Glistening Dementia was soundly out-strengthed this game, especially when an early foul SI'd Granite (the troll) regen fails. Bila ruka had 2 ST 5 players and 3 ST 4 players to our 2 ST 4 players. This made it very difficult to mount an offensive, since cages don't really move when they're outbashed.
As a result, I was forced to run my centaurs on risky plays to try and make TDs. Unforunately for me, Smashak's rolls couldn't be beat, and although I came close several times, he was always able to blitz me, box me, then steal the ball for a TD.”
Glistening Dementia was soundly out-strengthed this game, especially when an early foul SI'd Granite (the troll) regen fails. Bila ruka had 2 ST 5 players and 3 ST 4 players to our 2 ST 4 players. This made it very difficult to mount an offensive, since cages don't really move when they're outbashed.
As a result, I was forced to run my centaurs on risky plays to try and make TDs. Unforunately for me, Smashak's rolls couldn't be beat, and although I came close several times, he was always able to blitz me, box me, then steal the ball for a TD.”