Three Big Guys on every team and nothing else! This is Madness!
Rules:
Participation by invite only.
Chaos Pact teams only.
New teams will be placed in the "Bring out your dead" group and play another 11 man team. Only BGs may take actions in this game.
After this first game, all non-BGs must be fired and no Journeymen hired.
After this first match, teams will be moved into the Training Arena for open RR matchups against the coach of your choice.
Periodically there will be a King of the Hill tourney to decide the best Team.
Kickoff Setup:
Only one player needed on LoS. No player allowed in Widezones.
Skill adjustments:
Claw does not stack with other skills that modify armour rolls.
Piling On does not stack with other skills that modify armour or injury rolls.
Failing to dodge with Stand Firm ends the player's turn instead of falling over. Does not cause a turnover.
Fouling:
Fouls get +1 to armour roll.
Sneaky Git functions like Guard on foul assists.
Banned sneaky git players are sent to the KO box instead.
Inducements:
No Stars.
No Mercs.
No Wizzes.