45 coaches online • Server time: 23:03
* * * Did you know? The most aggressive player is Taku the Second with 6628 blocks.
Log in
Recent Forum Topics goto Post DIBBL Awardsgoto Post ogres are awesome 1-...goto Post S2 of PEBBL
Match Result · League division · Tournament game
Match recorded on 2008-03-11 21:59:52
Tilean Triad Trials - S1R1T2 round 1
CTV 1000k Ogre
2
Winnings 40k
Spectators
No change Dedicated Fans
Casualties 2/1/1
 
 
Dark Elf CTV 1000k
2
60k Winnings
Spectators
Fanfactor No change
1/0/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
5
-
#2
-
-
1
-
-
2
-
-
-
6
-
#3
-
-
1
-
-
2
-
-
-
11
-
#4
-
-
2
-
-
4
-
-
-
7
-
#5
1
-
-
-
-
3
-
-
13
11
-
#6
-
-
-
-
-
-
-
-
-
3
1
#7
1
-
-
-
-
3
-
-
14
4
2
#8
-
-
-
-
1
5
-
-
-
-
-
#9
-
-
-
-
-
-
-
-
-
1
1
#10
-
-
-
-
-
-
-
-
-
2
-
#11
-
-
-
-
-
-
-
-
-
2
2
TOTALS
2
-
4
-
1
19
-
-
27
52
6
I was lucky and didnt failed too many BH rolls. But ogres are indeed dynamite. I failed like 4 boneheads the same turn, and then 3. Luckily for me I had done enough damage to not suffer from it. But imagine that happens in a crucial turn.
So yes, I think they are dynamite.
GG btw :-)

Edit1.
Of course. 12 ogres. How many games do I have to play to get...12 ogres?
120.000quids each ogre x 7 (since I have already 5) means 840.000. Pft, Cash!...Getting an average of 45.000quids per game, means 18 games. And without buying an apo, nor rerols.

Doable. Isnt it? Now lets face it. I was LUCKIER than you. Ogres do bash, when they can. Now its time to sleep. Take care.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
2
-
-
-
-
6
-
-
19
6
-
#2
-
-
-
-
-
-
-
-
-
4
-
#3
-
-
-
-
1
5
-
-
-
1
-
#4
-
1
-
-
-
1
-
6
9
1
-
#5
-
-
-
-
-
-
-
-
-
2
-
#6
-
-
-
-
-
-
-
-
-
1
-
#7
-
-
-
-
-
-
-
-
-
3
-
#9
-
-
1
-
-
2
-
-
-4
2
-
#10
-
-
-
-
-
-
-
-
-
3
-
TOTALS
2
1
1
-
1
14
-
6
24
23
-

#1 Old School Rules – Smashed Knee (NI)
#6 Vinnie Jones – Dead (RIP)
I would like to file a motion that ogres are considered bashers not dynamite, they damage potential is to great

well it says in the rules that teams are divided into categories by damage potential, I dont see how upto 12 mb ST5 players have less damage potential then ud
 
Click on the charts to toggle relative statistics.
Stat generation code provided by Candlejack