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Match Result · Ranked division
Match recorded on 2003-12-06 20:24:33
CTV 1080k Orc
1
Winnings 70k
Spectators
No change Dedicated Fans
Casualties 0/0/0
 
 
Necromantic CTV 1020k
2
30k Winnings
Spectators
Fanfactor No change
1/2/1 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
1
-
-
-
-
3
-
-
-
-
-
#2
-
-
-
-
-
-
-
-
-
-
-
#3
-
-
-
-
-
-
-
-
-
-
-
#4
-
-
-
-
-
-
-
-
-
-
-
#5
-
-
-
-
-
-
-
-
-
-
-
#6
-
-
-
-
-
-
-
-
-
-
-
#7
-
-
-
-
1
5
-
-
-
-
-
#9
-
-
-
-
-
-
-
-
-
-
-
#10
-
-
-
-
-
-
-
-
-
-
-
#11
-
-
-
-
-
-
-
-
-
-
-
#12
-
-
-
-
-
-
-
-
-
-
-
TOTALS
1
-
-
-
1
8
-
-
-
-
-

#1 Ol' One-Eye Suresnot – Dead (RIP)
#4 Blista Bursta – Smashed Knee (NI)
#12 Bloodsnort Beerswill – Serious Concussion (-AV)
Shortly after leaving one Necromancer, another crosses Da Repo Skwadd's path, only this time he was evil and twisted. Demanding that Da Skwadd play him in order to cross his path, they had no choice if they are to find the stolen treasure.
Unfortunately, after a well worked TD in the first half gave the Greens the lead, and a thrown rock killed Tungnhm (he regenerated though), the Necromancer summoned all his most evil spells and ordered his faction to block and foul as often as possible. The second half consisted of ugly football, with injuries flowing off the pitch.
By Da Repo Skwadd's fourth turn, they only had five players remaining on the field, with Bloodsnort Beerswill and Blista Bursta both off with SI's (with Blista receiving a niggling injury, and Bloodsnort a -1AV injury!) and Ol' One Eye Sureshot, Da Skwadd's star thrower dead! Yet again the Necromancer raised his corpse to taunt the Orcs. This only made them fight on just to cause more pain to the Undead (if thats possible?!?). Clearly overwhelmed by the Necromancer's hordes, Da Repo Skwadd gave away a second touchdown by turn 14. The last few turns saw a pitch invasion stun all but a few of the Necromancer's players, allowing the Orcs to make a break for the EZ. With two moves left, and the only enemy players on the far side of the pitch, all seemed to be going the Orcs was as the first handoff was preparing to be made. They only needed this and a run down the wing would've guaranteed a final turn score to tie the game, but alas it wasn't to be. The Necromancer must've cast a spell on the Orcs as the handoff failed, allowing the undead a chance to recover and block. Another game lost, but in good faith the Necromancer allowed the Skwadd to cross his territory. Da Repo Skwadd had suffered badly and had little strength to carry on, but forced themselves to as the Necromancer taunted them from the distant pitch. He had got all he had wanted. The Skwadd most definitely had not...
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
2
-
-
4
-
-
-
-
-
#2
-
-
-
-
-
-
-
-
-
-
-
#3
2
-
-
-
-
6
-
-
-
-
-
#4
-
-
-
-
-
-
-
-
-
-
-
#5
-
-
1
-
-
2
-
-
-
-
-
#6
-
-
-
-
-
-
-
-
-
-
-
#8
-
-
-
-
1
5
-
-
-
-
-
#9
-
-
-
-
-
-
-
-
-
-
-
#10
-
-
-
-
-
-
-
-
-
-
-
#11
-
-
-
-
-
-
-
-
-
-
-
#12
-
-
-
-
-
-
-
-
-
-
-
TOTALS
2
-
3
-
1
17
-
-
-
-
-
 
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