“Returning back to Dagobah after lifting the Return of the Jedi Trophy we were welcomed home for Season Two by our rival Jedi team, Rylothian Dancers.
This was not quite he team that had been condemned to play at Boot Camp for the latter part of Season One, their Clones had become well versed in manoeuvring around the pitch with graceful ease and they had taken a new, powerful Jedi under their tutelage, one Jedi Daeshara'cor
Since they offered a threat to our success this season, the services of a Powerful Jedi were hired to hurl some lighting from his secreted position in the crowd.
Unfortunately, a space plague had ravaged the team during the break, and Lama Su had not fully recovered from the virus to compete, this made the game far more difficult for us, or “interesting” as our opponents corrected.
The Dancers received the kick off and we rearranged our defence, using our powers of foresight.
An early failed block by the Dancers allowed us to charge into a good defensive position and box them in towards the side lines. A couple more blunders by their Show Girls, who seemingly were more adapt at writhing then fighting, left them precariously placed although allowing the odd member of the crowd to reach out and squeeze at their swaying head tentacle thingies, or better!
The time had come to remove the Dancers, in a couple of moves three of the players, including Daeshara'cor were sent into the crowd, the ball stolen, and our pursuit blocked from any would be blitzer. The Dancers scrambled back as best they could but our just as speedy clones cut them off and ganged upon then. Sifo Dyas dealt a mortal blow to one of the Dancers who was promptly revived by their medic.
The dancers tried their best and managed to dislodge the ball once, but they were seriously outnumbered and finally succumbed to the inevitable after a risky Clone stall.
1 – 0
The Dancers came back out with a much depleted troop for the second half whilst we remained at full strength. Sifo Dyas ordered a clone to take the ball whilst he led the Troopers in the attack, keen to strike more dancers down and hone his Jedi skills.
The Dancers put up a strong defence despite numbering only six in no time at all, forcing us to cage and progress slowly. Daeshara'cor managed to dodge into the loose cage and sack the ball carrier, KOing him, but their few numbers could not capitalise.
Once Daeshara'cor was removed from the pitch however, things got much simpler. Sifo had been trying his best all half to take players off the field, and in the dying moments he finally succeeded, badly hurting another dancer before the score was made.
2 - 0
A glorious victory despite the absence of Lama Su!
The force is stronger with these Jedi… but they are not Masters yet!
====
The 2 RRs for Zombificus were quickly expended by failed blocks and left him reluctant to throw more blocks which helped me corral his players to the side lines. He was fortunate to have his three players, 2 of which were his Jedi, not harmed by the surfs which could be argued balanced his poor blocking luck. :)
Despite being out numbered most of the game, he still manage to sack my ball handler several times but just had too few men to then dodge in, pick up and pass it away.
My guys didn’t really set a foot wrong all game, nicely aided by a bountiful 5 RRs. After the game, we now have a ST4 Clone and another mutation for Sifo… who is strongly leaning to the Dark Side of picking RSC. :)
Unfortunately, no more SPPs for Lama Su, so we must wait even longer to get to the 51spp mark. :(
GG Zombificus
”
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This was not quite he team that had been condemned to play at Boot Camp for the latter part of Season One, their Clones had become well versed in manoeuvring around the pitch with graceful ease and they had taken a new, powerful Jedi under their tutelage, one Jedi Daeshara'cor
Since they offered a threat to our success this season, the services of a Powerful Jedi were hired to hurl some lighting from his secreted position in the crowd.
Unfortunately, a space plague had ravaged the team during the break, and Lama Su had not fully recovered from the virus to compete, this made the game far more difficult for us, or “interesting” as our opponents corrected.
The Dancers received the kick off and we rearranged our defence, using our powers of foresight.
An early failed block by the Dancers allowed us to charge into a good defensive position and box them in towards the side lines. A couple more blunders by their Show Girls, who seemingly were more adapt at writhing then fighting, left them precariously placed although allowing the odd member of the crowd to reach out and squeeze at their swaying head tentacle thingies, or better!
The time had come to remove the Dancers, in a couple of moves three of the players, including Daeshara'cor were sent into the crowd, the ball stolen, and our pursuit blocked from any would be blitzer. The Dancers scrambled back as best they could but our just as speedy clones cut them off and ganged upon then. Sifo Dyas dealt a mortal blow to one of the Dancers who was promptly revived by their medic.
The dancers tried their best and managed to dislodge the ball once, but they were seriously outnumbered and finally succumbed to the inevitable after a risky Clone stall.
1 – 0
The Dancers came back out with a much depleted troop for the second half whilst we remained at full strength. Sifo Dyas ordered a clone to take the ball whilst he led the Troopers in the attack, keen to strike more dancers down and hone his Jedi skills.
The Dancers put up a strong defence despite numbering only six in no time at all, forcing us to cage and progress slowly. Daeshara'cor managed to dodge into the loose cage and sack the ball carrier, KOing him, but their few numbers could not capitalise.
Once Daeshara'cor was removed from the pitch however, things got much simpler. Sifo had been trying his best all half to take players off the field, and in the dying moments he finally succeeded, badly hurting another dancer before the score was made.
2 - 0
A glorious victory despite the absence of Lama Su!
The force is stronger with these Jedi… but they are not Masters yet!
====
The 2 RRs for Zombificus were quickly expended by failed blocks and left him reluctant to throw more blocks which helped me corral his players to the side lines. He was fortunate to have his three players, 2 of which were his Jedi, not harmed by the surfs which could be argued balanced his poor blocking luck. :)
Despite being out numbered most of the game, he still manage to sack my ball handler several times but just had too few men to then dodge in, pick up and pass it away.
My guys didn’t really set a foot wrong all game, nicely aided by a bountiful 5 RRs. After the game, we now have a ST4 Clone and another mutation for Sifo… who is strongly leaning to the Dark Side of picking RSC. :)
Unfortunately, no more SPPs for Lama Su, so we must wait even longer to get to the 51spp mark. :(
GG Zombificus
”