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Match Result · League division · Tournament game
Match recorded on 2006-07-06 12:00:07
Southside Stone Smashers Conference League XV round 3
CTV 1910k Shambling Undead
0
Winnings 30k
Spectators
No change Dedicated Fans
Casualties 0/0/1
 
 
Lizardmen CTV 2100k
3
50k Winnings
Spectators
Fanfactor No change
2/0/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
8
-
#4
-
-
-
-
1
5
-
-
-
-
-
#7
-
-
-
-
-
-
-
-
-
12
-
#8
-
-
1
-
-
2
-
-
-
14
-
#9
-
1
-
-
-
1
-
4
8
1
-
#10
-
-
-
-
-
-
-
-
-
1
1
#11
-
-
-
-
-
-
-
-
-
6
-
#12
-
-
-
-
-
-
-
-
-
3
1
#14
-
-
-
-
-
-
-
-
7
1
-
#15
-
-
-
-
-
-
-
-
-
4
-
TOTALS
-
1
1
-
1
8
-
4
15
50
2
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
4
-
#2
-
-
-
-
-
-
-
-
-
10
-
#3
-
-
1
-
-
2
-
-
-
7
-
#4
-
-
-
-
-
-
-
-
-
5
-
#5
-
-
-
-
-
-
-
-
-
9
-
#6
-
-
-
-
-
-
-
-
6
-
-
#8
2
-
-
-
1
11
-
-
9
-
-
#9
1
-
-
-
-
3
-
-
30
-
-
#15
-
-
1
-
-
2
-
-
-
5
-
#16
-
-
-
-
-
-
-
-
-
7
-
TOTALS
3
-
2
-
1
18
-
-
45
47
-

#1 Erool II – Dead (RIP)
A fine game by the Fossils where plan B was used most of the time. Poor blocking form from the Creepers helped keep the Fossils on the pitch where they outmanoeuvre the Creepers offense to take a 2-0 lead into halftime. Receiving the kick after half time should have sealed the game, except that a blitz by the Creepers on a shallow kick saw them gain the ball. While things looked wobbly for a few turns, continued skulls on the Creepers block dice allowed the momentum to return to the Fossils and the game balloon out to the 3-0 scoreline. A brain fade by coach ArtaXerxes allowed the Creepers to have a free hit to finish the game, and the resulting RIPed and failed apoth came as a natural consequence. Thankfully plan B (buy another Saurus) could be implemented.

Twahnlow Votes:
3pts - #9 Doctor Feeldead, key blitzers and ball movement, used his AG4 well

2pts - #14 Painkiller, short on Ghouls, the Creepers relied heavily on this rookie and he didn't disappoint considering his lack of skill development and supporting players.

1pt - #8 Ziggurat - nothing like a Block, Guard, Break Tackle, Tackle, Pro, Piling On mummy gaining Jump Up and Frenzy for a game. Did his worst, including RIPed Erool II so bad in turn 16 even the Apoth couldn't put him together again.
 
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