentices is allotted per Sith Lord <!--
--> the team has. Once a Sith attains the Rank of a Sith Lord then that Sith <!--
--> Lord may take an Apprentice, thus, for every Sith Lord the team has the <!--
--> team may support/purchase another Apprentice.<div align="center"><!--
--> <table class=body border="1" width="43%" id="table12" cellspacing="0" BORDERCOLOR="#00FF00" BORDERCOLORLIGHT="#00FF00" BORDERCOLORDARK="#00FF00"><!--
--> <tr><!--
--> <th colspan="2" align="center"><!--
--> Number of:</th><!--
--> </tr><!--
--> <tr><!--
--> <th align="center" width="30%">Sith Lords</th><!--
--> <th align="center" width="67%">Apprentices</th><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="30%">0</td><!--
--> <td align="center" width="67%">2</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="30%">1</td><!--
--> <td align="center" width="67%">3</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="30%">2</td><!--
--> <td align="center" width="67%">4</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="30%">3</td><!--
--> <td align="center" width="67%">5</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="30%">4</td><!--
--> <td align="center" width="67%">6</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="30%">5</td><!--
--> <td align="center" width="67%">7</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="30%">6</td><!--
--> <td align="center" width="67%">8</td><!--
--> </tr><!--
--> <tr><!--
--> <td align="center" width="30%">7</td><!--
--> <td align="center" width="67%">9</td><!--
--> </tr><!--
--> </table><!--
--> </div><!--
--> <p>If at any time the team has a number of Apprentices that their Sith Lords total <!--
--> cannot support, then the excess number of Apprentices must be retired.<p><font color="#BB9933">Sith Code</font> <!--
--> <p>The Dark Lords do not tolerate incompetence from their <!--
--> underlings, a chain is only as strong as its weakest link. Should a <!--
--> Clone/Droid roll a double or triple skull that results in a <!--
--> turnover then they will be dispatched in a horrific display of Sith <!--
--> power. Effectively, after the game the player must be retired. <p><b>NB: If the team have no Sith players, there is no execution!</b><p>It is <!--
--> the job of both coaches to report any (potential) forced retirements <!--
--> that were not made to Group Admins.<!--
--> </div><!--
--> <p align="center"><!--
--> <!--
--> <img border="0" src="http://fumbbl.com/teams/189360.jpg" width="520" height="50"></p><!--
--> <h1><!--
--> <a name="Clones/Droids/Henchmen"><font color="#ffcc66">Clones/Droids/Henchmen/Crew <!--
--> etc...</font></a></h1><!--
--> <p>The terms above are <!--
--> synonymous.<p>Clones are Linemen only.<p>Clones must be clearly noted on your <!--
--> roster, this could be by Title or Serial Number to distinguish them from your Jedis <!--
--> when purchased/freebooted, e.g. [Trooper] Conrad, Jango [32134]<p>Clones start out with the necessary skills to play Blood Bowl <!--
--> but still have room for improvement, however limited. To represent this, <!--
--> a clone is allowed to progress to 30 SPPs, upon reaching 31+ the clone <!--
--> must be retired.<p>This helps to place the emphasis on the much more skilled classes. <!--
--> From a fluff point of view, the clone has become battle readied and is <!--
--> conscripted into duty.<p>Clones are limited in the skills they can take. Clones <!--
--> cannot take the following:<p>Leader - Clones take orders only.<!--
--> Dirty Player - Clones simply lack the right moves to truly Finish <!--
--> someone like a trained Jedi does.<p><!--
--> <img border="0" src="http://fumbbl.com/teams/189363.jpg" width="520" height="50"><h1><!--
--> Bringing balance to the Force:</h1><!--
--> <p>In addition to the above rules, the power of the Force will swing from side to side depending on game results. Every time a Jedi team beats a Sith team, the Jedi score increases by +3 midichlorians, and vice-versa for Sith. Playoff wins count double. Championship wins (Clone Wars, RotJ and Arena) each gain +10, regardless of the opponent's Allegiance. (Points values may be tweaked.)
<br>After each season, the Jedi score is divided by the number of Jedi teams, the Sith score is divide by the number of Sith teams, and the highest value indicates which side of the Force is strongest at this time. Any team staying with this side of the Force will lose their negatrait for the whole of next season. Any teams switching allegiance at this point, will gain no benefit (but may be better placed to gain one next season). <!--
--> <img border="0" src="http://fumbbl.com/teams/189355.jpg" width="520" height="50"><h1><!--
--> Drop outs, retirements and replacements:</h1><!--
--> <p>We kindly ask that if you are capable that you do not drop out of the <!--
--> league or retire your team during a tournament. Drop-outs will not be <!--
--> allowed back into this group and potentially others. If a team has <!--
--> become wholly unplayable and must be retired then, if feasible, the <!--
--> coach can create another team - but even so we urge the coach to <!--
--> persevere until at least the end of the current tournament. A new team <!--
--> will begin on 0 points.<br><!--
--> <br><!--
--> Should a team/coach leave the group/division then it will be at the <!--
--> discretion of the staff as to whether or not to replace that team and in <!--
--> what manner.<!--
--> </tr><!--
--></table><!--
--><p>