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Group managers: Emrys
<center><!--
--><div style='text-align:justify; border: 1px solid black; padding: 15px; background-color: #ff9;'><img src='http://www.fumbbl.com/teams/266792.jpg' style='float: right; padding-left: 10px;'><h1 style='margin-top:0;'>This group is on indefinite hiatus.</h1><!--
--><p>Its players are all busy - far too busy to attend any team training, hence the lack of rerolls. Playing, as they do, in dilapidated public parkland with not even a nearby hostelry to slake anyone's thirst, they understandably attract very few followers. Nevertheless - or perhaps because of this - this is Bloodbowl in its purest form.</p><!--
--><p>If you can play in this league then you may even find you're getting slightly better results at "normal" Bloodbowl games. Well, that's the theory. If nothing else it certainly forces you to do the safe stuff first ... and sacrifice to Nuffle before kick-off.</p><!--
--><h3 style='margin-top:0;'>Roster choices</h3><!--
--><table align='center' style='border: 1px solid black;' cellpadding=5><!--
--><tr><!--
--><th style='width: 25%;'>Eeny</th><!--
--><th style='width: 25%;'>Meany</th><!--
--><th style='width: 25%;'>Miney</th><!--
--><th style='width: 25%;'>Moh</th><!--
--></tr><!--
--><tr><td style='text-align: center; vertical-align: top;'><b>easilyamused</b>: Chaos
<b>apollo0681</b>: Dwarf
<span style='color:#900;'><b>leebat</b></span>
<span style='color:#900;'><b>Crazy_Lemur</b></span></td><!--
--><td style='text-align: center; vertical-align: top;'><b>Russo</b>: Norse
<b>James_Probert</b>: Skaven</td><!--
--><td style='text-align: center; vertical-align: top;'><b>bobafettsmum</b>: Wood Elves
<b>Emrys</b>: Human
<b>foresttim</b>: Amazon</td><!--
--><td style='text-align: center; vertical-align: top;'><b>leebat</b>: Ogre
<b>Crazy_Lemur</b>: Vampire</td><!--
--></tr><!--
--></table>
<p style='text-align: justify; margin: 0 auto;'><span style='color:#900;'><b>Dark Red</b></span> names indicate coaches who chose to take a Moh team rather than the racial category they were randomly assigned.</p>
<p>Races still available for new coaches are:</p><!--
--><table align='center' style='width: 640px; border: 1px solid black;' cellpadding=5><!--
--><tr><!--
--><th style='width: 25%;'>Eeny</th><!--
--><th style='width: 25%;'>Meany</th><!--
--><th style='width: 25%;'>Miney</th><!--
--><th style='width: 25%;'>Moh</th><!--
--></tr><!--
--><tr><td style='text-align: center; vertical-align: top;'>Chaos Dwarf
Orc
Undead
Khemri</td><!--
--><td style='text-align: center; vertical-align: top;'>Lizardmen
Necromantic
Nurgle</td><!--
--><td style='text-align: center; vertical-align: top;'>Dark Elf
High Elf
Elf</td><!--
--><td style='text-align: center; vertical-align: top;'>Goblin
Halfling</td><!--
--></tr><!--
--></table>
<h4>Season II</h4><!--
--><p style='text-align: justify; margin: 0 auto;'>WDNNSR II (The Nightmare Continues) has kicked off with a minor tweak to scoring. I'll be operating a delayed forfeit system this season. While each round is seven days, I'll not be forcing forfeits until the NEXT round's deadline unless someone's been offline for 7 days or more. That allows everyone to take a week off if needed and still catch up.</p><!--
--><p><b>Whichever team finishes bottom at the end of the season will be relegated to join new coaches in next season's second division.</b></p><!--
--><h4>Season III</h4><!--
--><p style='text-align: justify; margin: 0 auto;'>If there's enough interest then Season III will add a second 8-team Qualifying division to WDNNSR. If you think you could add to the general <i>joie de vivre</i> of this group, please send me (Emrys) a PM. <b>Don't</b> create your team until you hear back as race allocation is random (see below for details).</p>
<p style='text-align: justify; margin: 0 auto;'>As usual, the races available will be those that haven't already been taken and there'll be another random draw to determine from which group each new coach gets to choose.</p>
<p>At the end of Season III the lowest scoring team in the Premier division will be relegated and replaced with the winner of the Qualifying division. Additionally, the 7th place team in the Premier division will play off against the 2nd, 3rd and 4th placed Qualifying division teams in a seeded knockout competition (P.7th v Q.4th, Q.2nd v Q.3rd) with the winner playing in the Premier division in Season IV.</p><!--
--><p>There will be a starting TR cap of 125 for the Qualifying division but there will be <b>no</b> TR cap for the Premier division.</p>
<table align='center' style='width: 640px; border: 1px solid black;' cellpadding=5><!--
--><tr><!--
--><th colspan='4'>Season III's Qualifying Division (Relegated, Returning and New Teams)</th><!--
--></tr><!--
--><tr><!--
--><td style='width: 25%; text-align: center; border: 1px solid #000;'>9th Place Season II coach</td><!--
--><td style='width: 25%; text-align: center; border: 1px solid #000;'><b>krytie</b></td><!--
--><td style='width: 25%; text-align: center; border: 1px solid #000; background-color: #6f6;'>Available</td><!--
--><td style='width: 25%; text-align: center; border: 1px solid #000; background-color: #6f6;'>Available</td><!--
--></tr><!--
--><tr><!--
--><td style='width: 25%; text-align: center; border: 1px solid #000; background-color: #6f6;'>Available</td><!--
--><td style='width: 25%; text-align: center; border: 1px solid #000; background-color: #6f6;'>Available</td><!--
--><td style='width: 25%; text-align: center; border: 1px solid #000; background-color: #6f6;'>Available</td><!--
--><td style='width: 25%; text-align: center; border: 1px solid #000; background-color: #6f6;'>Available</td><!--
--></tr><!--
--></table><!--
--></div>

