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Match Result · Ranked division
Match recorded on 2003-12-12 21:38:18
CTV 3370k Orc
0
Winnings 30k
Spectators
-1 Dedicated Fans
Casualties 1/0/1
 
 
Wood Elf CTV 2310k
1
70k Winnings
Spectators
Fanfactor +1
0/2/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
-
-
#2
-
-
-
-
-
-
-
-
-
-
-
#3
-
-
-
-
-
-
-
-
-
-
-
#4
-
-
1
-
-
2
-
-
-
-
-
#5
-
-
-
-
-
-
-
-
-
-
-
#6
-
-
-
-
-
-
-
-
-
-
-
#8
-
-
-
-
1
5
-
-
-
-
-
#9
-
1
-
-
-
1
-
-
-
-
-
#10
-
2
-
-
-
2
-
-
-
-
-
#14
-
-
1
-
-
2
-
-
-
-
-
#15
-
-
-
-
-
-
-
-
-
-
-
TOTALS
-
3
2
-
1
12
-
-
-
-
-

#6 Varak Headsplitter – Broken Ribs (MNG)
#6 Varak Headsplitter – Smashed Hip (-MA)
A total rape job I am afraid. Whilst my opponent played very well, the game was pretty much given to him by the dice rolls. First half I started with the ball and has 37% luck for the half compared to his 76%. I rolled pushes or skull/pows all day, he got 1 dice pows that caused KOs on my 9 AV. He also fouled one of my best players and the apoth failed of course.

I continued to roll snake-eyes etc and almost conceded a turnover.

Second half, I start with 10. The only bit of bad luck for my opponent in the whole game occurs early when he fumbles a pass or fails to pick up the ball, I can't recall which and I manage to steal the ball in his half for a few turns.

We fight on, but I am down 2 players (he KOd another on his first turn) and with my continued crappy blocks, and his Pows (though a lot less than before which is why he finished with 61% luck) kept me pinned.

Eventually, he gets his one dice Pow on my ball carrier (what else?!?!?) and this turns to a TD when I fail my 3+ dodge with reroll to set up a difficult but possible 2 dice blitz on his Wardancer that would send him out of bounds with the ball.

I have one last desperate chance to score on the final kickoff, but the first 5 or so blocks are all two dice pushes so I only manage to get one player into his backfield deep enough to score instead of two, so I didn't have a chance when he flooded him with about 6-7 players. With two in his backfield, at least there was the slim chance a chain pushback or some difficult dodges, but like everything else today it didn't go my way.
------------
A very unfun match. There was nothing I could do with my sh1tty luck all day and his great luck in the first half and superior luck (though not fantastic) in the second. I just kept getting pushes and pushes or Skull/Pows and he kept getting mostly Pows.

Both my Cas against him came very late in the game (like turn 5 and 6 second half) when the game was already well and truly lost.

A rape job through and through. No disrespect to my opponent who took full advantage of the luck given to him, but I had no chance that game with the way the dice were favouring him most times.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
-
-
#2
-
-
-
-
-
-
-
-
-
-
-
#3
-
-
-
-
-
-
-
-
-
-
-
#4
-
-
-
-
-
-
-
-
-
-
-
#5
-
-
-
-
1
5
-
-
-
-
-
#6
-
-
-
-
-
-
-
-
-
-
-
#7
-
-
-
-
-
-
-
-
-
-
-
#8
-
-
-
-
-
-
-
-
-
-
-
#9
-
-
1
-
-
2
-
-
-
-
-
#11
-
-
-
-
-
-
-
-
-
-
-
#12
-
-
-
-
-
-
-
-
-
-
-
#13
1
-
-
-
-
3
-
-
-
-
-
#14
-
-
-
-
-
-
-
-
-
-
-
TOTALS
1
-
1
-
1
10
-
-
-
-
-
Malthor was sportsmanlike throughout, despite his horrid luck. He lost two of his best players to serious injuries in the first half, one of whom failed the apothecary and now is -MA.

This game opened my eyes to the benefits of stand firm when trying to dodge, especially when the stand firm player also has dodge. It's a truly awesome combination, and not even with two elves and diving tackle could I keep that particular orc penned. Which, of course, is why I have a dirty player...

Thanks to my opponent for resisting that urge to foul on turn 8, despite the bad luck and nasty casualties that I had caused. Malthor is an excellent coach his Boyz are a very good team.
 
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