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Match Result · League division
Match recorded on 2007-12-09 21:54:45
CTV 1590k Tomb Kings
1
Winnings 40k
Spectators
+1 Dedicated Fans
Casualties 5/3/0
 
 
Necromantic Horror CTV 1870k
0
10k Winnings
Spectators
Fanfactor No change
3/1/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
2
-
-
4
-
-
-
13
-
#2
-
-
-
-
-
-
-
-
-
12
-
#3
-
-
1
-
1
7
-
-
-
10
-
#4
-
-
1
-
-
2
-
-
-
10
-
#6
1
-
-
-
-
3
-
-
11
5
-
#7
-
-
-
-
-
-
-
-
-
2
4
#8
-
-
-
-
-
-
-
-
-
-
1
#9
-
-
-
-
-
-
-
-
-
-
2
#10
-
-
-
-
-
-
-
-
-
3
-
#12
-
-
1
-
-
2
-
-
14
1
-
#13
-
-
-
-
-
-
-
-
-
3
-
TOTALS
1
-
5
-
1
18
-
-
25
63
7
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
1
-
#2
-
-
-
-
-
-
-
-
-
3
-
#3
-
-
1
-
-
2
-
-
-
4
-
#4
-
-
1
-
-
2
-
-
-
6
-
#7
-
-
-
-
1
5
-
-
-
-
-
#8
-
-
-
-
-
-
-
-
-
1
-
#13
-
-
-
-
-
-
-
-
-
-
-
#14
-
-
1
-
-
2
-
-
-
5
-
#16
-
-
-
-
-
-
-
-
-
2
-
TOTALS
-
-
3
-
1
11
-
-
-
22
-
The only NI on team suffering the pain was a hint at the start of the match. Surprisingly tho, after Morley got 3 players, 2 avoided it.

1st half kicking. After Gus let 3 of his players crowdsurf, no wonder he could not score in first half. Maybe it is, considering that 1 of BlackOrcs players was removed from field every other turn by nicedice.

Regeneration (as Skill) was plenty on both side. It worked on all 4 Khemri players and NONE Necromantic players out of 8! during the game.
With this balance no wonder 2nd half started 11-8 down for the Necros.

If it was not enough, crowd downed 4 out of the 8 players and the ball was kicked 2 squares away from LoS. Then a not-following up mistake prevented a blitz to free up the only available "agile" player, the Necro Wight. He did not care, dodged nicely but bounced the ball.

Khemri took the chance and swarmed around the ball. Next turn Necros freed the ball a bit and swarmed it around too. Khemri next made some futile block to free up the ball properly, but no problem, a Skeleton simply picked up and dodged away (6+6). Seemingly far enough into the cover of a Mummy. However, the only 2 free players of the continuously discounting Necros put a tackle zone on the Mummy and a 2d block on the skill-less Skeleton, resulting in a push/skull (not RRd for some non-understandable reason, bah).

At this point the Necro team was scattered over the field and mostly surrounded. The Skeleton rushed forward neatly. From Necro part there were only futile actions to get closer to the ball, hoping for a mistake on dice but it did not come (like exerting a tackle zone on ball carrier hoping for a doubleskull in the freeing blitz, hehe).

I bet my opponent percieved the match highly different from the above written.
A sign might be that after crowdsurfs the Wolves dodged away from the sideline, one with RR, the other as a Blodger - and that was enough for Gus to burst out yelling "bastard!" (i.e. too succesful dodges). I suppose any other lucky roll of my 51% caused deep wounds on his emotions.
 
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