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Match Result · Ranked division
Match recorded on 2008-03-21 20:40:58
CTV 1580k Tomb Kings
2
Winnings 10k
Spectators
+1 Dedicated Fans
Casualties 5/2/0
 
 
Orc CTV 1610k
2
20k Winnings
Spectators
Fanfactor No change
2/0/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
5
-
#2
-
-
2
-
-
4
-
-
-
13
-
#3
-
-
-
-
-
-
-
-
-
16
-
#4
-
-
2
-
-
4
-
-
-
14
-
#5
-
-
-
-
1
5
-
-
-
3
-
#6
-
-
-
-
-
-
-
-
18
4
-
#7
-
-
-
-
-
-
-
-
8
1
-
#9
-
-
-
-
-
-
-
-
-
1
-
#12
1
-
-
-
-
3
-
-
5
1
-
#16
-
-
-
-
-
-
-
-
-
1
2
TOTALS
1
-
4
-
1
16
-
-
31
59
2
Minors 125 Semi Final!
Our Khemri (full strength + Ramtut III) face CircularLogic's orcs + Varag. Should be a match for the fans to remember!

Our Agi3 skeleton can't play cos of his niggle while the opponent's troll can play despite his. With the pouring rain and our Agi3 missing this is going to be difficult!

We start well with a touchback from the orcs' bad kick giving the ball to ramtut and then a KO on both their troll and a BoB at the LOS. Lets try and make the best of it and (hopefully) have a half full of injury for the orcs ending in a touchdown by ramtut.

We push up one one side with ramtut while the rest of the mummies try and hold the line, and things are going our way so far, with a blitzer joining the BoB in the BH box and Varag joining the other two in the KO box. No orc has managed to throw a block against ramtut so far. At this point Ramtut has the ball in a scoring position and the orcs are choosing not to stand up and face our mummy-power, instead they wriggle in the mud bringing shame to their orcish fans! We score on our 8th turn and the orcs fail to injure anything on theirs.

Unfortunately our DP remains in the KO box through both kickoffs and we won't have him for the 2nd half. With the pouring rain we have little chance of getting the ball so we'll have to focus on stopping the orcs from scoring and hope for a 1-0 win. Could be very difficult with all their KO'd players woken up (would have liked Varag to sit this one out!). However at kick off the rain clears into perfect blood bowl weather!

We push forward with ramtut hoping to sack the orc at the back with the ball, while the rest of the mummies tie up his players. It's looking good with injuries favoring us until the orcs go for a big play with a blitz, dodge, pickup and then a pass over 2 mummies to their free Black Orc who manages the catch! He runs downfield and we're unable to stop him (in fact we fall over instead) and he scores the equaliser! 4 turns to score and win it for us.. don't think we've ever scored that quickly!

With a deep kick it looks like we'll have to play to get some cas while not letting them score and see what we can do in extra time. The orcs start excellently- badly hurting one mummy (regen) and KO'ing ramtut. We may not see extra time at all! And in fact it comes down to the orcs blitzing down our thro-ra with Varag, picking up (in a tackle zone) with their agi4, dodging away and then succesfully passing to their waiting blitzer .. who drops the catch! Phew, let off at the last second! We spend our last turn hitting whatever is near us and manage to BH Varag, nice!

**** EXTRA TIME ****
It's still 11v11 and anyone's game. We're kicking to the orcs and have 1RR vs 0.

We do what we did last time and try and push some players through while tying everyone else up with mummies. However the orcs engineer a nice blitz to mostly free their agi4 at the back from ramtut + blitz-ra and they pass the ball upfield towards a free blitzer, fortunately the pass is off. However we still can't get much on the ball and they dodge and pick it up and run upfield. The best we can do is get 2 players on him and he's still able to dodge backwards and then GFI twice to score. 2-1 for the orcs and 4 turns to get a coin toss... uh not sure khemri can score that fast!!

They kick deep right by our endzone, this is going to be very difficult. Fortunately our blitz-ra manages the pick up first time, and then the orcs get seriously fumble-fingered managing to double skulls with a (blockless) BoB on their first action and continue doing similar things for several turns. This lets us get 2 skeletons into place for our final turn both of whom are in reach of the endzone. The orcs go for 1d block to push a mummy out of the way- hoping to blitz the ball with their blitzer, but it doesn't matter when they roll a skull! Here goes the handoff attempt... and he's caught it! Femur runs in the touchdown to make the game 2-2 after extra time!

The cookie-loving orcs win the coin toss to advance to the final. Well won CircularLogic, a very entertaining game and often nailbiting!
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
4
-
#2
1
-
1
-
-
5
-
-
7
6
-
#3
-
-
-
-
-
-
-
-
-
9
-
#4
-
-
-
-
-
-
-
-
-
9
-
#5
-
-
1
-
-
2
-
-
-
2
-
#6
-
1
-
-
-
1
-
6
13
-
-
#7
-
-
-
-
-
-
-
-
-
-
1
#8
-
-
-
-
-
-
-
-
-
2
-
#10
-
-
-
-
-
-
-
-
-
1
-
#13
-
-
-
-
-
-
-
-
-
2
-
#14
1
-
-
-
-
3
-
-
10
5
-
#15
-
-
-
-
-
-
-
-
-
4
-
#16
-
-
-
-
1
5
-
-
-
11
-
TOTALS
2
1
2
-
1
16
-
6
30
55
1
 
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