43 coaches online • Server time: 13:22
* * * Did you know? The best passer is Cherrystone Hotpack with 656 completions.
Log in
Recent Forum Topics goto Post NBFL Season 33: Chic...goto Post BB with seasons, mat...goto Post Open [L]eague Tourna...
Match Result · Ranked division
Match recorded on 2006-10-15 18:24:19
Conceded
CTV 2220k Dark Elf
1
Winnings 0k
Spectators
-1 Dedicated Fans
Casualties 0/0/0
 
 
Dark Elf CTV 2440k
2
30k Winnings
Spectators
Fanfactor No change
0/2/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#2
-
-
-
-
-
-
-
-
-
4
-
#3
-
-
-
-
-
-
-
-
-
2
-
#4
-
-
-
-
-
-
-
-
-
1
-
#5
-
-
-
-
-
-
-
-
-
6
-
#6
-
-
-
-
-
-
-
-
-
3
-
#7
-
-
-
-
-
-
-
-
-
-
-
#8
-
-
-
-
-
-
-
-
-
-
-
#10
-
-
-
-
-
-
-
-
-
4
-
#11
-
-
-
-
-
-
-
-
-
3
-
#13
1
-
-
-
-
3
-
-
13
4
-
#14
-
1
-
-
-
1
-
-3
-3
1
-
#15
-
-
-
-
-
-
-
-
-
10
-
TOTALS
1
1
-
-
-
4
-
-3
10
38
-

#4 Agente Smith – Broken Ribs (MNG)
#4 Agente Smith – Smashed Knee (NI)
#7 Magneto – Smashed Knee (NI)
After this weekend game results i can only say one thing: bb is a dice game and no matters how well or bad u play, if dices dont want u wont win.

This game was the last example: 3 cas-->3 SI---->2 niggling injuries and apo failed; whats the percentage of that rolls? hehe,

what is the percentage of a one dice block (without tackle vs a block dodge) in which oppo rolled a pow and get my ag5 lineman SI???

what s the percentage of this other roll after rolling a one on leap: ' (6, 6) + 0, (6, 6) + 0, 4: Agente Smith has been seriously injured!! ' ????

Playing with this java random system statistics are useless, so when things turn wrong, the best thing we could do is to abandon and try to continue playing next day lol

Well, gratz to my oppo, he use his better rolls to score when he could and he fouled my key players forcing me to concede to try to conserve my team.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
1
5
-
-
-
6
1
#3
-
-
-
-
-
-
-
-
-
2
-
#4
-
2
-
-
-
2
-
3
1
-
-
#6
-
-
-
-
-
-
-
-
7
3
1
#7
-
-
1
-
-
2
-
-
-
2
-
#8
-
-
-
-
1
5
-
-
-
4
-
#9
-
-
-
-
-
-
-
-
-
2
-
#10
-
-
1
-
-
2
-
-
-
7
-
#11
1
-
-
-
-
3
-
-
2
4
-
#12
-
2
-
-
-
2
-
8
8
1
-
#16
1
-
-
-
-
3
-
-
6
8
-
TOTALS
2
4
2
-
2
24
-
11
24
39
2
 
Click on the charts to toggle relative statistics.
Stat generation code provided by Candlejack