<input id='show1' type='button' onclick="javascript:document.getElementById('teams').style.display = '';document.getElementById('show1').style.display = 'none'; document.getElementById('hide1').style.display = '';" value='Starting Team Restrictions'><div id='teams' style='text-align:left; border: 1px solid black; padding: 15px; display:none;'><h3 style='margin-top:0;'>Starting teams</h3><!--
-->This is a little different to other groups. The following restrictions apply to all teams:<dl><dt style='font-weight:bold;'>Rookie LRB4 teams</dt><dd>So that we're ready for the merger between [L] and divisions, only new, legal LRB4 rosters are allowed.</dd><dt style='font-weight:bold;'>Restricted choice</dt><dd>To ensure there's plenty of variety, there will be a limit of 16 coaches and there will be only <b>one</b> team allowed for each LRB4 roster. Furthermore, there's a limit on "bashy" and "passy" rosters - see below</dd><dt style='font-weight:bold;'>No rerolls</dt><dd>Yes, that's right. The only rerolls you ever get are those given by skills (including Pro or Leader) or by kick-off results (e.g. cheering fans)</dd><dt style='font-weight:bold;'>No wizards</dt><dd>Who trusts a man in a dress, right? Waste of time and money.</dd><dt style='font-weight:bold;'>No stars ... oh, ok then - Stars allowed</dt><dd>But let's face it, with no rerolls you'll want all the SPP and MVPs to go to permanent players, won't you? Stars are allowed, though, if only to allow whoever gets the goblin team to load up on secret weapons (because they're so much fun!)</dd><dt style='font-weight:bold;'>Maximum starting fan factor of ONE</dt><dd>If you want more fans - and the resulting cash - you'll just have to score plenty of touchdowns and/or casualties, won't you?</dd><dt style='font-weight:bold;'>Limit on Dirty Players</dt><dd>No more than one DP per team.</dd><dt style='font-weight:bold;'>League Experience</dt><dd>Applications will be preferred from coaches who've played at least 50 games, at least some of which in a league. Ideally, you'll be 'sponsored' by an existing league member. Note that this doesn't mean you have to be a skillful coach, otherwise I wouldn't qualify myself!</dd><dt style='font-weight:bold;'>Timing issues</dt><dd>It's expected that most games will be played in the evening in Europe (19:00-23:00 BB time) so you should be available at these times to join.</dd><dt style='font-weight:bold;'>Fluffy bonuses!</dt><dd>Instead of Season I's bonuses there'll be penalties for not being fluffy from Season II onwards - minus 4 for not having a team bio (and it's my call as to whether what's there counts as a "bio") and minus 6 for having a bespoke team logo. Ideally these will be in place before the season kicks off but if not the penalties can be removed mid-season.</dd></dl><center><input id='hide1' style='display:none;' type='button' onclick="javascript:document.getElementById('teams').style.display = 'none';document.getElementById('show1').style.display = ''; document.getElementById('hide1').style.display = 'none';" value='Hide teams section'></center></div>

