“One obvious blunder each in the game (Wardancer takes the Block result when it put's him out of scoring range on turn 2, Lineman gets in the way of the blitzer to keep him from hitting the ballcarrier late in the sscond half.
With 1 turn each, a blitz is rolled and the ball is feet from the endzone. Both the defense, and the easy pick are destroyed by the dread 1 on die 6 roll, ending the game even.”
With 1 turn each, a blitz is rolled and the ball is feet from the endzone. Both the defense, and the easy pick are destroyed by the dread 1 on die 6 roll, ending the game even.”