This match report may contain language that you find distasteful.
If you are easily offended, sensitive, have no sense of humour, or have had something tragic happen to yourself or a loved one then look away now in case you have a reaction to something in the report.
The following terms may or may not be used in the following match report:
Assault
Bad coaching
Bad luck
Bash
Block
Bloody
Crap
Crud
Death
Dice
Dice rape
Hit
Kill
Lucker
Lucky
Murder
Smash
Splatt
Unlucky
Useless
Whiner
Whining
------------------
A bit of a dice rape.
Opponent was outplayed as I had several two dice hits on his ball carrier and I only gave up one single dicer on mine, but I rolled far more Skull+ Skull/Pow blocks and he kept injuring, KOing or stunning my players. I even stole the ball on his drive and tossed it deep to put him under pressure. What do I roll next turn? Skull/Pows reroll Skull/Pows and can't keep the pressure up.
His second last turn was an example, stunning 3 players on 3 hits. Right.
The game woulda been won by my team if not for the one sided armour and injury rolls that had me down 3-1 in the casualty count.
Sorry Johnny_Rice, you played well, but not well enough to deserve the draw. The fact that I was able to set up two dicers on your ball carrier a few times shows that, but that is the game of Javabowl. Today was not my day with the dice.
WARNING WARNING WARNING
This match report may contain language that you find distasteful.
If you are easily offended, sensitive, have no sense of humour, or have had something tragic happen to yourself or a loved one then look away now in case you have a reaction to something in the report.
The following terms may or may not be used in the following match report:
Assault
Bad coaching
Bad luck
Bash
Block
Bloody
Crap
Crud
Death
Dice
Dice rape
Hit
Kill
Lucker
Lucky
Murder
Smash
Splatt
Unlucky
Useless
Whiner
Whining
------------------
A bit of a dice rape.
Opponent was outplayed as I had several two dice hits on his ball carrier and I only gave up one single dicer on mine, but I rolled far more Skull+ Skull/Pow blocks and he kept injuring, KOing or stunning my players. I even stole the ball on his drive and tossed it deep to put him under pressure. What do I roll next turn? Skull/Pows reroll Skull/Pows and can't keep the pressure up.
His second last turn was an example, stunning 3 players on 3 hits. Right.
The game woulda been won by my team if not for the one sided armour and injury rolls that had me down 3-1 in the casualty count.
Sorry Johnny_Rice, you played well, but not well enough to deserve the draw. The fact that I was able to set up two dicers on your ball carrier a few times shows that, but that is the game of Javabowl. Today was not my day with the dice.
Good luck in the future though.”