<br><a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=6632">NOOB6s</a>, <a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=6631">Rookie6s</a>, <a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=6633">VET6s</a> and <a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=6634">PRO6s</a>
<br>6 player league for NWL coaches, coaches interested in joining the NWL or any other coaches in North America or who can commit to playing during NWL playing times (North American evenings and weekends)
<a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=5219"><img src="http://i63.photobucket.com/albums/h149/prophane/crAzy6s.jpg" border="0" alt="Photobucket"></a>
<marquee behavior="alternate" bgcolor="#00FF66" scrolldelay="300" align="center"><font color="#ffffff"><b><big>SIGN UP YOUR VET6s TEAMS NOW! (up to 150TR)</big></b></font></marquee>
<big><big><b><i><font color="red">Next VET6s tournament: Open Round Robin!
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<b>The Rules</b>
Only 6 players can ACTIVELY play at any give time.
If you have more than 6 players (up to 8) on your team, you must place the extra player(s) in any space in the endzone. These players are NON-ACTIVE. You cannot use or move or block with these players at all (but their TZ and other skills (FA, tentacles, tackle, shadowing, etc etc, can still work. exception: passblock cannot be used by NON-ACTIVE players)
<b>Stunty [L] teams may have up to 12 players on a team... 6 to play as ACTIVE players and 6 to stand as IN-ACTIVE players somewhere in the endzone.
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These extra players are legal targets of blocks and pushes. If by chance an extra players gets their hands on a ball, they must make a pass, as soon as possible, back into the pitch. This pass MUST be made as the first available action of a turn. No other players may move or block before the pass is thrown (prone players MAY stand up first, though!)
If an extra player is moved out of their starting spot by any means (such as by shadowing or pushes, but NOT by moving on his own, which is NOT ALLOWED) then that player stays where he was moved to and continues to follow the other rules of NON-ACTIVE players.
If an NON-ACTIVE player is knocked down for any reason, you may stand him up if you wish, but not move them from their current position.
If at anytime, another, ACTIVE member of your team is taken off the pitch, one of the extra players may be activated and join the fray on that players next turn. You may also run an ACTIVE player into the endzone, next to a NON-ACTIVE player and TAG him in, making him the ACTIVE player.
You may hire other players if some of your 8 players are not available for the next game. (8 playable players MAX)
<i>Wizards are NOT allowed except on teams that do not allow wizards (undead, khemri, etc)
Stars are NOT allowed (except for Goblin, Halfling and other stunty teams!)</i>
<b>Each tournament WINNER will recieve ONE POINT on the Crazy6s main page, regardless of which tourney it is. If a team wins a 6s tournament and they are NOT on the main page, they will not recieve their points.</b>
There are 4 different divisions of <a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=5219">Crazy6s</a> play.
<a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=6632">NOOB6s</a> is only for teams that have NEVER PLAYED A GAME!
<a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=6631">Rookie6s</a> is for teams up to 125TR
<a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=6633">VET6s</a> is for teams up to 150TR
<a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=6634">PRO6s</a> is for any other teams, no TR cap! (teams are allowed to play up if they so choose!)
This should be some fun crazy Blood Bowl action!
<a href="http://fumbbl.com/index.php?name=PNphpBB2&file=viewtopic&t=13248">Forum Thread</a>
Part of the<a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=3227">
<IMG src="http://i63.photobucket.com/albums/h149/prophane/northernwastesleague.jpg"</IMG>