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Match Result · Ranked division
Match recorded on 2008-03-30 16:11:57
CTV 2250k Chaos Chosen
2
Winnings 90k
Spectators
+1 Dedicated Fans
Casualties 2/1/2
 
 
Human CTV 2080k
1
90k Winnings
Spectators
Fanfactor -1
1/0/2 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
1
-
-
2
-
-
-
6
-
#2
-
-
-
-
-
-
-
-
-
4
-
#3
-
-
-
-
-
-
-
-
-
5
-
#4
-
-
-
-
-
-
-
-
-
2
-
#5
-
-
-
-
-
-
-
-
-
6
-
#6
-
-
2
-
-
4
-
-
-
13
-
#7
1
1
-
-
-
4
-
12
23
2
-
#8
1
-
-
-
-
3
-
-
7
-
-
#9
-
-
-
-
-
-
-
-
-
1
-
#10
-
-
-
-
-
-
-
-
-
4
-
#11
-
-
-
-
-
-
-
-
-
-
-
#12
-
-
2
-
1
9
-
-
-
8
-
TOTALS
2
1
5
-
1
22
-
12
30
51
-

#9 Brother Grunnie – Dead (RIP)
#11 Brother Che – Dead (RIP)
From my perspective a classic BB game. Death and mayhem a plenty. Quad Skulls. Fouls, GFi's that failed and worked and a last turn Kill, pick up in tz. VERY long throw and td.

Insane and incredibly lucky, yet a cracking end to a cracking game.

Asmo chose his humans from three possibles and it gave us a game to remember, he was a gent throughout and didnt curse his luck or the deaths.

Ah the deaths. And Ogre, a Str4 Beast on 75spp, a decent human blitzer and a one skill Beast. + a MA10 catcher niggled.

Nuffle exacted his toll, and the price for fun was heavy today.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
7
-
#2
-
-
1
-
-
2
-
-
-
11
-
#3
-
-
-
-
-
-
-
-
11
5
-
#4
-
-
1
-
-
2
-
-
-
2
-
#5
-
-
-
-
-
-
-
-
-
5
-
#6
1
1
-
-
-
4
-
1
3
-
-
#7
-
-
-
-
-
-
-
-
-
-
-
#9
-
-
-
-
-
-
-
-
-
1
-
#11
-
-
-
-
1
5
-
-
-
2
-
#13
-
-
1
-
-
2
-
-
-
6
-
#15
-
-
-
-
-
-
-
-
-
2
-
#16
-
-
-
-
-
-
-
-
-
1
2
TOTALS
1
1
3
-
1
15
-
1
14
42
2

#3 Sherman Schwanz – Dead (RIP)
#5 BaiBa – Dead (RIP)
#7 Willy 'Dancing Kid' Franks – Broken Ribs (MNG)
#7 Willy 'Dancing Kid' Franks – Smashed Knee (NI)
Yes a game that could only be described as a classic. Both apothecaries were enjoying the game from the bar and treating Nuffle himself to a pint of his favourite - and the teams took advantage of this, smashing themselves to pieces to make a great game for the fans to enjoy.

Turn 16 was one to remember - the Golden Helmet had misplayed but out-lucked their chaotic opponents to what they were sure would be a satisfactory tied result. But in the dying seconds coach Asmo spotted PupleChest screaming his masterplan for victory, and boy did his players respond. Smashing the Ogre to a crumpled and very dead heap on the floor, a path was cleared for a chainpush blitz to loosen the ball from a maul of protective humans. the blitz killed the human victim outright, and some lovely dodging and a long bomb pass gave the Purple Paladins a well deserved victory.

Even retiring one of the fastest humans in the game was a price worth paying for enjoying a game like this.


 
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