“Yar, second half, the Fundead really piled it on.
First half, got some horrible block dice, Pushes all over the place, and had to break out for a 5 turn 51-77% score. Luckily, my oppo put no pressure on until late, so I could stall, and try and get some numbers dominance. Got mng on the Claw Beastman, but dominance didn't happen for me, and actually went into the second half 10-11.
The MB started to tell though, and the icing on the cake was when he took both down early with a CW on a Ghoul, leaving me a juicy foul - which was an SI.
After that, MB kicked in, and the CAS flowed. Finally back to 13 players. Wahey!”
#3 Ted Johnson – Broken Ribs (MNG) #3 Ted Johnson – Smashed Knee (NI)
“Another game where the armor/injury rolls were pretty lopsided against me. Ted lost ST, apo worked, then he was niggled the next turn. He's now a coach, and has been replaced. Almost had a tie at the end, since he stalled a lot the first half. A failed gfi on my beasty sealed the game for him, and another mng for me was icing on the cake. 0 skills, and still more players needed.”
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First half, got some horrible block dice, Pushes all over the place, and had to break out for a 5 turn 51-77% score. Luckily, my oppo put no pressure on until late, so I could stall, and try and get some numbers dominance. Got mng on the Claw Beastman, but dominance didn't happen for me, and actually went into the second half 10-11.
The MB started to tell though, and the icing on the cake was when he took both down early with a CW on a Ghoul, leaving me a juicy foul - which was an SI.
After that, MB kicked in, and the CAS flowed. Finally back to 13 players. Wahey!”