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Match Result · Ranked division
Match recorded on 2005-12-24 17:41:27
CTV 1440k Amazon
1
Winnings 20k
Spectators
No change Dedicated Fans
Casualties 1/0/0
 
 
Human CTV 1400k
3
70k Winnings
Spectators
Fanfactor +1
3/0/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
3
-
#3
-
-
-
-
1
5
-
-
-
2
-
#4
1
-
1
-
-
5
-
-
1
6
-
#6
-
1
-
-
-
1
-
7
1
-
-
#12
-
-
-
-
-
-
-
-
-
1
-
#13
-
-
-
-
-
-
-
-
7
1
-
#14
-
1
-
-
-
1
-
-
-
1
-
TOTALS
1
2
1
-
1
12
-
7
9
14
-
In this match, as in so many others, my personal secret superpower reared its ugly head: I never, ever miss a diceroll - unless it's a critical one.

Overall it was a fun game, but a little detail escapes my comprehension: Why do some people only foul - and foul repeatedly - when they are 2-3 touchdowns ahead, and already outnumber their opponents?

Could it be that while the game is even, they are so afraid of being sent off their balls shrivel up, and their guts constrict to painful little clots in their stomach?

But then, when they have already won the match, and there isn't any possible gain to be had from fouling - that's the time then to do some damage. Then they really let it rip with the fouls.

I did not foul in this match - there was no point when I had a tactical advantage to gain by fouling.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
12
-
#2
1
-
-
-
-
3
-
-
5
3
-
#3
1
-
1
-
-
5
-
-
12
8
-
#4
-
-
-
-
1
5
-
-
-
4
-
#5
-
1
-
-
-
1
-
2
1
2
-
#6
-
-
-
-
-
-
-
-
1
-
-
#7
-
-
-
-
-
-
-
-
-
5
-
#8
-
-
-
-
-
-
-
-
-
2
3
#9
-
-
-
-
-
-
-
-
-
6
-
#10
-
-
-
-
-
-
-
-
-
2
-
#11
-
-
-
-
-
-
-
-
-
7
-
#12
1
-
-
-
-
3
-
-
13
7
-
#13
-
-
-
-
-
-
-
-
6
-
-
TOTALS
3
1
1
-
1
17
-
2
38
58
3
 
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