“In what's got to be some of the most bad luck ever, Nick KILLS himself while trying to dodge away from a (non-tackle) player - TWICE.
This game just had some really strange luck going on. 1st half, I racked up 3 CAS and 3 KOs, however just wasn't quite able to score. However, given the player advantage, it looked like an easy TD 2nd half. Then Oxinotl gets 2 additional KOs in the last turn of the first, putting me at 3 KOs, 0 CAS.
2nd half starts, and all of Oxinotl's KOs wake up - none of mine do. This leaves me short two players, and now the blocks are going the other way - although Oxinotl's punches can't seem to KO or CAS, they do stun, and they do it _very_ frequently. At the same time, my MB tackle blitzer finds himself unable to break Norse, av 7, armor.
It's a complete massacre - despite some lucky 1d blocks on his ball carrier, I never have enough players to move the ball more than a square away from my end zone. Oxinotl takes mercy on me by not stalling as long as he could have, giving me the chance to tie up the game, but that, of course, is when Nick decided that a 3+ rerollable dodge was just too hard to make and breaks his neck (again).
This game just had some really strange luck going on. 1st half, I racked up 3 CAS and 3 KOs, however just wasn't quite able to score. However, given the player advantage, it looked like an easy TD 2nd half. Then Oxinotl gets 2 additional KOs in the last turn of the first, putting me at 3 KOs, 0 CAS.
2nd half starts, and all of Oxinotl's KOs wake up - none of mine do. This leaves me short two players, and now the blocks are going the other way - although Oxinotl's punches can't seem to KO or CAS, they do stun, and they do it _very_ frequently. At the same time, my MB tackle blitzer finds himself unable to break Norse, av 7, armor.
It's a complete massacre - despite some lucky 1d blocks on his ball carrier, I never have enough players to move the ball more than a square away from my end zone. Oxinotl takes mercy on me by not stalling as long as he could have, giving me the chance to tie up the game, but that, of course, is when Nick decided that a 3+ rerollable dodge was just too hard to make and breaks his neck (again).
Good game... frustrating, but a good game.”