We receive first and start looking for some early casualties, while minimising the enemy's possible block attempts. Which means a big punch-fest around the middle. Tesifonte is putting his block/claw players to good use and i'm not really getting anywhere, eventually running out of rerolls and dropping the ball several times. Chaos come closest to scoring in the half, foiled by a GFI slip-up without rerolls. Overall they defended excellently, always getting a canny blitz at the ball and blocking very efficiently.
We set up 10 vs their 10 for the second half. Another punchfest where we slowly get the upper hand and eventually manage to grab the ball with a centaur and rush through and score on turn 6. Two turns left each, can the chaos side equalise? They push up one side but a long centaur blitz takes down the receiver and they are left with a few blocks to try for casualties and must resign themselves to the loss.
We receive first and start looking for some early casualties, while minimising the enemy's possible block attempts. Which means a big punch-fest around the middle. Tesifonte is putting his block/claw players to good use and i'm not really getting anywhere, eventually running out of rerolls and dropping the ball several times. Chaos come closest to scoring in the half, foiled by a GFI slip-up without rerolls. Overall they defended excellently, always getting a canny blitz at the ball and blocking very efficiently.
We set up 10 vs their 10 for the second half. Another punchfest where we slowly get the upper hand and eventually manage to grab the ball with a centaur and rush through and score on turn 6. Two turns left each, can the chaos side equalise? They push up one side but a long centaur blitz takes down the receiver and they are left with a few blocks to try for casualties and must resign themselves to the loss.
Cheers for the game Tesifonte!”