“Close game. In the end I won it due to a double skull from my opponent. Of course, if the two db against block on my turn had turned up a double pushback I'd have TDed that turn, but this would have left Age time to try for a two-turn touchdown - which might be tough, but not impossible with Chaos.
Skink hangs onto ball for four turns, surviving about four blocks, re-rolls counted. GOOD skink!”
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Skink hangs onto ball for four turns, surviving about four blocks, re-rolls counted. GOOD skink!”