<input id='show2' type='button' onclick="javascript:document.getElementById('races').style.display = '';document.getElementById('show2').style.display = 'none'; document.getElementById('hide2').style.display = '';" value='Racial Restrictions'><div id='races' style='display:none; text-align:left; border: 1px solid black; padding: 15px;'><h3 style='margin-top:0;'>Racial Bias</h3>Races are split into four groups:
<center><table style='width: 500px; background-color:#ccc; border: 1px solid black;'><tr><th style='padding: 2px;'><u>Category</u></th><th style='text-align:left; padding: 2px;'><u>Races</u></th></tr><!--
--><tr><th style='padding: 2px;'>Eeny</th><td style='padding: 2px; background-color:#fcc;'><span style='color:#999;'>Dwarf</span>, Chaos Dwarf, Orc, <span style='color:#999;'>Chaos</span>, Undead and Khemri</td></tr><!--
--><tr><th style='padding: 2px;'>Meany</th><td style='padding: 2px; background-color:#ffc;'>Lizardmen, Necromantic, <span style='color:#999;'>Norse</span>, <span style='color:#999;'>Skaven</span> and Nurgle</td></tr><!--
--><tr><th style='padding: 2px;'>Miney</th><td style='padding: 2px; background-color:#cfc;'>Dark Elf, High Elf, <span style='color:#999;'>Wood Elf</span>, Elf, <span style='color:#999;'>Human</span> and <span style='color:#999;'>Amazon</span></td></tr><!--
--><tr><th style='padding: 2px;'>Moh</th><td style='padding: 2px; background-color:#fff;'><span style='color:#999;'>Ogre</span>, <span style='color:#999;'>Vampire</span>, Goblin and Halfling</td></tr></table></center>

No more than a third of the league (rounded up) can come from the Eeny, Meany or Miney categories. Initial categories were randomly allocated from which coaches choose their roster on a first reply, first dibs basis (or take a "Moh" roster instead, if preferred).

There'll be another draw for races for the new coaches who'll be forming Season III's Qualifying Division. The draw will be made once everyone's been recruited with priority being given to whoever applied first.

To save you thinking, the maxima are as follows:

<center><table style='width: 500px; background-color:#ccc; border: 1px solid black;'><tr><th style='text-align:right;'>Members:</th><th style='width: 30px; text-align:center;'>8</th><th style='width: 30px; text-align:center;'>9</th><th style='width: 30px; text-align:center;'>10</th><th style='width: 30px; text-align:center;'>11</th><th style='width: 30px; text-align:center;'>12</th><th style='width: 30px; text-align:center;'>13</th><th style='width: 30px; text-align:center;'>14</th><th style='width: 30px; text-align:center;'>15</th><th style='width: 30px; text-align:center;'>16</th></tr><!--
--><tr><th style='text-align:right;'>Max. per category:</th><td style='text-align:center; border=1px solid #000; background-color:#fff;'>3</td><td style='text-align:center; border=1px solid #000; background-color:#fff;'>3</td><td style='text-align:center; border=1px solid #000; background-color:#fff;'>4</td><td style='text-align:center; border=1px solid #000; background-color:#fff;'>4</td><td style='text-align:center; border=1px solid #000; background-color:#fff;'>4</td><td style='text-align:center; border=1px solid #000; background-color:#fff;'>5</td><td style='text-align:center; border=1px solid #000; background-color:#fff;'>5</td><td style='text-align:center; border=1px solid #000; background-color:#fff;'>5</td><td style='text-align:center; border=1px solid #000; background-color:#fff;'>6</td></tr></table></center>
<center><input id='hide2' style='display:none;' type='button' onclick="javascript:document.getElementById('races').style.display = 'none';document.getElementById('show2').style.display = ''; document.getElementById('hide2').style.display = 'none';" value='Hide races section'></center></div>

<input id='show3' type='button' onclick="javascript:document.getElementById('tourneys').style.display = '';document.getElementById('show3').style.display = 'none'; document.getElementById('hide3').style.display = '';" value='Tournament Formats'><div id='tourneys' style='display:none; text-align:left; border: 1px solid black; padding: 15px;'><h3 style='margin-top:0;'>Tournament format</h3>The league will run on a fixed round-robin with a one week turnaround. <b>No points</b> will be awarded for wins or draws - you get your points by outscoring your opponent on Touchdowns and by causing Casualties.

