<!-- <table id="schedule"><tr><td class="round expired">Rd. 1</td><td class="round expired">Rd. 2</td><td class="round expired">Rd. 3</td><td class="round current">Rd. 4</td><td class="round">Rd. 5</td><td class="round">Rd. 6</td></tr><tr><td class="date current dateCurrent">Feb 3rd</td><td class="date dateOffset">Feb 10th</td><td class="date dateOffset">Feb 17th</td><td class="date dateOffset ">Feb 24th</td><td class="date dateOffset">March 3rd</td><td class="date dateOffset">March 10th</td></tr>
--><table id="GCC"><tr><td colspan="2" id="fluff"><center><image src="http://sites.google.com/site/pjjsiconlist/stunty/Chaos_Aqueduct.gif"></center></td></tr><tr><td colspan="2" id="fluff"><p>"Being both highly hazardous and underground, the Glowing Cistern is one of the most secure locations in the Southern Chaos Wastes. However, even its famed Skaven warrens are not immune to the incursions of chaos. Ancient aqueducts of Old One construction connect the cistern to mysterious water sources near the Polar chaos portal. From time to time waves of chaos spawn will flood into the cistern, creating havoc and mayhem for the local skaven tribes."</p></td></tr><tr><td id="column1"><h3>Schedule: Season 1</h3><br /><div class="notice"><center>It's the home stretch! Three more games to go to finish off season one!</center>
<center>PM Pjj if you have any questions or concerns.</center></div><br /><table id="schedule"><tr><td class="round expired">Rd. 1</td><td class="round expired">Rd. 2</td><td class="round expired">Rd. 3</td><td class="round expired">Rd. 4</td><td class="round expired">Rd. 5</td><td class="round expired">Rd. 6</td><td class="current">Rd. 7</td><td class="round">Rd. 8</td><td class="round">Rd. 9</td></tr><tr><td class="date datePast">Feb 17th</td><td class="date datePast">Feb 24th</td><td class="date datePast">March 3rd</td><td class="date datePast">March 17th</td><td class="date datePast">March 31st</td><td class="date datePast">April 7th</td><td class="date current dateCurrent">April 14th</td><td class="dateOffset">April 21st</td><td class="dateOffset">April 28th</td></tr></table></div></div><h3>Goals</h3><p>The main goal of this league is to see the more unusual mutations in action and to see them used in ingenious ways. Players should skill quickly as this should be a high scoring league. To this end, there are forced retirements for non-mutated players and carnage-inflicting positionals are removed</p><h3>Scheduling</h3><p>Each round will have a due date which will be noted on this page, Wednesday is considered the last day of a week. Each round will have a duration of 1 week, if you fail to play the game within that week then you will be given a forfeit penalty (-1 points). Try to organize games as early as possible. Extensions can be given, but will only be for one day.</p><h3>Rules</h3><table id="scoring"><tr><td class="header" colspan="2">Scoring</td></tr><tr><td class="dark number">5</td><td>Win</td></tr><tr><td class="dark number">2</td><td>Tie</td></tr><tr><td class="dark number">1</td><td>Loss</td></tr><tr><td class="dark number">-1</td><td>Forfeit</td></tr></table><ol><li>Teams are made in [L] and must conform to the CAO rosters, which are based on stunty leeg<li>Mutations are random, see instructions below for gaining mutations. Claw and RSC are not available.</li><li>Any player who rolls singles for their first two skills must be retired.</li><li>No DP, but fouling is allowed and welcome.</li><li>Wizards and Stars are not allowed.</li><li>ST and AG and MA are considered mutations.</li><li>Any player who has gained a mutation cannot be retired for any reason (mutations already present on hiring not applicable)</li><li>The only star that can be hired is SmallPox the Flatulent. Unfortunately Logan would be overwhelming and Tzeentch has no stars, so Nurglings luck out a little there.