You would have to be blind or a complete retard to say otherwise.
2 Blocks from the Khemri total ended in pushback.
One was a double skull, rerolled to a pow.
Every other block was a knockdown. 55 successful blocks albeit with some of those being pushbacks then pows on the frenzied players. That's a near enough 95% success rate with the block dice on knockdowns. The AG2 players pickd the ball up 100% of the time. I have no idea where 71% came from - after a while the luck stopped registering. It got in the 80s from the kickoff, stayed there a few turns, dropped into the 70s and stayed there.
I spent 90% of the game picking players up, those that weren't stunned or injured.
I in turn (once more) could not break AV7, and only broke AV9 once with a foul resulting in a KO.
I wanted to get this game otu of the way as quickly as possible - even more than the last one.
My opponent positioned his players ok, but literally, the dice completely destroyed any chance at all of me winning this game, so much so that I had to resort to crazy dodges (like uh, 4+) to stand any chance at all. In other words, after my rerolls were burnt up (in record time) I had no chance.
Sick and tired of being fisted by the dice. This is ridiculous. It's neither a "GG" or entertaining when the dice are this bad.
I'm not sure how you will do in the rest of the tourney Runic. Based on this you used up enough luck for the next 10 games or so.
The end of the tournament and retirement for what's left of this useless team can't come quick enough.
edit: Of the 2 skills gained by the team after this game, one resulted in an aging niggle. If things could get any worse I don't know how. ”
Complete and total utter dicerape.
You would have to be blind or a complete retard to say otherwise.
2 Blocks from the Khemri total ended in pushback.
One was a double skull, rerolled to a pow.
Every other block was a knockdown. 55 successful blocks albeit with some of those being pushbacks then pows on the frenzied players. That's a near enough 95% success rate with the block dice on knockdowns. The AG2 players pickd the ball up 100% of the time. I have no idea where 71% came from - after a while the luck stopped registering. It got in the 80s from the kickoff, stayed there a few turns, dropped into the 70s and stayed there.
I spent 90% of the game picking players up, those that weren't stunned or injured.
I in turn (once more) could not break AV7, and only broke AV9 once with a foul resulting in a KO.
I wanted to get this game otu of the way as quickly as possible - even more than the last one.
My opponent positioned his players ok, but literally, the dice completely destroyed any chance at all of me winning this game, so much so that I had to resort to crazy dodges (like uh, 4+) to stand any chance at all. In other words, after my rerolls were burnt up (in record time) I had no chance.
Sick and tired of being fisted by the dice. This is ridiculous. It's neither a "GG" or entertaining when the dice are this bad.
I'm not sure how you will do in the rest of the tourney Runic. Based on this you used up enough luck for the next 10 games or so.
The end of the tournament and retirement for what's left of this useless team can't come quick enough.
edit: Of the 2 skills gained by the team after this game, one resulted in an aging niggle. If things could get any worse I don't know how.
”