<center><!--
--><table style='width: 500px; background-color:#ccc; border: 1px solid black;'><!--
--><tr><!--
--><th></th><!--
--><th style='width:100px; text-align: center;'>Win</th><!--
--><th style='width:100px; text-align: center;'>Draw</th><!--
--><th style='width:100px; text-align: center;'>Loss</th><!--
--></tr><!--
--><tr><!--
--><th style='padding: 5px; text-align: right;'>Game</th><!--
--><td style='width:100px; border: 1px solid black; padding: 5px; text-align: center; background-color: #cfc;'>0</td><!--
--><td style='width:100px; border: 1px solid black; padding: 5px; text-align: center; background-color: #cfc;'>0</td><!--
--><td style='width:100px; border: 1px solid black; padding: 5px; text-align: center; background-color: #cfc;'>0</td><!--
--></tr><!--
--><tr><!--
--><th style='padding: 5px; text-align: right;'>Forfeit</th><!--
--><td style='width:100px; border: 1px solid black; padding: 5px; text-align: center; background-color: #fcc;'>-5</td><!--
--><td></td><!--
--><td style='width:100px; border: 1px solid black; padding: 5px; text-align: center; background-color: #fcc;'>-5</td><!--
--></tr><!--
--></table>

<table style='width: 500px; background-color:#ccc; border: 1px solid black;'><!--
--><tr><!--
--><th></th><!--
--><th style='width:75px; text-align: center;'>Min</th><!--
--><th style='width:75px; text-align: center;'>For</th><!--
--><th style='width:75px; text-align: center;'>Against</th><!--
--><th style='width:75px; text-align: center;'>Max</th><!--
--></tr><!--
--><tr><!--
--><th style='padding: 5px; text-align: right;'>TD</th><!--
--><td style='width:75px; border: 1px solid black; padding: 5px; text-align: center; background-color: #fcc;'>-20</td><!--
--><td style='width:75px; border: 1px solid black; padding: 5px; text-align: center; background-color: #cfc;'>2</td><!--
--><td style='width:75px; border: 1px solid black; padding: 5px; text-align: center; background-color: #fcc;'>2</td><!--
--><td style='width:75px; border: 1px solid black; padding: 5px; text-align: center; background-color: #cfc;'>+20</td><!--
--></tr><!--
--><tr><!--
--><th style='padding: 5px; text-align: right;'>Casualties</th><!--
--><td style='width:75px; border: 1px solid black; padding: 5px; text-align: center; background-color: #fcc;'>0</td><!--
--><td style='width:75px; border: 1px solid black; padding: 5px; text-align: center; background-color: #cfc;'>1</td><!--
--><td style='width:75px; border: 1px solid black; padding: 5px; text-align: center; background-color: #fcc;'>0</td><!--
--><td style='width:75px; border: 1px solid black; padding: 5px; text-align: center; background-color: #cfc;'>+16</td><!--
--></tr><!--
--><tr><!--
--><th style='padding: 5px; text-align: right;'>Minimum</th><!--
--><td style='width:75px; border: 1px solid black; padding: 5px; text-align: center; background-color: #fcc;'>-10</td><!--
--></tr><!--
--></table><!--
--></center>
This effectively means that your points for each game will be the double the TD difference for the game plus the number of casualties you caused, up to a maximum of +/-20 for TDs and +16 for Casualties.

Testing has shown that casualties caused by fouls and crowd-pushes ARE counted - and I'd like to "thank" bobafettsmum for discovering that crowd-pushes count. :-(

<center><input id='hide3' style='display:none;' type='button' onclick="javascript:document.getElementById('tourneys').style.display = 'none';document.getElementById('show3').style.display = ''; document.getElementById('hide3').style.display = 'none';" value='Hide tournaments section'></center></div>
</center>