“A game that was much closer than the scored indicated and the poor ball handling of Ghorhak's Host caused too many turnovers to recover from.
The first half started with Web scoring in 2 turns to open up a 1-0 lead. Ghorhak's Host then slowly drove down the field. A turnover gave Web a chance to go up by 2 scores, but failed the 2+ pass and failed the 2+ catch. Could RR one, but not the other and the Host quickly secured the ball - beat up the gutter runners for their failures and then continued down the field. On turn 7 the Host had an opportunity to walk in for the score...but with Web possessing a one-turner, they made the tough call to try to stall for a turn. A 2d block on the ball carrier was a push, RRed into a bothdown. The Host had a RR still, but double skulled on their first 2d block, then picked up the ball, but needed a handoff and failed that. So the score going into halftime was still 1-0.
The second half was not kind at all to the Chaos team. Big hand allowed pickups without a problem, but every other ball handling roll ate up RRs and still often failed for them. Eventually the gutter runners capitalized on a turnover and sprinted into the endzone for a 2-0 lead with just a few turns left. The last few turns were spent bashing each other...however, even with several claws and mighty blows around...only 2 badly hurts all game. On T16, the gutter runners picked up a loose ball for another score. However, it was certainly a tense and close game throughout much of the match.
The first half started with Web scoring in 2 turns to open up a 1-0 lead. Ghorhak's Host then slowly drove down the field. A turnover gave Web a chance to go up by 2 scores, but failed the 2+ pass and failed the 2+ catch. Could RR one, but not the other and the Host quickly secured the ball - beat up the gutter runners for their failures and then continued down the field. On turn 7 the Host had an opportunity to walk in for the score...but with Web possessing a one-turner, they made the tough call to try to stall for a turn. A 2d block on the ball carrier was a push, RRed into a bothdown. The Host had a RR still, but double skulled on their first 2d block, then picked up the ball, but needed a handoff and failed that. So the score going into halftime was still 1-0.
The second half was not kind at all to the Chaos team. Big hand allowed pickups without a problem, but every other ball handling roll ate up RRs and still often failed for them. Eventually the gutter runners capitalized on a turnover and sprinted into the endzone for a 2-0 lead with just a few turns left. The last few turns were spent bashing each other...however, even with several claws and mighty blows around...only 2 badly hurts all game. On T16, the gutter runners picked up a loose ball for another score. However, it was certainly a tense and close game throughout much of the match.
Thanks for the game!”