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Match Result · Ranked division
Match recorded on 2006-07-09 19:31:29
Conceded
CTV 1690k Chaos
1
Winnings 0k
Spectators
-1 Dedicated Fans
Casualties 0/1/1
 
 
Dwarf CTV 1540k
2
90k Winnings
Spectators
Fanfactor +1
0/0/2 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
7
-
#2
-
-
-
-
-
-
-
-
-
5
-
#3
-
-
-
-
-
-
-
-
-
9
-
#4
-
-
1
-
-
2
-
-
-
4
-
#5
-
-
-
-
-
-
-
-
-
4
-
#6
-
-
-
-
-
-
-
-
13
-
-
#7
-
-
-
-
-
-
-
-
-
6
-
#10
-
-
-
-
-
-
-
-
-
2
-
#11
-
-
-
-
-
-
-
-
-
2
-
#12
-
-
1
-
-
2
-
-
-
10
-
#13
1
-
-
-
-
3
-
-
7
-
-
#14
-
-
-
-
-
-
-
-
-
6
-
TOTALS
1
-
2
-
-
7
-
-
20
55
-

#1 Maxus Antonius Heartslayer – Dead (RIP)
#7 Desson the Mighty – Dead (RIP)
#13 Zimus Zson – Dead (RIP)
In first half a dwarf got killed but was saved by their apothecary.

1-1 After a first half where two re-rolled GF had ended my turn after just a single GF extra step I felt Nuffles foul breath coming at me from behind. None of my 2 knocked out players returned at halftime leaving me without reserves. The tiny men called dwarves received the kick off and both teams feinted a bit waiting for the attack – I found my first line forced back 1 step and ended my turn two of second half with a straightforward line-up shoulder at shoulder 1 step between the dwarves ditto line. As the last thing my hero Maxus Antonius Heartslayer took a blitz to push back their right wing and move back to his line. His cumbersome armour left him short of breath and he needs just the last 2 steps to fill up his position in the line.

Drums

He takes the first go for it and he trip himself, re-roll succeed! Second step again he stumble and having already used a re-roll this turn he had to take the fall.

And what fall – he stumbled himself to dead and the apothecary failed miserably. The dwarves tried to fight their way through at their right but were contained and for a whiled it looked as if the box around the ball where broken but then the tides turned again and another beastman with block skill got killed followed by another of same kind the turn after. Things where falling apart for us but at least those kills where results of blocks made against them ;-)

Against our principles we decided to concede the match and live to fight another day.

My opponent was a good sportsman and there was nothing but support when I went for a smoke to help me staying focused after first “kill” – it helped me a lot to see things in the right perspective and after all there is a reason it’s called BLOOD Bowl. I tried not to behave as if my opponent had just kidnapped my infant child and I believe I succeeded.

I look forward to a rematch when I have rebuilt my team.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
1
5
-
-
-
2
-
#2
-
-
-
-
-
-
-
-
5
5
-
#3
1
-
1
-
-
5
-
-
12
5
-
#5
-
-
1
-
-
2
-
-
-
7
-
#6
-
-
-
-
-
-
-
-
-
3
-
#7
-
-
-
-
-
-
-
-
-
4
-
#8
-
-
-
-
-
-
-
-
-
4
-
#9
-
-
-
-
-
-
-
-
-
10
-
#10
-
-
-
-
-
-
-
-
-
3
-
#11
-
-
-
-
-
-
-
-
-
3
-
#12
-
-
-
-
-
-
-
-
-
2
-
#16
-
-
-
-
1
5
-
-
-
-
-
TOTALS
1
-
2
-
2
17
-
-
17
48
-
Well what can I say about this game?

HT 1-1, two KO's against the Pshcyos, then in turn two of the second half things wnet horribly wrong when a CW died on a rerolled GFi and the APo failed.

He was joined two turns later by a block Beastman and anothr block beastman the next turn.

In the end come turn 5 in the second half after taking 3 RIP's Tankk had had enough and decided to retire before anymore deaths and I can't blame him.

A complete and utter annihalation caused by bad dice.

Play again soon:)
 
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