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Match Result · Stunty Leeg division
Match recorded on 2007-07-09 23:30:01
CTV 1930k Pygmy
3
Winnings 30k
Spectators
No change Dedicated Fans
Casualties 3/8/1
 
 
Goblin CTV 2030k
1
40k Winnings
Spectators
Fanfactor No change
2/0/2 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
2
-
-
4
-
-
3
8
-
#2
-
-
-
-
-
-
-
-
-
3
-
#3
-
-
-
-
-
-
-
-
-
1
-
#4
-
-
-
-
-
-
-
-
-
2
-
#5
-
-
-
-
-
-
-
-
5
-
-
#6
-
-
-
-
-
-
-
-
-
1
-
#7
-
-
3
-
-
6
-
-
-
15
-
#8
-
-
3
-
-
6
-
-
-
12
-
#10
1
-
2
-
1
12
-
-
10
8
-
#11
1
-
-
-
-
3
-
-
2
-
-
#13
1
-
-
-
-
3
-
-
10
-
-
#14
-
-
-
-
-
-
-
-
-
1
-
#15
-
-
-
-
-
-
-
-
11
2
-
#16
-
-
-
-
-
-
-
-
-
2
-
TOTALS
3
-
10
-
1
34
-
-
41
55
-

#6 Swoop – Dead (RIP)
Aleinikov played very well and utilized his higher mobility to disrupt my first half drive, which despite most of his team being off pitch by the time resulted in a confident 1-0 result for the gobos after 1st half. It's been a long time since any of my stunty teams had a +ag player, and id all but forgotten how annoying they can be, especially when you lack mass diving tackle to stop them.

As A. commented, my kroxes were near infallible, and supported by my claw/block blitzer and the odd foul from Leloo the goblins were getting thin on the pitch very early on. A crucial 1db double skull forced an early 2nd half turnover in the goblin drive and enabled a krox to slip into contact with the ballholding goblin. After a lot of scuffling and more trouble for the pygmies than they shouldve had considering their number advantage (A. had good positioning) the scenario described by my opponent occured.

I had already said gg and grats to A. when he managed to knock down my ballholder in that last turn.

Sometimes the dice just roll in very strange ways, and in stunty that becomes even more apparent (and deciding if the big guys perform well). Thanks for the game Aleinikov.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
4
-
-
8
-
-
-
14
-
#2
-
-
-
-
-
-
-
-
-
9
-
#3
1
-
-
-
-
3
-
-
19
-
-
#4
-
-
-
-
-
-
-
-
-
-
-
#5
-
-
-
-
-
-
-
-
-
1
-
#6
-
-
-
-
1
5
-
-
-
2
-
#7
-
-
-
-
-
-
-
-
-
-
-
#8
-
-
-
-
-
-
-
-
-
2
-
#9
-
-
-
-
-
-
-
-
-
1
-
#10
-
-
-
-
-
-
-
-
-
2
1
#11
-
-
-
-
-
-
-
-
-
1
-
#12
-
-
-
-
-
-
-
-
4
-
-
#13
-
-
-
-
-
-
-
-
-
2
-
#14
-
-
-
-
-
-
-
-
-
3
1
#15
-
-
-
-
-
-
-
-
-
2
-
#16
-
-
-
-
-
-
-
-
-
1
-
TOTALS
1
-
4
-
1
16
-
-
23
40
2

#4 Pruegla – Smashed Knee (NI)
#9 Laufa – Broken Ribs (MNG)
#9 Laufa – Smashed Knee (NI)
#12 Shlega – Dead (RIP)
#13 Renna – Broken Ribs (MNG)
#13 Renna – Smashed Knee (NI)
#15 Fanga II – Smashed Knee (NI)
Surely one of the greater luckfests in the history of Stunty Spike!
The good part was that i was on the way to winning it, despite my team being torn apart from the start, until a MA4 Pygmy heroically shadowed my MA6 Gobbo 3 times until he fell.
Then with 5 players left, a lone Gobbo blitzed down the Blodge ballcarrier on 1d shortly before the endzone, only for the Jungle Salsa to score with a huge series of dice.
Overtime was even purer parody then, as terrible became worse with still more cas. Overtime had one cool moment tho, when a Krox failed a meaningless Bonehead. It was the first failed Bonehead in the game, after 30! successive made rolls.
GG Khaan, was fun despite this dice. I don't say GL for the final here. Just keep this up and u'll clear those nurgling off the pitch in turn 5.
 
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