“A defensive struggle through and through, Master Dakhanavar cost the team two very key turns in the first and second halves with double 1s on 2+ dodges. Doom & Gloom plagued the team as well, resulting in rather sloppy play in the first half.
When the second half began the Clutch was left with 3 thralls remaining, but they weren't ready to give up. After some daring gaze-supported blitzes, the Clutch recovered the ball when Dakhanavar's double-1 dodge struck, leaving our carrier vulnerable and ultimately dooming the Clutch to a 0-1 loss, the game's lone touchdown finally scored on AC/DC's final turn.
VAMP calculation:
Scylla: 40 (SI'd by OFAB, level 4)
Rock n roll damnation: 20 (SI'd by Master Aerin)”
“A very close starting game, where EdgeDante ran out of luck and thralls at approximately the same time. I didnt play very tight and threw away a good opportunity of breaking to 1-0 in 1h. Instead the game was on the edge till around turn 14 were a risky pass made it possible to run away with the ball in the hands of the otherwise inactive dirty player of the team.
Thx for a game in good atmosphere!”
Click on the charts to toggle relative statistics.
When the second half began the Clutch was left with 3 thralls remaining, but they weren't ready to give up. After some daring gaze-supported blitzes, the Clutch recovered the ball when Dakhanavar's double-1 dodge struck, leaving our carrier vulnerable and ultimately dooming the Clutch to a 0-1 loss, the game's lone touchdown finally scored on AC/DC's final turn.
VAMP calculation:
Scylla: 40 (SI'd by OFAB, level 4)
Rock n roll damnation: 20 (SI'd by Master Aerin)”