</ol><h3>Administration</h3><p><b><a href="/modules.php?op=modload&name=Messages&file=replypmsg&send=1&uname=Pjj&subject=Re:+GCC">PM Pjj</a></b> if you are having troubles getting your game in, either ask for an extension and a forfeit from the other coach. Failure to PM before a games due date will result in a "Failure to play" penalty. Extensions will be for 1 extra day only.</p><h3>Icons</h3><p>Complete icon pack for all CAO rosters can be downloaded <a href=http://sites.google.com/site/pjjsiconlist/stunty/ChaosAqueduct.rar?attredirects=0&d=1">here</a>. Just put your icons in your icon folder, and make sure you add the appropriate lines to your icon.ini file (add them in, don't just replace your old file)</p></td><td id="column2"><h3>Gaining a Mutation</h3><ol><li>After you roll doubles, enter the #SWL IRC channel and declare the player you are rolling for, then use the "swl d10" command to determine your mutation. Cross reference the result with the following list.<table id="mutations"><tr><td class="header" colspan="4">Mutation Table</td></tr><tr><td class="dark number">1</td><td>Big Hand</td><td class="dark number">6</td><td>Prehensile Tail</td></tr><tr><td class="dark number">2</td><td>Extra Arms</td><td class="dark number">7</td><td>Spikes</td></tr><tr><td class="dark number">3</td><td>Foul Appearance</td><td class="dark number">8</td><td>Tentacles</td></tr><tr><td class="dark number">4</td><td>Horns</td><td class="dark number">9</td><td>Two Heads</td></tr><tr><td class="dark number">5</td><td>Thick Skull</td><td class="dark number">10</td><td>Very Long Legs</td></tr></table></li><li>Your mutation must be verified by an existing coach in the competition, the coach's name must be noted in the players description.</li></ol><h3>CAO Rosters</h3><table id="stats"><tr><td class="header" colspan="8">Chaos Halflings</td></tr><tr><td>0-1</td><td><img src="http://sites.google.com/site/pjjsiconlist/stunty/chaos-halfling/headcarver1.gif"> Head Carver</td><td>5</td><td>2</td><td>3</td><td>6</td><td>Dodge, Right Stuff</td><td>60000</td></tr><tr><td>0-16</td><td><img src="http://sites.google.com/site/pjjsiconlist/stunty/chaos-halfling/halfling1.gif"> Halfling</td><td>5</td><td>2</td><td>3</td><td>6</td><td> Right Stuff, Stunty, Dodge</td><td>40000</td></tr></table><table id="stats"><tr><td class="header" colspan="8">Horrors of Tzeentch</td></tr><tr><td>0-2</td><td><img src="http://sites.google.com/site/pjjsiconlist/stunty/horrors-of-tzeentch/greaterhorror1.gif"> Greater Horror</td><td>5</td><td>2</td><td>3</td><td>7</td><td>Regenerate, Leader, Jump Up, Throw Team Mate, Dodge</td><td>80000</td></tr><tr><td>0-16</td><td><img src="http://sites.google.com/site/pjjsiconlist/stunty/horrors-of-tzeentch/horror1.gif"> Horror</td><td>4</td><td>2</td><td>3</td><td>7</td><td>Throw Team Mate, Regenerate, Stunty, Jump Up, Right Stuff, Dodge</td><td>60000</td></tr></table><table id="stats"><tr><td class="header" colspan="8">Nurglings</td></tr><tr><td>0-2</td><td><img src="http://sites.google.com/site/pjjsiconlist/stunty/nurglings/plaguebearer1.gif"> Plaguebearer</td><td>5</td><td>2</td><td>2</td><td>7</td><td>Stunty, Guard, Regenerate, Foul Appearance</td><td>80000</td></tr><tr><td>0-2</td><td><img src="http://sites.google.com/site/pjjsiconlist/stunty/nurglings/putrifier1.gif"> Putrifier</td><td>5</td><td>2</td><td>2</td><td>7</td><td>Stunty, Regenerate, Dodge, Big Hand</td><td>70000</td></tr><tr><td>0-16</td><td><img src="http://sites.google.com/site/pjjsiconlist/stunty/nurglings/nurgling1.gif"> Nurgling</td><td>5</td><td>2</td><td>2</td><td>7</td><td>Stunty, Dodge, Regenerate</td><td>50000</td></tr></table></td></tr></table><style>@import url("http://barry20.110mb.com/GCCGroupPage.css");</style>