#1 Seamstress – Broken Ribs (MNG) #1 Seamstress – Smashed Knee (NI) #2 Wand Light – Dead (RIP) #4 Another Peasant – Dead (RIP) #7 Merchant – Dead (RIP)
“By his turn 7 I had suffered 7 cas.
Get the ref - dirty player having a field day. When I was about to score 1-0 in turn 4 he opted for more bloodshed instead of trying for the ball, as I would probably have scored anyway, but that gave me the option to stall away a few turns, and I didnt score until turn 7, even with many fewer players on the field (did KO 3 players myself).
Mostly every armour break had been a cas so far, and I couldn't field enough players. Still he had to make 2+2+2+2+2+4+2+ on his last turn to score, and made 1-1 in halftime, meaning disaster for my team.
Second half started by him killing 2 more players, and injuring some more. He went for a stall ( at least 1 turn, don't know what the plan was), my wizard zapped his carrier, but failed to break armour, so he could stand up and make 1-2 just as my player was coming down on him.
All seemed hopeless. He gets perfect defense. I blitz my way right through the line with star warrior and run all the gfi I can and throw him the ball. The following blitz fails to knock him down and he makes a 1d-blitz and dodges/sprints in for 2-2!
He has 3 turns to score the winning TD. I have 6 players. I roll amazing dodges and knock the ball loose and pick it up! I try to throw it away, but fumble, luckily he fails to pic it up! 2-2 end of game.
Get the ref - dirty player having a field day. When I was about to score 1-0 in turn 4 he opted for more bloodshed instead of trying for the ball, as I would probably have scored anyway, but that gave me the option to stall away a few turns, and I didnt score until turn 7, even with many fewer players on the field (did KO 3 players myself).
Mostly every armour break had been a cas so far, and I couldn't field enough players. Still he had to make 2+2+2+2+2+4+2+ on his last turn to score, and made 1-1 in halftime, meaning disaster for my team.
Second half started by him killing 2 more players, and injuring some more. He went for a stall ( at least 1 turn, don't know what the plan was), my wizard zapped his carrier, but failed to break armour, so he could stand up and make 1-2 just as my player was coming down on him.
All seemed hopeless. He gets perfect defense. I blitz my way right through the line with star warrior and run all the gfi I can and throw him the ball. The following blitz fails to knock him down and he makes a 1d-blitz and dodges/sprints in for 2-2!
He has 3 turns to score the winning TD. I have 6 players. I roll amazing dodges and knock the ball loose and pick it up! I try to throw it away, but fumble, luckily he fails to pic it up! 2-2 end of game.
Ow! Ow! Dammit, that hurts!
Damn troll made 6 blocks - 3 cas, 2 kills. Grrr.”