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* * * Did you know? The most casualties in a single match is 21.
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Match Result · Ranked division
Match recorded on 2003-09-06 00:54:22
CTV 1590k Wood Elf
2
Winnings 50k
Spectators
-1 Dedicated Fans
Casualties 1/0/2
 
 
Dark Elf CTV 1580k
3
30k Winnings
Spectators
Fanfactor +1
0/0/1 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#3
1
1
-
-
-
4
-
-
-
-
-
#4
1
-
1
-
-
5
-
-
-
-
-
#7
-
-
1
-
-
2
-
-
-
-
-
#9
-
1
-
-
1
6
-
-
-
-
-
#10
-
1
-
-
-
1
-
-
-
-
-
#11
-
-
1
-
-
2
-
-
-
-
-
TOTALS
2
3
3
-
1
20
-
-
-
-
-
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
2
-
-
-
-
6
-
-
-
-
-
#2
1
-
-
-
-
3
-
-
-
-
-
#3
-
-
-
-
1
5
-
-
-
-
-
#8
-
-
-
-
-
-
-
-
-
-
-
#11
-
1
-
-
-
1
-
-
-
-
-
#14
-
3
-
-
-
3
-
-
-
-
-
#15
-
-
1
-
-
2
-
-
-
-
-
TOTALS
3
4
1
-
1
20
-
-
-
-
-

#8 Ucadozi Chaosfletcher – Dead (RIP)
The Funkies began by making a mistake: Their lone Wardancer guarding the flank was too close to the edge and disappeared into the audience, leaving the flank open for Dark Elven business. Unfortunately the pass didn't connect, giving the Funkies the opportunity to swarm the infiltrators *TRAITORS? Where might they be?! I'll sink my dagger in their foul black hearts!*. Fortunately the Nukes managed to make some room, Plutonium blitzt her way to the endzone and recieved a short pass: 0-1.
In their drive, the Funkies put 4 Elves through the middle but failed to pick up the ball. The Nukes tried to hinder them further but failed: the ball was passed forward: 1-1.
Afraid of the Witch Elves, the Funkies now set op a tighter defence, letting the Nukes take the flanks. The ball was passed forward: 1-2
Again the Funkies went through the middle, setting up a cage deep in the Nukes' field. The Nukes failed to engage because of double skulls during maneuvers: 2-2
Then the Funkies did something odd: being outnumbered they still set up all their men in the scrimmage, leaving the Nukes no option but to try and knock them all over. Lucky for them the Funkies got away with no permanent damage. Then they blocked back and KILLED Ground Zero. He was saved by the apo. But then they threw a final risky block and KILLED Chaosfletcher... the odds...
Second half, again a Funky cage went through the middle. All Nukes could engage. The wardancer had to leap out but failed, dropping the ball into Nuke hands. The Nukes pulled back to regroup. A lone Witch Elf was sent froward. The Funkies applied pressure on the ballcarrier. The Witch Elf failed to escape and the Nukes were pinned in mid action. The ballcarrier was knocked out and the ball fell into Funky hands once again. It looked bleak for the Nukes but they didn't give up. They were able to knock over the ballcarrier, recuperate the ball and pass to the forward Witch Elf who had managed to escape this time: a spectacular 2-3 in the final turn!


 
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